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https://github.com/brl/mutter.git
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23ac88ac70
* clutter/clutter-behaviour-path.c: Fix bug where last knot position wouldn't get reached. * clutter/clutter-group.c: Add some docs * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Add clutter_timeline_copy (needed for ClutterEffect) * clutter/clutter-version.h.in: Export windowing system / GL backend etc defines. * clutter/Makefile.am: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter.h: * clutter/glx/clutter-backend-glx.c: Minor clean ups. * clutter/clutter-alpha.h: Add a fixme. * configure.ac: Add FPU define. * examples/Makefile.am: * examples/slider.c: Add Robs slider game.
54 lines
2.0 KiB
C
54 lines
2.0 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_VERSION_H__
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#define __CLUTTER_VERSION_H__
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#define CLUTTER_MAJOR_VERSION @CLUTTER_MAJOR_VERSION@
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#define CLUTTER_MINOR_VERSION @CLUTTER_MINOR_VERSION@
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#define CLUTTER_MICRO_VERSION @CLUTTER_MICRO_VERSION@
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#define CLUTTER_VERSION @CLUTTER_VERSION@
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#define CLUTTER_VERSION_S "@CLUTTER_VERSION@"
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#define CLUTTER_VERSION_HEX ((CLUTTER_MAJOR_VERSION << 24) | \
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(CLUTTER_MINOR_VERSION << 16) | \
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(CLUTTER_MICRO_VERSION << 8))
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#define CLUTTER_CHECK_VERSION(major,minor,micro) \
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(CLUTTER_MAJOR_VERSION > (major) || \
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(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION > (minor)) || \
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(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION == (minor) && CLUTTER_MICRO_VERSION > (micro)))
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/* GL Windowing system used */
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#define CLUTTER_FLAVOUR "@CLUTTER_FLAVOUR@"
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/* cogl backend - gl or gles currently */
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#define CLUTTER_COGL "@CLUTTER_COGL@"
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/* Set to 1 if clutter built without FPU (i.e fixed math), 0 otherwise */
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#define CLUTTER_NO_FPU @CLUTTER_NO_FPU@
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#endif /* __CLUTTER_VERSION_H__ */
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