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d6f110a4d2
This migrates all the GLX window system code down from the Clutter backend code into a Cogl winsys. Moving OpenGL window system binding code down from Clutter into Cogl is the biggest blocker to having Cogl become a standalone 3D graphics library, so this is an important step in that direction.
88 lines
2.8 KiB
C
88 lines
2.8 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_BACKEND_GLX_H__
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#define __CLUTTER_BACKEND_GLX_H__
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#include <glib-object.h>
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#include <clutter/clutter-event.h>
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#include <clutter/clutter-backend.h>
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include "../x11/clutter-backend-x11.h"
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#include "clutter-glx.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_GLX (_clutter_backend_glx_get_type ())
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#define CLUTTER_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLX))
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#define CLUTTER_IS_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_GLX))
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#define CLUTTER_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLXClass))
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#define CLUTTER_IS_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_GLX))
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#define CLUTTER_BACKEND_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLXClass))
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typedef struct _ClutterBackendGLX ClutterBackendGLX;
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typedef struct _ClutterBackendGLXClass ClutterBackendGLXClass;
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typedef enum ClutterGLXVBlankType {
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CLUTTER_VBLANK_NONE = 0,
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CLUTTER_VBLANK_AUTOMATIC_THROTTLE,
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CLUTTER_VBLANK_VBLANK_COUNTER,
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CLUTTER_VBLANK_MANUAL_WAIT
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} ClutterGLXVBlankType;
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struct _ClutterBackendGLX
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{
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ClutterBackendX11 parent_instance;
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int error_base;
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int event_base;
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CoglContext *cogl_context;
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/* Vblank stuff */
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ClutterGLXVBlankType vblank_type;
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unsigned int last_video_sync_count;
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gboolean can_blit_sub_buffer;
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/* props */
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Atom atom_WM_STATE;
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Atom atom_WM_STATE_FULLSCREEN;
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};
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struct _ClutterBackendGLXClass
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{
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ClutterBackendX11Class parent_class;
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};
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GType _clutter_backend_glx_get_type (void) G_GNUC_CONST;
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G_CONST_RETURN gchar*
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_clutter_backend_glx_get_vblank (void);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_GLX_H__ */
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