mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 10:00:45 -05:00
15b952e03e
Simple enumeration checks.
436 lines
14 KiB
C
436 lines
14 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* A Low Level GPU Graphics and Utilities API
|
|
*
|
|
* Copyright (C) 2008,2009,2010 Intel Corporation.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use, copy,
|
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
* of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
*
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-util-gl-private.h"
|
|
#include "cogl-pipeline-private.h"
|
|
#include "cogl-pipeline-state-private.h"
|
|
#include "cogl-pipeline-opengl-private.h"
|
|
|
|
#ifdef COGL_PIPELINE_FRAGEND_FIXED
|
|
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-object-private.h"
|
|
|
|
#include "cogl-texture-private.h"
|
|
#include "cogl-blend-string.h"
|
|
#include "cogl-profile.h"
|
|
#include "cogl-program-private.h"
|
|
|
|
#include <glib.h>
|
|
#include <glib/gprintf.h>
|
|
#include <string.h>
|
|
|
|
#ifndef GL_TEXTURE_RECTANGLE_ARB
|
|
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
|
|
#endif
|
|
|
|
const CoglPipelineFragend _cogl_pipeline_fixed_fragend;
|
|
|
|
static void
|
|
_cogl_disable_texture_unit (int unit_index)
|
|
{
|
|
CoglTextureUnit *unit;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
unit = &g_array_index (ctx->texture_units, CoglTextureUnit, unit_index);
|
|
|
|
if (unit->enabled_gl_target)
|
|
{
|
|
_cogl_set_active_texture_unit (unit_index);
|
|
GE (ctx, glDisable (unit->enabled_gl_target));
|
|
unit->enabled_gl_target = 0;
|
|
}
|
|
}
|
|
|
|
static int
|
|
get_max_texture_units (void)
|
|
{
|
|
_COGL_GET_CONTEXT (ctx, 0);
|
|
|
|
/* This function is called quite often so we cache the value to
|
|
avoid too many GL calls */
|
|
if (ctx->max_texture_units == -1)
|
|
{
|
|
ctx->max_texture_units = 1;
|
|
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_UNITS,
|
|
&ctx->max_texture_units));
|
|
}
|
|
|
|
return ctx->max_texture_units;
|
|
}
|
|
|
|
static void
|
|
_cogl_pipeline_fragend_fixed_start (CoglPipeline *pipeline,
|
|
int n_layers,
|
|
unsigned long pipelines_difference)
|
|
{
|
|
_cogl_use_fragment_program (0, COGL_PIPELINE_PROGRAM_TYPE_FIXED);
|
|
}
|
|
|
|
static void
|
|
translate_sources (CoglPipeline *pipeline,
|
|
int n_sources,
|
|
CoglPipelineCombineSource *source_in,
|
|
GLenum *source_out)
|
|
{
|
|
int i;
|
|
|
|
/* The texture source numbers specified in the layer combine are the
|
|
layer numbers so we need to map these to unit indices */
|
|
|
|
for (i = 0; i < n_sources; i++)
|
|
switch (source_in[i])
|
|
{
|
|
case COGL_PIPELINE_COMBINE_SOURCE_TEXTURE:
|
|
source_out[i] = GL_TEXTURE;
|
|
break;
|
|
|
|
case COGL_PIPELINE_COMBINE_SOURCE_CONSTANT:
|
|
source_out[i] = GL_CONSTANT;
|
|
break;
|
|
|
|
case COGL_PIPELINE_COMBINE_SOURCE_PRIMARY_COLOR:
|
|
source_out[i] = GL_PRIMARY_COLOR;
|
|
break;
|
|
|
|
case COGL_PIPELINE_COMBINE_SOURCE_PREVIOUS:
|
|
source_out[i] = GL_PREVIOUS;
|
|
break;
|
|
|
|
default:
|
|
{
|
|
int layer_num = source_in[i] - COGL_PIPELINE_COMBINE_SOURCE_TEXTURE0;
|
|
CoglPipelineGetLayerFlags flags = COGL_PIPELINE_GET_LAYER_NO_CREATE;
|
|
CoglPipelineLayer *layer =
|
|
_cogl_pipeline_get_layer_with_flags (pipeline, layer_num, flags);
|
|
|
|
if (layer == NULL)
|
|
{
|
|
static CoglBool warning_seen = FALSE;
|
|
if (!warning_seen)
|
|
{
|
|
g_warning ("The application is trying to use a texture "
|
|
"combine with a layer number that does not exist");
|
|
warning_seen = TRUE;
|
|
}
|
|
source_out[i] = GL_PREVIOUS;
|
|
}
|
|
else
|
|
source_out[i] = (_cogl_pipeline_layer_get_unit_index (layer) +
|
|
GL_TEXTURE0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_pipeline_fragend_fixed_add_layer (CoglPipeline *pipeline,
|
|
CoglPipelineLayer *layer,
|
|
unsigned long layers_difference)
|
|
{
|
|
CoglTextureUnit *unit =
|
|
_cogl_get_texture_unit (_cogl_pipeline_layer_get_unit_index (layer));
|
|
int unit_index = unit->index;
|
|
int n_rgb_func_args;
|
|
int n_alpha_func_args;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
/* XXX: Beware that since we are changing the active texture unit we
|
|
* must make sure we don't call into other Cogl components that may
|
|
* temporarily bind texture objects to query/modify parameters since
|
|
* they will end up binding texture unit 1. See
|
|
* _cogl_bind_gl_texture_transient for more details.
|
|
*/
|
|
_cogl_set_active_texture_unit (unit_index);
|
|
|
|
if (G_UNLIKELY (unit_index >= get_max_texture_units ()))
|
|
{
|
|
_cogl_disable_texture_unit (unit_index);
|
|
/* TODO: although this isn't considered an error that
|
|
* warrants falling back to a different backend we
|
|
* should print a warning here. */
|
|
return TRUE;
|
|
}
|
|
|
|
/* Handle enabling or disabling the right texture type */
|
|
if (layers_difference & COGL_PIPELINE_LAYER_STATE_TEXTURE_TYPE)
|
|
{
|
|
CoglTextureType texture_type =
|
|
_cogl_pipeline_layer_get_texture_type (layer);
|
|
GLenum gl_target;
|
|
|
|
switch (texture_type)
|
|
{
|
|
case COGL_TEXTURE_TYPE_2D:
|
|
gl_target = GL_TEXTURE_2D;
|
|
break;
|
|
|
|
case COGL_TEXTURE_TYPE_3D:
|
|
gl_target = GL_TEXTURE_3D;
|
|
break;
|
|
|
|
case COGL_TEXTURE_TYPE_RECTANGLE:
|
|
gl_target = GL_TEXTURE_RECTANGLE_ARB;
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
_cogl_set_active_texture_unit (unit_index);
|
|
|
|
/* The common GL code handles binding the right texture so we
|
|
just need to handle enabling and disabling it */
|
|
|
|
if (unit->enabled_gl_target != gl_target)
|
|
{
|
|
/* Disable the previous target if it's still enabled */
|
|
if (unit->enabled_gl_target)
|
|
GE (ctx, glDisable (unit->enabled_gl_target));
|
|
|
|
/* Enable the new target */
|
|
if (!G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_TEXTURING)))
|
|
{
|
|
GE (ctx, glEnable (gl_target));
|
|
unit->enabled_gl_target = gl_target;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Even though there may be no difference between the last flushed
|
|
* texture state and the current layers texture state it may be that the
|
|
* texture unit has been disabled for some time so we need to assert that
|
|
* it's enabled now.
|
|
*/
|
|
if (!G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_TEXTURING)) &&
|
|
unit->enabled_gl_target == 0)
|
|
{
|
|
_cogl_set_active_texture_unit (unit_index);
|
|
GE (ctx, glEnable (unit->gl_target));
|
|
unit->enabled_gl_target = unit->gl_target;
|
|
}
|
|
}
|
|
|
|
if (layers_difference & COGL_PIPELINE_LAYER_STATE_COMBINE)
|
|
{
|
|
CoglPipelineLayer *authority =
|
|
_cogl_pipeline_layer_get_authority (layer,
|
|
COGL_PIPELINE_LAYER_STATE_COMBINE);
|
|
CoglPipelineLayerBigState *big_state = authority->big_state;
|
|
GLenum sources[3];
|
|
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE));
|
|
|
|
/* Set the combiner functions... */
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV,
|
|
GL_COMBINE_RGB,
|
|
big_state->texture_combine_rgb_func));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV,
|
|
GL_COMBINE_ALPHA,
|
|
big_state->texture_combine_alpha_func));
|
|
|
|
/*
|
|
* Setup the function arguments...
|
|
*/
|
|
|
|
/* For the RGB components... */
|
|
n_rgb_func_args =
|
|
_cogl_get_n_args_for_combine_func (big_state->texture_combine_rgb_func);
|
|
|
|
translate_sources (pipeline,
|
|
n_rgb_func_args,
|
|
big_state->texture_combine_rgb_src,
|
|
sources);
|
|
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB,
|
|
sources[0]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB,
|
|
big_state->texture_combine_rgb_op[0]));
|
|
if (n_rgb_func_args > 1)
|
|
{
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_RGB,
|
|
sources[1]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB,
|
|
big_state->texture_combine_rgb_op[1]));
|
|
}
|
|
if (n_rgb_func_args > 2)
|
|
{
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_RGB,
|
|
sources[2]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_RGB,
|
|
big_state->texture_combine_rgb_op[2]));
|
|
}
|
|
|
|
/* For the Alpha component */
|
|
n_alpha_func_args =
|
|
_cogl_get_n_args_for_combine_func (big_state->texture_combine_alpha_func);
|
|
|
|
translate_sources (pipeline,
|
|
n_alpha_func_args,
|
|
big_state->texture_combine_alpha_src,
|
|
sources);
|
|
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA,
|
|
sources[0]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
|
|
big_state->texture_combine_alpha_op[0]));
|
|
if (n_alpha_func_args > 1)
|
|
{
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA,
|
|
sources[1]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
|
|
big_state->texture_combine_alpha_op[1]));
|
|
}
|
|
if (n_alpha_func_args > 2)
|
|
{
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_ALPHA,
|
|
sources[2]));
|
|
GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
|
|
big_state->texture_combine_alpha_op[2]));
|
|
}
|
|
}
|
|
|
|
if (layers_difference & COGL_PIPELINE_LAYER_STATE_COMBINE_CONSTANT)
|
|
{
|
|
CoglPipelineLayer *authority =
|
|
_cogl_pipeline_layer_get_authority
|
|
(layer, COGL_PIPELINE_LAYER_STATE_COMBINE_CONSTANT);
|
|
CoglPipelineLayerBigState *big_state = authority->big_state;
|
|
|
|
GE (ctx, glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR,
|
|
big_state->texture_combine_constant));
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static CoglBool
|
|
get_highest_unit_index_cb (CoglPipelineLayer *layer,
|
|
void *user_data)
|
|
{
|
|
int unit_index = _cogl_pipeline_layer_get_unit_index (layer);
|
|
int *highest_index = user_data;
|
|
|
|
*highest_index = unit_index;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_pipeline_fragend_fixed_end (CoglPipeline *pipeline,
|
|
unsigned long pipelines_difference)
|
|
{
|
|
int highest_unit_index = -1;
|
|
int i;
|
|
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
_cogl_pipeline_foreach_layer_internal (pipeline,
|
|
get_highest_unit_index_cb,
|
|
&highest_unit_index);
|
|
|
|
/* Disable additional texture units that may have previously been in use.. */
|
|
for (i = highest_unit_index + 1; i < ctx->texture_units->len; i++)
|
|
_cogl_disable_texture_unit (i);
|
|
|
|
if (pipelines_difference & COGL_PIPELINE_STATE_FOG)
|
|
{
|
|
CoglPipeline *authority =
|
|
_cogl_pipeline_get_authority (pipeline, COGL_PIPELINE_STATE_FOG);
|
|
CoglPipelineFogState *fog_state = &authority->big_state->fog_state;
|
|
|
|
if (fog_state->enabled)
|
|
{
|
|
GLfloat fogColor[4];
|
|
GLenum gl_mode = GL_LINEAR;
|
|
|
|
fogColor[0] = cogl_color_get_red_float (&fog_state->color);
|
|
fogColor[1] = cogl_color_get_green_float (&fog_state->color);
|
|
fogColor[2] = cogl_color_get_blue_float (&fog_state->color);
|
|
fogColor[3] = cogl_color_get_alpha_float (&fog_state->color);
|
|
|
|
GE (ctx, glEnable (GL_FOG));
|
|
|
|
GE (ctx, glFogfv (GL_FOG_COLOR, fogColor));
|
|
|
|
if (ctx->driver == COGL_DRIVER_GLES1)
|
|
switch (fog_state->mode)
|
|
{
|
|
case COGL_FOG_MODE_LINEAR:
|
|
gl_mode = GL_LINEAR;
|
|
break;
|
|
case COGL_FOG_MODE_EXPONENTIAL:
|
|
gl_mode = GL_EXP;
|
|
break;
|
|
case COGL_FOG_MODE_EXPONENTIAL_SQUARED:
|
|
gl_mode = GL_EXP2;
|
|
break;
|
|
}
|
|
/* TODO: support other modes for GLES2 */
|
|
|
|
/* NB: GLES doesn't have glFogi */
|
|
GE (ctx, glFogf (GL_FOG_MODE, gl_mode));
|
|
GE (ctx, glHint (GL_FOG_HINT, GL_NICEST));
|
|
|
|
GE (ctx, glFogf (GL_FOG_DENSITY, fog_state->density));
|
|
GE (ctx, glFogf (GL_FOG_START, fog_state->z_near));
|
|
GE (ctx, glFogf (GL_FOG_END, fog_state->z_far));
|
|
}
|
|
else
|
|
GE (ctx, glDisable (GL_FOG));
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
const CoglPipelineFragend _cogl_pipeline_fixed_fragend =
|
|
{
|
|
_cogl_pipeline_fragend_fixed_start,
|
|
_cogl_pipeline_fragend_fixed_add_layer,
|
|
NULL, /* passthrough */
|
|
_cogl_pipeline_fragend_fixed_end,
|
|
NULL, /* pipeline_change_notify */
|
|
NULL, /* pipeline_set_parent_notify */
|
|
NULL, /* layer_change_notify */
|
|
};
|
|
|
|
#endif /* COGL_PIPELINE_FRAGEND_FIXED */
|
|
|