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e502adfa04
In order to let applications gracefully handle version mismatches, add a version property to the APIs. Also add a warning on the APIs that these are not meant for public consumption.
191 lines
4.5 KiB
XML
191 lines
4.5 KiB
XML
<!DOCTYPE node PUBLIC
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'-//freedesktop//DTD D-BUS Object Introspection 1.0//EN'
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'http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd'>
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<node>
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<!--
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org.gnome.Mutter.RemoteDesktop:
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@short_description: Remote desktop interface
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This API is private and not intended to be used outside of the integrated
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system that uses libmutter. No compatibility between versions are
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promised.
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-->
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<interface name="org.gnome.Mutter.RemoteDesktop">
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<!--
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CreateSession:
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@session_path: Path to the new session object
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-->
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<method name="CreateSession">
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<arg name="session_path" type="o" direction="out" />
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</method>
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<!--
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SupportedDeviceTypes:
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@short_description: Bit mask of supported device types
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Device types:
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1: keyboard
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2: pointer
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4: touchscreen
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-->
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<property name="SupportedDeviceTypes" type="u" access="read" />
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<!--
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Version:
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@short_description: API version
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-->
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<property name="Version" type="i" access="read" />
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</interface>
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<!--
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org.gnome.Mutter.RemoteDesktop.Session:
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@short_description: Remote desktop session
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-->
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<interface name="org.gnome.Mutter.RemoteDesktop.Session">
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<!--
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SessionId:
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An identification string used for identifying a remote desktop session.
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It can be used to associate screen cast sessions with a remote desktop session.
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-->
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<property name="SessionId" type="s" access="read" />
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<!--
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Start:
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Start the remote desktop session
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-->
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<method name="Start" />
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<!--
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Stop:
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Stop the remote desktop session
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-->
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<method name="Stop" />
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<!--
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Closed:
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The session has closed.
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A session doesn't have to have been started before it may be closed.
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After it being closed, it can no longer be used.
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-->
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<signal name="Closed" />
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<!--
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NotifyKeyboardKeycode:
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A key identified by a keysym was pressed or released
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-->
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<method name="NotifyKeyboardKeycode">
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<arg name="keycode" type="u" direction="in" />
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<arg name="state" type="b" direction="in" />
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</method>
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<!--
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NotifyKeyboardKeysym:
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A key identified by a keysym was pressed or released
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-->
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<method name="NotifyKeyboardKeysym">
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<arg name="keysym" type="u" direction="in" />
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<arg name="state" type="b" direction="in" />
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</method>
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<!--
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NotifyPointerButton:
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A pointer button was pressed or released
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-->
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<method name="NotifyPointerButton">
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<arg name="button" type="i" direction="in" />
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<arg name="state" type="b" direction="in" />
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</method>
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<!--
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NotifyPointerAxis:
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A smooth pointer axis event notification
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Possible @flags:
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1: finish - scroll motion was finished (e.g. fingers lifted)
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-->
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<method name="NotifyPointerAxis">
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<arg name="dx" type="d" direction="in" />
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<arg name="dy" type="d" direction="in" />
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<arg name="flags" type="u" direction="in" />
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</method>
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<!--
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NotifyPointerAxisDiscrete:
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A discrete pointer axis event notification
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-->
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<method name="NotifyPointerAxisDiscrete">
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<arg name="axis" type="u" direction="in" />
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<arg name="steps" type="i" direction="in" />
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</method>
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<!--
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NotifyPointerMotionRelative:
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A absolute pointer motion event notification
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-->
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<method name="NotifyPointerMotionRelative">
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<arg name="dx" type="d" direction="in" />
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<arg name="dy" type="d" direction="in" />
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</method>
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<!--
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NotifyPointerMotionAbsolute:
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A absolute pointer motion event notification
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-->
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<method name="NotifyPointerMotionAbsolute">
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<arg name="stream" type="s" direction="in" />
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<arg name="x" type="d" direction="in" />
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<arg name="y" type="d" direction="in" />
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</method>
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<!--
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NotifyTouchDown:
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A absolute pointer motion event notification
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-->
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<method name="NotifyTouchDown">
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<arg name="stream" type="s" direction="in" />
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<arg name="slot" type="u" direction="in" />
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<arg name="x" type="d" direction="in" />
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<arg name="y" type="d" direction="in" />
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</method>
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<!--
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NotifyTouchMotion:
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A absolute pointer motion event notification
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-->
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<method name="NotifyTouchMotion">
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<arg name="stream" type="s" direction="in" />
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<arg name="slot" type="u" direction="in" />
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<arg name="x" type="d" direction="in" />
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<arg name="y" type="d" direction="in" />
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</method>
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<!--
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NotifyTouchUp:
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A absolute pointer motion event notification
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-->
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<method name="NotifyTouchUp">
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<arg name="slot" type="u" direction="in" />
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</method>
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</interface>
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</node>
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