Carlos Garnacho afc91f0804 clutter: Avoid rounding compensation when invalidating 2D actors
This allows the redraw clip to be more constrained, so MetaCullable doesn't
end up rendering portions of window shadows, frame and background when a
window invalidates (part of) its contents.

https://bugzilla.gnome.org/show_bug.cgi?id=782344


(cherry picked from commit a7df459416dc46321204c98197e4fd84724976e0)
2019-01-24 16:09:45 +00:00
..