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adb6ffbd0e
Input backends are, in some cases, independent from the windowing system backends; we can initialize input handling using a model similar to what we use for windowing backends, including an environment variable and compile-/run-time checks. This model allows us to remove the backend-specific init_events(), and use a generic implementation directly inside the base ClutterBackend class, thus further reducing the backend-specific code that every platform has to implement. This requires some minor surgery to every single backend, to make sure that the function exposed to initialize the event loop is similar and performs roughly the same operations.
645 lines
18 KiB
C
645 lines
18 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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* Authors:
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* Matthew Allum
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* Robert Bragg
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* Kristian Høgsberg
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#include <wayland-util.h>
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#include <wayland-client.h>
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#include <xf86drm.h>
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#include "clutter-backend-wayland.h"
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#include "clutter-stage-wayland.h"
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#include "clutter-wayland.h"
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#include "clutter-debug.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-stage-private.h"
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static ClutterBackendWayland *backend_singleton = NULL;
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G_DEFINE_TYPE (ClutterBackendWayland, _clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
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static gboolean
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clutter_backend_wayland_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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return TRUE;
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}
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static void
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drm_handle_device (void *data, struct wl_drm *drm, const char *device)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->device_name = g_strdup (device);
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}
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static void
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drm_handle_authenticated (void *data, struct wl_drm *drm)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->authenticated = 1;
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}
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static const struct wl_drm_listener drm_listener =
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{
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drm_handle_device,
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drm_handle_authenticated
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};
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static void
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display_handle_geometry (void *data,
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struct wl_output *output,
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int32_t x, int32_t y,
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int32_t width, int32_t height)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->screen_allocation.x = x;
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backend_wayland->screen_allocation.y = y;
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backend_wayland->screen_allocation.width = width;
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backend_wayland->screen_allocation.height = height;
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}
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static const struct wl_output_listener output_listener =
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{
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display_handle_geometry,
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};
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static void
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handle_configure (void *data, struct wl_shell *shell,
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uint32_t timestamp, uint32_t edges,
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struct wl_surface *surface,
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int32_t width, int32_t height)
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{
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ClutterStageWayland *stage_wayland;
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stage_wayland = wl_surface_get_user_data (surface);
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if ((stage_wayland->allocation.width != width) ||
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(stage_wayland->allocation.height != height))
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{
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_wayland->wrapper));
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}
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stage_wayland->pending_allocation.width = width;
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stage_wayland->pending_allocation.height = height;
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stage_wayland->allocation = stage_wayland->pending_allocation;
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clutter_actor_set_size (CLUTTER_ACTOR (stage_wayland->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_wayland->wrapper);
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}
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static const struct wl_shell_listener shell_listener = {
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handle_configure,
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};
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static void
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display_handle_global (struct wl_display *display,
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uint32_t id,
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const char *interface,
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uint32_t version,
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void *data)
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{
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ClutterBackendWayland *backend_wayland = data;
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if (strcmp (interface, "compositor") == 0)
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{
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backend_wayland->wayland_compositor = wl_compositor_create (display, id);
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}
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else if (strcmp (interface, "output") == 0)
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{
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backend_wayland->wayland_output = wl_output_create (display, id);
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wl_output_add_listener (backend_wayland->wayland_output,
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&output_listener, backend_wayland);
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}
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else if (strcmp (interface, "input_device") == 0)
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{
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_clutter_backend_add_input_device (backend_wayland, id);
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}
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else if (strcmp (interface, "shell") == 0)
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{
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backend_wayland->wayland_shell = wl_shell_create (display, id);
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wl_shell_add_listener (backend_wayland->wayland_shell,
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&shell_listener, backend_wayland);
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}
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else if (strcmp (interface, "drm") == 0)
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{
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backend_wayland->wayland_drm = wl_drm_create (display, id);
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wl_drm_add_listener (backend_wayland->wayland_drm,
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&drm_listener, backend_wayland);
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}
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else if (strcmp (interface, "shm") == 0)
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{
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backend_wayland->wayland_shm = wl_shm_create (display, id);
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}
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}
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static gboolean
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try_get_display (ClutterBackendWayland *backend_wayland, GError **error)
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{
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EGLDisplay edpy = EGL_NO_DISPLAY;
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int drm_fd;
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drm_fd = open (backend_wayland->device_name, O_RDWR);
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backend_wayland->get_drm_display =
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(PFNEGLGETDRMDISPLAYMESA) eglGetProcAddress ("eglGetDRMDisplayMESA");
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if (backend_wayland->get_drm_display != NULL && drm_fd >= 0)
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edpy = backend_wayland->get_drm_display (drm_fd);
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if (edpy == EGL_NO_DISPLAY)
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edpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (edpy == EGL_NO_DISPLAY)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open EGLDisplay");
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return FALSE;
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}
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backend_wayland->edpy = edpy;
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backend_wayland->drm_fd = drm_fd;
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return TRUE;
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}
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static gboolean
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try_enable_drm (ClutterBackendWayland *backend_wayland, GError **error)
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{
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drm_magic_t magic;
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const gchar *exts, *glexts;
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if (backend_wayland->drm_fd < 0)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open drm device");
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return FALSE;
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}
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glexts = glGetString(GL_EXTENSIONS);
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exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!cogl_clutter_check_extension ("EGL_KHR_image_base", exts) ||
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!cogl_clutter_check_extension ("EGL_MESA_drm_image", exts) ||
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!cogl_clutter_check_extension ("GL_OES_EGL_image", glexts))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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backend_wayland->create_drm_image =
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(PFNEGLCREATEDRMIMAGEMESA) eglGetProcAddress ("eglCreateDRMImageMESA");
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backend_wayland->destroy_image =
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(PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress ("eglDestroyImageKHR");
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backend_wayland->export_drm_image =
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(PFNEGLEXPORTDRMIMAGEMESA) eglGetProcAddress ("eglExportDRMImageMESA");
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backend_wayland->image_target_texture_2d =
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(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress ("glEGLImageTargetTexture2DOES");
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if (backend_wayland->create_drm_image == NULL ||
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backend_wayland->destroy_image == NULL ||
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backend_wayland->export_drm_image == NULL ||
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backend_wayland->image_target_texture_2d == NULL)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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if (drmGetMagic (backend_wayland->drm_fd, &magic))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to get drm magic");
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return FALSE;
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}
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wl_drm_authenticate (backend_wayland->wayland_drm, magic);
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_WRITABLE);
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while (!backend_wayland->authenticated)
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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return TRUE;
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};
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static gboolean
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clutter_backend_wayland_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLBoolean status;
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/* TODO: expose environment variable/commandline option for this... */
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backend_wayland->wayland_display = wl_display_connect (NULL);
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if (!backend_wayland->wayland_display)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open Wayland display socket");
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return FALSE;
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}
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backend_wayland->wayland_source =
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_clutter_event_source_wayland_new (backend_wayland->wayland_display);
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g_source_attach (backend_wayland->wayland_source, NULL);
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/* Set up listener so we'll catch all events. */
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wl_display_add_global_listener (backend_wayland->wayland_display,
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display_handle_global,
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backend_wayland);
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/* Process connection events. */
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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if (!try_get_display(backend_wayland, error))
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return FALSE;
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status = eglInitialize (backend_wayland->edpy,
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&backend_wayland->egl_version_major,
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&backend_wayland->egl_version_minor);
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if (status != EGL_TRUE)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to Initialize EGL");
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return FALSE;
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}
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CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
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backend_wayland->egl_version_major,
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backend_wayland->egl_version_minor);
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backend_wayland->drm_enabled = try_enable_drm(backend_wayland, error);
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if (!backend_wayland->drm_enabled) {
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if (backend_wayland->wayland_shm == NULL)
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return FALSE;
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g_debug("Could not enable DRM buffers, falling back to SHM buffers");
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g_clear_error(error);
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}
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return TRUE;
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}
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#if defined(COGL_HAS_GL)
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_BIT
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#elif defined(COGL_HAS_GLES2)
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#define _COGL_GLES_VERSION 2
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES2_BIT
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#elif defined(COGL_HAS_GLES1)
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#define _COGL_GLES_VERSION 1
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES_BIT
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#endif
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static gboolean
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make_dummy_surface (ClutterBackendWayland *backend_wayland)
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{
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static const EGLint attrs[] = {
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EGL_WIDTH, 1,
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EGL_HEIGHT, 1,
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EGL_RENDERABLE_TYPE, _COGL_RENDERABLE_BIT,
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EGL_NONE };
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EGLint num_configs;
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eglGetConfigs(backend_wayland->edpy,
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&backend_wayland->egl_config, 1, &num_configs);
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if (num_configs < 1)
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return FALSE;
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backend_wayland->egl_surface =
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eglCreatePbufferSurface(backend_wayland->edpy,
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backend_wayland->egl_config,
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attrs);
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if (backend_wayland->egl_surface == EGL_NO_SURFACE)
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return FALSE;
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return TRUE;
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}
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static gboolean
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try_create_context (ClutterBackend *backend,
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int retry_cookie,
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gboolean *try_fallback,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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const char *error_message;
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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#if defined(COGL_HAS_GL)
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static const EGLint *attribs = NULL;
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#else
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static const EGLint attribs[] =
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{ EGL_CONTEXT_CLIENT_VERSION, _COGL_GLES_VERSION, EGL_NONE };
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#endif
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backend_wayland->egl_context =
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eglCreateContext (backend_wayland->edpy,
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backend_wayland->egl_config,
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EGL_NO_CONTEXT,
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attribs);
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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error_message = "Unable to create a suitable EGL context";
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goto fail;
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}
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CLUTTER_NOTE (BACKEND, "Created EGL Context");
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}
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if (!eglMakeCurrent (backend_wayland->edpy,
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backend_wayland->egl_surface,
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backend_wayland->egl_surface,
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backend_wayland->egl_context))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to MakeCurrent");
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return FALSE;
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}
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return TRUE;
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fail:
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{
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*try_fallback = FALSE;
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"%s", error_message);
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return FALSE;
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}
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}
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#if defined(COGL_HAS_GL)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_opengl"
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#elif defined(COGL_HAS_GLES1)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles1"
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#elif defined(COGL_HAS_GLES2)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles2"
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#endif
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static gboolean
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clutter_backend_wayland_create_context (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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const gchar *egl_extensions = NULL;
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gboolean status;
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int retry_cookie;
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gboolean try_fallback;
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GError *try_error = NULL;
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if (backend_wayland->egl_context != EGL_NO_CONTEXT)
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return TRUE;
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#if defined(COGL_HAS_GL)
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eglBindAPI (EGL_OPENGL_API);
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#else
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eglBindAPI (EGL_OPENGL_ES_API);
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#endif
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egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!cogl_clutter_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
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{
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g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION
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" extension; falling back to binding a dummy surface");
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if (!make_dummy_surface(backend_wayland))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Could not create dummy surface");
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return FALSE;
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}
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}
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else
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{
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backend_wayland->egl_config = NULL;
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backend_wayland->egl_surface = EGL_NO_SURFACE;
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}
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retry_cookie = 0;
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while (!(status = try_create_context (backend,
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retry_cookie,
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&try_fallback,
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&try_error)) &&
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try_fallback)
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{
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g_warning ("Failed to create context: %s\nWill try fallback...",
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try_error->message);
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g_error_free (try_error);
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try_error = NULL;
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retry_cookie++;
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}
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if (!status)
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g_propagate_error (error, try_error);
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return status;
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}
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static void
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clutter_backend_wayland_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterStageWindow *impl;
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impl = _clutter_stage_get_window (stage);
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if (!impl)
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return;
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g_assert (CLUTTER_IS_STAGE_WAYLAND (impl));
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_clutter_stage_wayland_redraw (CLUTTER_STAGE_WAYLAND (impl), stage);
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}
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static void
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clutter_backend_wayland_finalize (GObject *gobject)
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|
{
|
|
if (backend_singleton)
|
|
backend_singleton = NULL;
|
|
|
|
G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_backend_wayland_dispose (GObject *gobject)
|
|
{
|
|
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
|
|
|
|
/* We chain up before disposing our own resources so that
|
|
ClutterBackend will destroy all of the stages before we destroy
|
|
the egl context. Otherwise the actors may try to make GL calls
|
|
during destruction which causes a crash */
|
|
G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->dispose (gobject);
|
|
|
|
if (backend_wayland->egl_context)
|
|
{
|
|
eglDestroyContext (backend_wayland->edpy, backend_wayland->egl_context);
|
|
backend_wayland->egl_context = NULL;
|
|
}
|
|
|
|
if (backend_wayland->edpy)
|
|
{
|
|
eglTerminate (backend_wayland->edpy);
|
|
backend_wayland->edpy = 0;
|
|
}
|
|
|
|
if (backend_wayland->drm_fd != -1)
|
|
{
|
|
close (backend_wayland->drm_fd);
|
|
backend_wayland->drm_fd = -1;
|
|
}
|
|
}
|
|
|
|
static GObject *
|
|
clutter_backend_wayland_constructor (GType gtype,
|
|
guint n_params,
|
|
GObjectConstructParam *params)
|
|
{
|
|
GObjectClass *parent_class;
|
|
GObject *retval;
|
|
|
|
if (!backend_singleton)
|
|
{
|
|
parent_class = G_OBJECT_CLASS (_clutter_backend_wayland_parent_class);
|
|
retval = parent_class->constructor (gtype, n_params, params);
|
|
|
|
backend_singleton = CLUTTER_BACKEND_WAYLAND (retval);
|
|
|
|
return retval;
|
|
}
|
|
|
|
g_warning ("Attempting to create a new backend object. This should "
|
|
"never happen, so we return the singleton instance.");
|
|
|
|
return g_object_ref (backend_singleton);
|
|
}
|
|
|
|
static ClutterFeatureFlags
|
|
clutter_backend_wayland_get_features (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
|
ClutterFeatureFlags flags = 0;
|
|
|
|
g_assert (backend_wayland->egl_context != NULL);
|
|
|
|
flags |=
|
|
CLUTTER_FEATURE_STAGE_MULTIPLE |
|
|
CLUTTER_FEATURE_SWAP_EVENTS |
|
|
CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
|
|
|
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
|
"GL_VENDOR: %s\n"
|
|
"GL_RENDERER: %s\n"
|
|
"GL_VERSION: %s\n"
|
|
"EGL_VENDOR: %s\n"
|
|
"EGL_VERSION: %s\n"
|
|
"EGL_EXTENSIONS: %s\n",
|
|
glGetString (GL_VENDOR),
|
|
glGetString (GL_RENDERER),
|
|
glGetString (GL_VERSION),
|
|
eglQueryString (backend_wayland->edpy, EGL_VENDOR),
|
|
eglQueryString (backend_wayland->edpy, EGL_VERSION),
|
|
eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS));
|
|
|
|
return flags;
|
|
}
|
|
|
|
static ClutterStageWindow *
|
|
clutter_backend_wayland_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
|
ClutterStageWindow *stage;
|
|
ClutterStageWayland *stage_wayland;
|
|
|
|
stage = g_object_new (CLUTTER_TYPE_STAGE_WAYLAND, NULL);
|
|
|
|
stage_wayland = CLUTTER_STAGE_WAYLAND (stage);
|
|
stage_wayland->backend = backend_wayland;
|
|
stage_wayland->wrapper = wrapper;
|
|
|
|
return stage;
|
|
}
|
|
|
|
static void
|
|
_clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->constructor = clutter_backend_wayland_constructor;
|
|
gobject_class->dispose = clutter_backend_wayland_dispose;
|
|
gobject_class->finalize = clutter_backend_wayland_finalize;
|
|
|
|
backend_class->pre_parse = clutter_backend_wayland_pre_parse;
|
|
backend_class->post_parse = clutter_backend_wayland_post_parse;
|
|
backend_class->get_features = clutter_backend_wayland_get_features;
|
|
backend_class->create_stage = clutter_backend_wayland_create_stage;
|
|
backend_class->create_context = clutter_backend_wayland_create_context;
|
|
backend_class->redraw = clutter_backend_wayland_redraw;
|
|
}
|
|
|
|
static void
|
|
_clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
|
|
{
|
|
backend_wayland->edpy = EGL_NO_DISPLAY;
|
|
backend_wayland->egl_context = EGL_NO_CONTEXT;
|
|
|
|
backend_wayland->drm_fd = -1;
|
|
}
|
|
|
|
EGLDisplay
|
|
clutter_wayland_get_egl_display (void)
|
|
{
|
|
return backend_singleton->edpy;
|
|
}
|