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0d1c18a4ce
When rendering on-stage, it might be necessary to push offscreen framebuffers to the paint context by external consumers, such as GNOME Shell effects. Expose clutter_paint_context_push|pop_framebuffer(). https://gitlab.gnome.org/GNOME/mutter/merge_requests/955
63 lines
2.1 KiB
C
63 lines
2.1 KiB
C
/*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CLUTTER_PAINT_CONTEXT_H
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#define CLUTTER_PAINT_CONTEXT_H
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <glib-object.h>
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#include "clutter-macros.h"
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#include "clutter-stage-view.h"
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typedef struct _ClutterPaintContext ClutterPaintContext;
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#define CLUTTER_TYPE_PAINT_CONTEXT (clutter_paint_context_get_type ())
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CLUTTER_EXPORT
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GType clutter_paint_context_get_type (void);
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CLUTTER_EXPORT
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ClutterPaintContext * clutter_paint_context_new_for_framebuffer (CoglFramebuffer *framebuffer);
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CLUTTER_EXPORT
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ClutterPaintContext * clutter_paint_context_ref (ClutterPaintContext *paint_context);
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CLUTTER_EXPORT
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void clutter_paint_context_unref (ClutterPaintContext *paint_context);
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CLUTTER_EXPORT
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void clutter_paint_context_destroy (ClutterPaintContext *paint_context);
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CLUTTER_EXPORT
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CoglFramebuffer * clutter_paint_context_get_framebuffer (ClutterPaintContext *paint_context);
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CLUTTER_EXPORT
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ClutterStageView * clutter_paint_context_get_stage_view (ClutterPaintContext *paint_context);
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CLUTTER_EXPORT
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void clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
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CoglFramebuffer *framebuffer);
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CLUTTER_EXPORT
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void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
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#endif /* CLUTTER_PAINT_CONTEXT_H */
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