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This adds a "Cogl deprecated API" chapter to the Cogl reference manual so we can group all the documentation for deprecated symbols together instead of having them clutter up the documentation of symbols we would rather developers used.
200 lines
6.8 KiB
XML
200 lines
6.8 KiB
XML
<?xml version="1.0"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
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"http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
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<!ENTITY version "@VERSION@">
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]>
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<book id="index" xmlns:xi="http://www.w3.org/2003/XInclude">
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<bookinfo>
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<title>Cogl Reference Manual</title>
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<releaseinfo>for Cogl &version;</releaseinfo>
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<copyright>
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<year>2008</year>
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<holder>OpenedHand LTD</holder>
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</copyright>
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<copyright>
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<year>2009</year>
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<year>2010</year>
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<holder>Intel Corporation</holder>
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</copyright>
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<legalnotice>
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<para>
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Permission is granted to copy, distribute and/or modify this
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document under the terms of the <citetitle>GNU Free
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Documentation License</citetitle>, Version 1.1 or any later
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version published by the Free Software Foundation with no
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Invariant Sections, no Front-Cover Texts, and no Back-Cover
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Texts. You may obtain a copy of the <citetitle>GNU Free
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Documentation License</citetitle> from the Free Software
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Foundation by visiting <ulink type="http"
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url="http://www.fsf.org">their Web site</ulink> or by writing
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to:
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<address>
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The Free Software Foundation, Inc.,
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<street>59 Temple Place</street> - Suite 330,
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<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>,
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<country>USA</country>
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</address>
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</para>
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</legalnotice>
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</bookinfo>
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<chapter>
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<title>Cogl - a modern 3D graphics API</title>
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<section id="cogl-intro">
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<title>About Cogl</title>
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<para>Cogl is a modern 3D graphics API with associated utility
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APIs designed to expose the features of 3D graphics hardware
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using a more object oriented design than OpenGL. The library has
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primarily been driven by the practical needs of Clutter but it
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is not tied to any one toolkit or even constrained to developing
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UI toolkits.</para>
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</section>
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<xi:include href="xml/cogl.xml"/>
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<xi:include href="xml/cogl-color.xml"/>
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<xi:include href="xml/cogl-texture.xml"/>
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<xi:include href="blend-strings.xml"/>
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<xi:include href="xml/cogl-material.xml"/>
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<xi:include href="xml/cogl-primitives.xml"/>
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<xi:include href="xml/cogl-paths.xml"/>
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<xi:include href="xml/cogl-clipping.xml"/>
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<xi:include href="xml/cogl-vertex-buffer.xml"/>
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<xi:include href="xml/cogl-matrix.xml"/>
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<xi:include href="xml/cogl-shaders.xml"/>
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<xi:include href="xml/cogl-offscreen.xml"/>
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<xi:include href="xml/cogl-fixed.xml"/>
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</chapter>
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<chapter>
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<title>Cogl experimental API</title>
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<section id="cogl-experimental">
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<title>About the experimental API</title>
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<para>Cogl has some experimental API developers are welcomed to play
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with. The main drawback when using those is that there is no API
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stability guarantee, functions flagged as experimental could be changed
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or removed in future versions of the library. To use this experimental
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API you will need to define
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<literal>COGL_ENABLE_EXPERIMENTAL_API</literal> before including
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<filename class="headerfile"><clutter/clutter.h></filename> or
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<filename class="headerfile"><cogl/cogl.h></filename>.</para>
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</section>
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<xi:include href="xml/cogl-buffer.xml"/>
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<xi:include href="xml/cogl-vector.xml"/>
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<xi:include href="xml/cogl-texture-3d.xml"/>
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</chapter>
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<chapter>
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<title>Cogl deprecated API</title>
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<section id="cogl-deprecated">
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<title>About the deprecated API</title>
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<para>Cogl has evolved from once being a thin abstraction over
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OpenGL and GLES where a lot of OpenGL's state machine style APIs
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were simply rebranded as Cogl API into the more distinguished API
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style we have today. The result of this evolution though is that
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some of the APIs are considered deprecated and because we plan to
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remove them at the next opportunity we have to break the API
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developers should aim to avoid these functions to keep their code
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working with future major versions of Cogl.</para>
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</section>
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<xi:include href="xml/cogl-deprecated.xml"/>
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<xi:include href="xml/cogl-texture-deprecated.xml"/>
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<xi:include href="xml/cogl-material-deprecated.xml"/>
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<xi:include href="xml/cogl-clipping-deprecated.xml"/>
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<xi:include href="xml/cogl-vertex-buffer-deprecated.xml"/>
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<xi:include href="xml/cogl-shaders-deprecated.xml"/>
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<xi:include href="xml/cogl-offscreen-deprecated.xml"/>
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</chapter>
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<chapter id="coglglossary">
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<title>Glossaries</title>
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<xi:include href="xml/annotation-glossary.xml"><xi:fallback /></xi:include>
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</chapter>
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<index>
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<title>Index of all symbols</title>
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<xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>
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</index>
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<index role="deprecated">
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<title>Index of deprecated symbols</title>
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<xi:include href="xml/api-index-deprecated.xml"><xi:fallback /></xi:include>
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</index>
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<index role="0.8">
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<title>Index of new symbols in 0.8</title>
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<xi:include href="xml/api-index-0.8.xml"><xi:fallback /></xi:include>
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</index>
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<index role="1.0">
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<title>Index of new symbols in 1.0</title>
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<xi:include href="xml/api-index-1.0.xml"><xi:fallback /></xi:include>
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</index>
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<index role="1.2">
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<title>Index of new symbols in 1.2</title>
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<xi:include href="xml/api-index-1.2.xml"><xi:fallback /></xi:include>
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</index>
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<index role="1.4">
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<title>Index of new symbols in 1.4</title>
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<xi:include href="xml/api-index-1.4.xml"><xi:fallback /></xi:include>
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</index>
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<appendix id="license">
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<title>License</title>
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<para>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the <citetitle>GNU Library General
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Public License</citetitle> as published by the Free Software
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Foundation; either version 2 of the License, or (at your option)
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any later version.
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</para>
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<para>
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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<citetitle>GNU Library General Public License</citetitle> for
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more details.
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</para>
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<para>
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You may obtain a copy of the <citetitle>GNU Library General
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Public License</citetitle> from the Free Software Foundation by
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visiting <ulink type="http" url="http://www.fsf.org">their Web
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site</ulink> or by writing to:
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<address>
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Free Software Foundation, Inc.
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<street>59 Temple Place</street> - Suite 330
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<city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
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<country>USA</country>
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</address>
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</para>
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</appendix>
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</book>
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