mirror of
https://github.com/brl/mutter.git
synced 2024-12-28 22:02:14 +00:00
a2bd6de736
* clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-backend-glx.c: Fix up rendering pipeline removing clutter_backend_XXX_stage_paint and adding clutter_backend_XXX_redraw instead. Duplicates less code in backends, avoids clutter_actor_paint() getting called before stage is set up (viewport wise) and unbreaks things like picking. * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos): Redo picking functionality a different way (via color indexing) as to provide more flexibility, possibly speed and more likely work with GL/ES (doesn't currently however - not sure why). * clutter/clutter-group.c: Add groups own 'pick' method. * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Move clipping funtionality into cogl. * clutter/cogl/gles/cogl-defines.h: Hack around missing BGR format in GL/ES. * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-stage-egl.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-backend-sdl.h: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Update backends to newer API. Add basic mouse event translation to SDL.
194 lines
4.1 KiB
C
194 lines
4.1 KiB
C
/*
|
|
* Clutter COGL
|
|
*
|
|
* A basic GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/*
|
|
* COGL
|
|
* ====
|
|
*
|
|
* 'cogl' is a very simple abstraction layer which wraps GL and GLES.
|
|
*
|
|
*
|
|
* !!!! DO NOT USE THIS API YET OUTSIDE OF CLUTTER CORE !!!!
|
|
* THE API WILL FLUCTUATE WILDLY
|
|
*
|
|
* TODO:
|
|
* - Use ClutterReal for fixed/float params.
|
|
* - Add Perspective/viewport setup
|
|
* - Add Features..
|
|
*/
|
|
|
|
#ifndef __COGL_H__
|
|
#define __COGL_H__
|
|
|
|
#include <glib.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
#include "cogl-defines.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define CGL_ENABLE_BLEND (1<<1)
|
|
#define CGL_ENABLE_TEXTURE_2D (1<<2)
|
|
#define CGL_ENABLE_ALPHA_TEST (1<<3)
|
|
#define CGL_ENABLE_TEXTURE_RECT (1<<4)
|
|
|
|
typedef void (*CoglFuncPtr) (void);
|
|
|
|
CoglFuncPtr
|
|
cogl_get_proc_address (const gchar* name);
|
|
|
|
gboolean
|
|
cogl_check_extension (const gchar *name, const gchar *ext);
|
|
|
|
void
|
|
cogl_perspective (ClutterAngle fovy,
|
|
ClutterFixed aspect,
|
|
ClutterFixed zNear,
|
|
ClutterFixed zFar);
|
|
|
|
void
|
|
cogl_setup_viewport (guint width,
|
|
guint height,
|
|
ClutterAngle fovy,
|
|
ClutterFixed aspect,
|
|
ClutterFixed z_near,
|
|
ClutterFixed z_far);
|
|
|
|
void
|
|
cogl_paint_init (const ClutterColor *color);
|
|
|
|
void
|
|
cogl_push_matrix (void);
|
|
|
|
void
|
|
cogl_pop_matrix (void);
|
|
|
|
void
|
|
cogl_scale (ClutterFixed x, ClutterFixed z);
|
|
|
|
void
|
|
cogl_translatex (ClutterFixed x, ClutterFixed y, ClutterFixed z);
|
|
|
|
void
|
|
cogl_translate (gint x, gint y, gint z);
|
|
|
|
void
|
|
cogl_rotatex (ClutterFixed angle, gint x, gint y, gint z);
|
|
|
|
void
|
|
cogl_rotate (gint angle, gint x, gint y, gint z);
|
|
|
|
void
|
|
cogl_color (const ClutterColor *color);
|
|
|
|
void
|
|
cogl_clip_set (const ClutterGeometry *clip);
|
|
|
|
void
|
|
cogl_clip_unset (void);
|
|
|
|
void
|
|
cogl_enable (gulong flags);
|
|
|
|
gboolean
|
|
cogl_texture_can_size (COGLenum pixel_format,
|
|
COGLenum pixel_type,
|
|
int width,
|
|
int height);
|
|
void
|
|
cogl_texture_quad (gint x1,
|
|
gint x2,
|
|
gint y1,
|
|
gint y2,
|
|
ClutterFixed tx1,
|
|
ClutterFixed ty1,
|
|
ClutterFixed tx2,
|
|
ClutterFixed ty2);
|
|
|
|
void
|
|
cogl_textures_create (guint num, guint *textures);
|
|
|
|
void
|
|
cogl_textures_destroy (guint num, const guint *textures);
|
|
|
|
void
|
|
cogl_texture_bind (COGLenum target, guint texture);
|
|
|
|
void
|
|
cogl_texture_set_alignment (COGLenum target,
|
|
guint alignment,
|
|
guint row_length);
|
|
|
|
void
|
|
cogl_texture_set_filters (COGLenum target,
|
|
COGLenum min_filter,
|
|
COGLenum max_filter);
|
|
|
|
void
|
|
cogl_texture_set_wrap (COGLenum target,
|
|
COGLenum wrap_s,
|
|
COGLenum wrap_t);
|
|
|
|
void
|
|
cogl_texture_image_2d (COGLenum target,
|
|
COGLint internal_format,
|
|
gint width,
|
|
gint height,
|
|
COGLenum format,
|
|
COGLenum type,
|
|
const guchar* pixels);
|
|
|
|
void
|
|
cogl_texture_sub_image_2d (COGLenum target,
|
|
gint xoff,
|
|
gint yoff,
|
|
gint width,
|
|
gint height,
|
|
COGLenum format,
|
|
COGLenum type,
|
|
const guchar* pixels);
|
|
|
|
void
|
|
cogl_rectangle (gint x, gint y, guint width, guint height);
|
|
|
|
void
|
|
cogl_trapezoid (gint y1,
|
|
gint x11,
|
|
gint x21,
|
|
gint y2,
|
|
gint x12,
|
|
gint x22);
|
|
void
|
|
cogl_alpha_func (COGLenum func,
|
|
ClutterFixed ref);
|
|
|
|
ClutterFeatureFlags
|
|
cogl_get_features ();
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __COGL_H__ */
|
|
|