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ES3 provides glMapBufferRange as core, with the added bonus that it also supports read mappings. Use this where possible. Signed-off-by: Daniel Stone <daniels@collabora.com> https://bugzilla.gnome.org/show_bug.cgi?id=728355 |
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cogl-all-functions.h | ||
cogl-core-functions.h | ||
cogl-fixed-functions.h | ||
cogl-gles1-functions.h | ||
cogl-gles2-functions.h | ||
cogl-glsl-functions.h | ||
cogl-in-gles1-core-functions.h | ||
cogl-in-gles2-core-functions.h | ||
cogl-in-gles-core-functions.h |