mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 19:40:43 -05:00
5d62185f1c
As part of an effort towards being able to write non-opengl based backends for Cogl this moves most of the opengl specific code under drivers/gl. drivers/gl and drivers/gles have been moved to drivers/gl/gl and drivers/gl/es respectively. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 7dc482facb0a265c7f48660079e7e12dd7a2813e)
489 lines
17 KiB
C
489 lines
17 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2007,2008,2009 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*
|
|
* Authors:
|
|
* Matthew Allum <mallum@openedhand.com>
|
|
* Neil Roberts <neil@linux.intel.com>
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-private.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-bitmap.h"
|
|
#include "cogl-bitmap-private.h"
|
|
#include "cogl-texture-private.h"
|
|
#include "cogl-pipeline.h"
|
|
#include "cogl-pipeline-opengl-private.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-object-private.h"
|
|
#include "cogl-primitives.h"
|
|
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#ifndef GL_TEXTURE_3D
|
|
#define GL_TEXTURE_3D 0x806F
|
|
#endif
|
|
#ifndef GL_MAX_3D_TEXTURE_SIZE_OES
|
|
#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
|
|
#endif
|
|
|
|
/* This extension isn't available for GLES 1.1 so these won't be
|
|
defined */
|
|
#ifndef GL_UNPACK_ROW_LENGTH
|
|
#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
#endif
|
|
#ifndef GL_UNPACK_SKIP_ROWS
|
|
#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
#endif
|
|
#ifndef GL_UNPACK_SKIP_PIXELS
|
|
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
#endif
|
|
|
|
static void
|
|
_cogl_texture_driver_gen (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLsizei n,
|
|
GLuint *textures)
|
|
{
|
|
unsigned int i;
|
|
|
|
GE (ctx, glGenTextures (n, textures));
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
_cogl_bind_gl_texture_transient (gl_target, textures[i], FALSE);
|
|
|
|
switch (gl_target)
|
|
{
|
|
case GL_TEXTURE_2D:
|
|
case GL_TEXTURE_3D:
|
|
/* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */
|
|
GE( ctx, glTexParameteri (gl_target,
|
|
GL_TEXTURE_MIN_FILTER,
|
|
GL_LINEAR) );
|
|
break;
|
|
|
|
default:
|
|
g_assert_not_reached();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
prep_gl_for_pixels_upload_full (CoglContext *ctx,
|
|
int pixels_rowstride,
|
|
int pixels_src_x,
|
|
int pixels_src_y,
|
|
int pixels_bpp)
|
|
{
|
|
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE))
|
|
{
|
|
GE( ctx, glPixelStorei (GL_UNPACK_ROW_LENGTH,
|
|
pixels_rowstride / pixels_bpp) );
|
|
|
|
GE( ctx, glPixelStorei (GL_UNPACK_SKIP_PIXELS, pixels_src_x) );
|
|
GE( ctx, glPixelStorei (GL_UNPACK_SKIP_ROWS, pixels_src_y) );
|
|
}
|
|
else
|
|
{
|
|
g_assert (pixels_src_x == 0);
|
|
g_assert (pixels_src_y == 0);
|
|
}
|
|
|
|
_cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *ctx,
|
|
int pixels_rowstride,
|
|
int pixels_bpp)
|
|
{
|
|
prep_gl_for_pixels_upload_full (ctx,
|
|
pixels_rowstride,
|
|
0, 0, /* src_x/y */
|
|
pixels_bpp);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,
|
|
int pixels_rowstride,
|
|
int image_width,
|
|
int pixels_bpp)
|
|
{
|
|
_cogl_texture_prep_gl_alignment_for_pixels_download (pixels_bpp,
|
|
image_width,
|
|
pixels_rowstride);
|
|
}
|
|
|
|
static CoglBitmap *
|
|
prepare_bitmap_alignment_for_upload (CoglContext *ctx,
|
|
CoglBitmap *src_bmp)
|
|
{
|
|
CoglPixelFormat format = cogl_bitmap_get_format (src_bmp);
|
|
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
|
|
int src_rowstride = cogl_bitmap_get_rowstride (src_bmp);
|
|
int width = cogl_bitmap_get_width (src_bmp);
|
|
int alignment = 1;
|
|
|
|
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) ||
|
|
src_rowstride == 0)
|
|
return cogl_object_ref (src_bmp);
|
|
|
|
/* Work out the alignment of the source rowstride */
|
|
alignment = 1 << (_cogl_util_ffs (src_rowstride) - 1);
|
|
alignment = MIN (alignment, 8);
|
|
|
|
/* If the aligned data equals the rowstride then we can upload from
|
|
the bitmap directly using GL_UNPACK_ALIGNMENT */
|
|
if (((width * bpp + alignment - 1) & ~(alignment - 1)) == src_rowstride)
|
|
return cogl_object_ref (src_bmp);
|
|
/* Otherwise we need to copy the bitmap to pack the alignment
|
|
because GLES has no GL_ROW_LENGTH */
|
|
else
|
|
return _cogl_bitmap_copy (src_bmp);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLuint gl_handle,
|
|
CoglBool is_foreign,
|
|
int src_x,
|
|
int src_y,
|
|
int dst_x,
|
|
int dst_y,
|
|
int width,
|
|
int height,
|
|
CoglBitmap *source_bmp,
|
|
GLuint source_gl_format,
|
|
GLuint source_gl_type)
|
|
{
|
|
uint8_t *data;
|
|
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
|
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
|
CoglBitmap *slice_bmp;
|
|
int rowstride;
|
|
|
|
/* If we have the GL_EXT_unpack_subimage extension then we can
|
|
upload from subregions directly. Otherwise we may need to copy
|
|
the bitmap */
|
|
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE) &&
|
|
(src_x != 0 || src_y != 0 ||
|
|
width != cogl_bitmap_get_width (source_bmp) ||
|
|
height != cogl_bitmap_get_height (source_bmp)))
|
|
{
|
|
slice_bmp =
|
|
_cogl_bitmap_new_with_malloc_buffer (ctx,
|
|
width, height,
|
|
source_format);
|
|
_cogl_bitmap_copy_subregion (source_bmp,
|
|
slice_bmp,
|
|
src_x, src_y,
|
|
0, 0, /* dst_x/y */
|
|
width, height);
|
|
|
|
src_x = src_y = 0;
|
|
}
|
|
else
|
|
slice_bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);
|
|
|
|
rowstride = cogl_bitmap_get_rowstride (slice_bmp);
|
|
|
|
/* Setup gl alignment to match rowstride and top-left corner */
|
|
prep_gl_for_pixels_upload_full (ctx, rowstride, src_x, src_y, bpp);
|
|
|
|
data = _cogl_bitmap_bind (slice_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
|
|
|
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
|
|
|
GE( ctx, glTexSubImage2D (gl_target, 0,
|
|
dst_x, dst_y,
|
|
width, height,
|
|
source_gl_format,
|
|
source_gl_type,
|
|
data) );
|
|
|
|
_cogl_bitmap_unbind (slice_bmp);
|
|
|
|
cogl_object_unref (slice_bmp);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_upload_to_gl (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLuint gl_handle,
|
|
CoglBool is_foreign,
|
|
CoglBitmap *source_bmp,
|
|
GLint internal_gl_format,
|
|
GLuint source_gl_format,
|
|
GLuint source_gl_type)
|
|
{
|
|
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
|
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
|
int rowstride;
|
|
int bmp_width = cogl_bitmap_get_width (source_bmp);
|
|
int bmp_height = cogl_bitmap_get_height (source_bmp);
|
|
CoglBitmap *bmp;
|
|
uint8_t *data;
|
|
|
|
bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);
|
|
rowstride = cogl_bitmap_get_rowstride (bmp);
|
|
|
|
/* Setup gl alignment to match rowstride and top-left corner */
|
|
_cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);
|
|
|
|
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
|
|
|
data = _cogl_bitmap_bind (bmp, COGL_BUFFER_ACCESS_READ, 0);
|
|
|
|
GE( ctx, glTexImage2D (gl_target, 0,
|
|
internal_gl_format,
|
|
bmp_width, bmp_height,
|
|
0,
|
|
source_gl_format,
|
|
source_gl_type,
|
|
data) );
|
|
|
|
_cogl_bitmap_unbind (bmp);
|
|
|
|
cogl_object_unref (bmp);
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLuint gl_handle,
|
|
CoglBool is_foreign,
|
|
GLint height,
|
|
GLint depth,
|
|
CoglBitmap *source_bmp,
|
|
GLint internal_gl_format,
|
|
GLuint source_gl_format,
|
|
GLuint source_gl_type)
|
|
{
|
|
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
|
|
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
|
|
int rowstride = cogl_bitmap_get_rowstride (source_bmp);
|
|
int bmp_width = cogl_bitmap_get_width (source_bmp);
|
|
int bmp_height = cogl_bitmap_get_height (source_bmp);
|
|
uint8_t *data;
|
|
|
|
_cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);
|
|
|
|
/* If the rowstride or image height can't be specified with just
|
|
GL_ALIGNMENT alone then we need to copy the bitmap because there
|
|
is no GL_ROW_LENGTH */
|
|
if (rowstride / bpp != bmp_width ||
|
|
height != bmp_height / depth)
|
|
{
|
|
CoglBitmap *bmp;
|
|
int image_height = bmp_height / depth;
|
|
CoglPixelFormat source_bmp_format = cogl_bitmap_get_format (source_bmp);
|
|
int i;
|
|
|
|
_cogl_texture_driver_prep_gl_for_pixels_upload (ctx, bmp_width * bpp, bpp);
|
|
|
|
/* Initialize the texture with empty data and then upload each
|
|
image with a sub-region update */
|
|
|
|
GE( ctx, glTexImage3D (gl_target,
|
|
0, /* level */
|
|
internal_gl_format,
|
|
bmp_width,
|
|
height,
|
|
depth,
|
|
0,
|
|
source_gl_format,
|
|
source_gl_type,
|
|
NULL) );
|
|
|
|
bmp = _cogl_bitmap_new_with_malloc_buffer (ctx,
|
|
bmp_width,
|
|
height,
|
|
source_bmp_format);
|
|
|
|
for (i = 0; i < depth; i++)
|
|
{
|
|
_cogl_bitmap_copy_subregion (source_bmp,
|
|
bmp,
|
|
0, image_height * i,
|
|
0, 0,
|
|
bmp_width,
|
|
height);
|
|
|
|
data = _cogl_bitmap_bind (bmp,
|
|
COGL_BUFFER_ACCESS_READ, 0);
|
|
|
|
GE( ctx, glTexSubImage3D (gl_target,
|
|
0, /* level */
|
|
0, /* xoffset */
|
|
0, /* yoffset */
|
|
i, /* zoffset */
|
|
bmp_width, /* width */
|
|
height, /* height */
|
|
1, /* depth */
|
|
source_gl_format,
|
|
source_gl_type,
|
|
data) );
|
|
|
|
_cogl_bitmap_unbind (bmp);
|
|
}
|
|
|
|
cogl_object_unref (bmp);
|
|
}
|
|
else
|
|
{
|
|
data = _cogl_bitmap_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);
|
|
|
|
_cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);
|
|
|
|
GE( ctx, glTexImage3D (gl_target,
|
|
0, /* level */
|
|
internal_gl_format,
|
|
bmp_width,
|
|
height,
|
|
depth,
|
|
0,
|
|
source_gl_format,
|
|
source_gl_type,
|
|
data) );
|
|
|
|
_cogl_bitmap_unbind (source_bmp);
|
|
}
|
|
}
|
|
|
|
/* NB: GLES doesn't support glGetTexImage2D, so cogl-texture will instead
|
|
* fallback to a generic render + readpixels approach to downloading
|
|
* texture data. (See _cogl_texture_draw_and_read() ) */
|
|
static CoglBool
|
|
_cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLenum dest_gl_format,
|
|
GLenum dest_gl_type,
|
|
uint8_t *dest)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_driver_size_supported_3d (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLenum gl_format,
|
|
GLenum gl_type,
|
|
int width,
|
|
int height,
|
|
int depth)
|
|
{
|
|
GLint max_size;
|
|
|
|
/* GLES doesn't support a proxy texture target so let's at least
|
|
check whether the size is greater than
|
|
GL_MAX_3D_TEXTURE_SIZE_OES */
|
|
GE( ctx, glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE_OES, &max_size) );
|
|
|
|
return width <= max_size && height <= max_size && depth <= max_size;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_driver_size_supported (CoglContext *ctx,
|
|
GLenum gl_target,
|
|
GLenum gl_intformat,
|
|
GLenum gl_format,
|
|
GLenum gl_type,
|
|
int width,
|
|
int height)
|
|
{
|
|
GLint max_size;
|
|
|
|
/* GLES doesn't support a proxy texture target so let's at least
|
|
check whether the size is greater than GL_MAX_TEXTURE_SIZE */
|
|
GE( ctx, glGetIntegerv (GL_MAX_TEXTURE_SIZE, &max_size) );
|
|
|
|
return width <= max_size && height <= max_size;
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_try_setting_gl_border_color
|
|
(CoglContext *ctx,
|
|
GLuint gl_target,
|
|
const GLfloat *transparent_color)
|
|
{
|
|
/* FAIL! */
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx,
|
|
GLenum gl_target)
|
|
{
|
|
/* Allow 2-dimensional textures only */
|
|
if (gl_target != GL_TEXTURE_2D)
|
|
return FALSE;
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx,
|
|
GLenum gl_target)
|
|
{
|
|
if (ctx->driver == COGL_DRIVER_GLES2)
|
|
GE( ctx, glGenerateMipmap (gl_target) );
|
|
}
|
|
|
|
static CoglPixelFormat
|
|
_cogl_texture_driver_find_best_gl_get_data_format
|
|
(CoglContext *context,
|
|
CoglPixelFormat format,
|
|
GLenum *closest_gl_format,
|
|
GLenum *closest_gl_type)
|
|
{
|
|
/* Find closest format that's supported by GL
|
|
(Can't use _cogl_pixel_format_to_gl since available formats
|
|
when reading pixels on GLES are severely limited) */
|
|
*closest_gl_format = GL_RGBA;
|
|
*closest_gl_type = GL_UNSIGNED_BYTE;
|
|
return COGL_PIXEL_FORMAT_RGBA_8888;
|
|
}
|
|
|
|
const CoglTextureDriver
|
|
_cogl_texture_driver_gles =
|
|
{
|
|
_cogl_texture_driver_gen,
|
|
_cogl_texture_driver_prep_gl_for_pixels_upload,
|
|
_cogl_texture_driver_upload_subregion_to_gl,
|
|
_cogl_texture_driver_upload_to_gl,
|
|
_cogl_texture_driver_upload_to_gl_3d,
|
|
_cogl_texture_driver_prep_gl_for_pixels_download,
|
|
_cogl_texture_driver_gl_get_tex_image,
|
|
_cogl_texture_driver_size_supported,
|
|
_cogl_texture_driver_size_supported_3d,
|
|
_cogl_texture_driver_try_setting_gl_border_color,
|
|
_cogl_texture_driver_allows_foreign_gl_target,
|
|
_cogl_texture_driver_gl_generate_mipmaps,
|
|
_cogl_texture_driver_find_best_gl_get_data_format
|
|
};
|