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* clutter/Makefile.am: * clutter/clutter.h: * clutter/clutter-version.h.in: Auto-generated versioning macros. * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add a ClutterActor::parent-set signal, for notificating changes of an actor's parent; add api-doc for the actor's properties; add the ClutterActor "name" property; clean up a bit some functions; emit the "parent-set" signal when setting te parent and when unparenting; better warnings when lowering and raising an actor. * configure.ac: * clutter/Makefile.am: Add a --enable-debug configure option, with three levels of debugging: no, minimum and yes; default for development releases (odd minor version) is "yes"; update the version m4 defines; update the libtool macros: now just changed the clutter_interface_age when releasing will update everything else.
644 lines
6.7 KiB
Plaintext
644 lines
6.7 KiB
Plaintext
<!-- ##### SECTION Title ##### -->
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ClutterActor
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<!-- ##### SECTION Short_Description ##### -->
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<!-- ##### SECTION Long_Description ##### -->
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<para>
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</para>
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<!-- ##### SECTION See_Also ##### -->
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<para>
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</para>
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<!-- ##### SECTION Stability_Level ##### -->
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<!-- ##### MACRO CLUTTER_TYPE_GEOMETRY ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_TYPE_ACTOR_BOX ##### -->
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<para>
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</para>
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<!-- ##### MACRO CLUTTER_ACTOR_SET_FLAGS ##### -->
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<para>
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</para>
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@e:
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@f:
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<!-- ##### MACRO CLUTTER_ACTOR_UNSET_FLAGS ##### -->
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<para>
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</para>
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@e:
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@f:
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<!-- ##### MACRO CLUTTER_ACTOR_IS_MAPPED ##### -->
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<para>
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</para>
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@e:
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<!-- ##### MACRO CLUTTER_ACTOR_IS_REALIZED ##### -->
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<para>
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</para>
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@e:
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<!-- ##### MACRO CLUTTER_ACTOR_IS_VISIBLE ##### -->
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<para>
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</para>
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@e:
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<!-- ##### STRUCT ClutterActorBox ##### -->
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<para>
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</para>
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@x1:
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@y1:
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@x2:
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@y2:
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<!-- ##### ENUM ClutterActorFlags ##### -->
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<para>
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</para>
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@CLUTTER_ACTOR_MAPPED:
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@CLUTTER_ACTOR_REALIZED:
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<!-- ##### STRUCT ClutterGeometry ##### -->
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<para>
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</para>
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@x:
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@y:
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@width:
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@height:
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<!-- ##### MACRO CLUTTER_CALLBACK ##### -->
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<para>
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</para>
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@f:
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<!-- ##### USER_FUNCTION ClutterCallback ##### -->
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<para>
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</para>
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@actor:
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@data:
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<!-- ##### STRUCT ClutterActor ##### -->
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<para>
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</para>
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@parent_instance:
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@flags:
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<!-- ##### SIGNAL ClutterActor::destroy ##### -->
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<para>
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</para>
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@clutteractor: the object which received the signal.
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<!-- ##### SIGNAL ClutterActor::hide ##### -->
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<para>
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</para>
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@clutteractor: the object which received the signal.
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<!-- ##### SIGNAL ClutterActor::parent-set ##### -->
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<para>
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</para>
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@clutteractor: the object which received the signal.
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@arg1:
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<!-- ##### SIGNAL ClutterActor::show ##### -->
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<para>
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</para>
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@clutteractor: the object which received the signal.
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<!-- ##### ARG ClutterActor:clip ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:has-clip ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:height ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:name ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:opacity ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:visible ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:width ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:x ##### -->
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<para>
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</para>
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<!-- ##### ARG ClutterActor:y ##### -->
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<para>
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</para>
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<!-- ##### STRUCT ClutterActorClass ##### -->
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<para>
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</para>
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@parent_class:
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@show:
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@hide:
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@realize:
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@unrealize:
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@paint:
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@request_coords:
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@allocate_coords:
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@set_depth:
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@get_depth:
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@parent_set:
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@destroy:
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@show_all:
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@hide_all:
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@queue_redraw:
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@_clutter_actor_1:
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@_clutter_actor_2:
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@_clutter_actor_3:
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@_clutter_actor_4:
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@_clutter_actor_5:
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@_clutter_actor_6:
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<!-- ##### FUNCTION clutter_actor_show ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_hide ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_realize ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_unrealize ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_paint ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_queue_redraw ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_destroy ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_request_coords ##### -->
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<para>
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</para>
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@self:
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@box:
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<!-- ##### FUNCTION clutter_actor_allocate_coords ##### -->
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<para>
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</para>
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@self:
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@box:
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<!-- ##### FUNCTION clutter_actor_set_geometry ##### -->
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<para>
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</para>
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@self:
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@geometry:
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<!-- ##### FUNCTION clutter_actor_get_geometry ##### -->
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<para>
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</para>
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@self:
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@geometry:
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<!-- ##### FUNCTION clutter_actor_get_coords ##### -->
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<para>
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</para>
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@self:
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@x1:
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@y1:
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@x2:
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@y2:
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<!-- ##### FUNCTION clutter_actor_set_size ##### -->
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<para>
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</para>
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@self:
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@width:
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@height:
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<!-- ##### FUNCTION clutter_actor_set_position ##### -->
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<para>
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</para>
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@self:
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@x:
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@y:
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<!-- ##### FUNCTION clutter_actor_get_abs_position ##### -->
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<para>
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</para>
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@self:
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@x:
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@y:
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<!-- ##### FUNCTION clutter_actor_get_width ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_get_height ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_get_x ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_get_y ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_rotate_x ##### -->
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<para>
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</para>
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@self:
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@angle:
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@y:
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@z:
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<!-- ##### FUNCTION clutter_actor_rotate_y ##### -->
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<para>
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</para>
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@self:
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@angle:
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@x:
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@z:
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<!-- ##### FUNCTION clutter_actor_rotate_z ##### -->
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<para>
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</para>
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@self:
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@angle:
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@x:
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@y:
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<!-- ##### FUNCTION clutter_actor_set_opacity ##### -->
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<para>
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</para>
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@self:
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@opacity:
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<!-- ##### FUNCTION clutter_actor_get_opacity ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_set_name ##### -->
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<para>
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</para>
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@self:
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@name:
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<!-- ##### FUNCTION clutter_actor_get_name ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_get_id ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_set_clip ##### -->
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<para>
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</para>
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@self:
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@xoff:
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@yoff:
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@width:
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@height:
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<!-- ##### FUNCTION clutter_actor_remove_clip ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_has_clip ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_set_parent ##### -->
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<para>
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</para>
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@self:
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@parent:
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<!-- ##### FUNCTION clutter_actor_get_parent ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_reparent ##### -->
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<para>
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</para>
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@self:
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@new_parent:
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<!-- ##### FUNCTION clutter_actor_unparent ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_raise ##### -->
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<para>
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</para>
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@self:
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@below:
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<!-- ##### FUNCTION clutter_actor_lower ##### -->
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<para>
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</para>
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@self:
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@above:
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<!-- ##### FUNCTION clutter_actor_raise_top ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_lower_bottom ##### -->
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<para>
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</para>
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@self:
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<!-- ##### FUNCTION clutter_actor_set_depth ##### -->
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<para>
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</para>
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@self:
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@depth:
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<!-- ##### FUNCTION clutter_actor_get_depth ##### -->
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<para>
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</para>
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@self:
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@Returns:
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<!-- ##### FUNCTION clutter_actor_set_scalex ##### -->
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<para>
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</para>
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@self:
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@scale_x:
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@scale_y:
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<!-- ##### FUNCTION clutter_actor_set_scale ##### -->
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<para>
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</para>
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@self:
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@scale_x:
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@scale_y:
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<!-- ##### FUNCTION clutter_actor_get_scalex ##### -->
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<para>
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</para>
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@self:
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@scale_x:
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@scale_y:
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<!-- ##### FUNCTION clutter_actor_get_scale ##### -->
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<para>
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</para>
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@self:
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@scale_x:
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@scale_y:
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<!-- ##### FUNCTION clutter_actor_get_abs_size ##### -->
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<para>
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</para>
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@self:
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@width:
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@height:
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