mirror of
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a2bd6de736
* clutter/clutter-backend.c: * clutter/clutter-backend.h: * clutter/glx/clutter-stage-glx.c: * clutter/glx/clutter-backend-glx.c: Fix up rendering pipeline removing clutter_backend_XXX_stage_paint and adding clutter_backend_XXX_redraw instead. Duplicates less code in backends, avoids clutter_actor_paint() getting called before stage is set up (viewport wise) and unbreaks things like picking. * clutter/clutter-actor.c: * clutter/clutter-actor.h: * clutter/clutter-main.c: * clutter/clutter-private.h: * clutter/clutter-stage.c: (clutter_stage_get_actor_at_pos): Redo picking functionality a different way (via color indexing) as to provide more flexibility, possibly speed and more likely work with GL/ES (doesn't currently however - not sure why). * clutter/clutter-group.c: Add groups own 'pick' method. * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Move clipping funtionality into cogl. * clutter/cogl/gles/cogl-defines.h: Hack around missing BGR format in GL/ES. * clutter/egl/clutter-backend-egl.c: * clutter/egl/clutter-backend-egl.h: * clutter/egl/clutter-stage-egl.c: * clutter/sdl/clutter-backend-sdl.c: * clutter/sdl/clutter-backend-sdl.h: * clutter/sdl/clutter-event-sdl.c: * clutter/sdl/clutter-stage-sdl.c: Update backends to newer API. Add basic mouse event translation to SDL.
285 lines
6.8 KiB
C
285 lines
6.8 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend.h"
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#include "clutter-private.h"
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G_DEFINE_ABSTRACT_TYPE (ClutterBackend,
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clutter_backend,
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G_TYPE_OBJECT);
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#define CLUTTER_BACKEND_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendPrivate))
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struct _ClutterBackendPrivate
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{
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/* settings */
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guint double_click_time;
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guint double_click_distance;
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};
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static void
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clutter_backend_dispose (GObject *gobject)
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{
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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if (clutter_context && clutter_context->events_queue)
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{
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g_queue_foreach (clutter_context->events_queue, (GFunc) clutter_event_free, NULL);
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g_queue_free (clutter_context->events_queue);
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clutter_context->events_queue = NULL;
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}
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G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
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}
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static void
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clutter_backend_class_init (ClutterBackendClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->dispose = clutter_backend_dispose;
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g_type_class_add_private (gobject_class, sizeof (ClutterBackendPrivate));
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}
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static void
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clutter_backend_init (ClutterBackend *backend)
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{
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ClutterBackendPrivate *priv;
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priv = backend->priv = CLUTTER_BACKEND_GET_PRIVATE(backend);
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}
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ClutterActor *
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_clutter_backend_get_stage (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
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return CLUTTER_BACKEND_GET_CLASS (backend)->get_stage (backend);
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}
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void
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_clutter_backend_add_options (ClutterBackend *backend,
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GOptionGroup *group)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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CLUTTER_BACKEND_GET_CLASS (backend)->add_options (backend, group);
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}
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gboolean
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_clutter_backend_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->pre_parse)
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return klass->pre_parse (backend, error);
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return TRUE;
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}
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gboolean
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_clutter_backend_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->post_parse)
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return klass->post_parse (backend, error);
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return TRUE;
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}
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gboolean
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_clutter_backend_init_stage (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->init_stage)
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return klass->init_stage (backend, error);
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return TRUE;
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}
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void
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_clutter_backend_redraw (ClutterBackend *backend)
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{
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ClutterBackendClass *klass;
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (G_LIKELY(klass->redraw))
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klass->redraw (backend);
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}
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ClutterFeatureFlags
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_clutter_backend_get_features (ClutterBackend *backend)
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{
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ClutterBackendClass *klass;
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->get_features)
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return klass->get_features (backend);
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return 0;
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}
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void
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_clutter_backend_init_events (ClutterBackend *backend)
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{
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ClutterBackendClass *klass;
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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g_return_if_fail (clutter_context != NULL);
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clutter_context->events_queue = g_queue_new ();
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (klass->init_events)
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klass->init_events (backend);
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}
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/**
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* clutter_get_default_backend:
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*
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* FIXME
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*
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* Return value: the default backend. You should not ref or
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* unref the returned object. Applications should not rarely need
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* to use this.
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*
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* Since: 0.4
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*/
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ClutterBackend *
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clutter_get_default_backend (void)
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{
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ClutterMainContext *clutter_context;
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clutter_context = clutter_context_get_default ();
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return clutter_context->backend;
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}
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/* FIXME: below should probably be moved into clutter_main */
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/**
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* clutter_backend_set_double_click_time:
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* @backend: a #ClutterBackend
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* @msec: milliseconds between two button press events
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*
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* Sets the maximum time between two button press events, used to
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* verify whether it's a double click event or not.
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*
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* Since: 0.4
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*/
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void
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clutter_backend_set_double_click_time (ClutterBackend *backend,
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guint msec)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->priv->double_click_time = msec;
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}
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/**
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* clutter_backend_get_double_click_time:
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* @backend: a #ClutterBackend
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*
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* Gets the maximum time between two button press events, as set
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* by clutter_backend_set_double_click_time().
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*
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* Return value: a time in milliseconds
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*
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* Since: 0.4
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*/
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guint
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clutter_backend_get_double_click_time (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->priv->double_click_time;
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}
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/**
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* clutter_backend_set_double_click_distance:
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* @backend: a #ClutterBackend
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* @distance: a distance, in pixels
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*
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* Sets the maximum distance used to verify a double click event.
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*
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* Since: 0.4
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*/
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void
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clutter_backend_set_double_click_distance (ClutterBackend *backend,
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guint distance)
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{
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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backend->priv->double_click_distance = distance;
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}
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/**
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* clutter_backend_get_double_click_distance:
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* @backend: a #ClutterBackend
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*
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* Retrieves the distance used to verify a double click event
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*
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* Return value: a distance, in pixels.
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*
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* Since: 0.4
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*/
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guint
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clutter_backend_get_double_click_distance (ClutterBackend *backend)
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{
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g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
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return backend->priv->double_click_distance;
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}
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