mutter/doc
Neil Roberts ab05f6bfb1 cogl-material: Add support for point sprites
This adds a new API call to enable point sprite coordinate generation
for a material layer:

void
cogl_material_set_layer_point_sprite_coords_enabled (CoglHandle material,
                                                     int layer_index,
                                                     gboolean enable);

There is also a corresponding get function.

Enabling point sprite coords simply sets the GL_COORD_REPLACE of the
GL_POINT_SPRITE glTexEnv when flusing the material. There is no
separate application control for glEnable(GL_POINT_SPRITE). Instead it
is left permanently enabled under the assumption that it has no affect
unless GL_COORD_REPLACE is enabled for a texture unit.

http://bugzilla.openedhand.com/show_bug.cgi?id=2047
2010-07-08 16:34:30 +01:00
..
common cookbook: Re-style 2010-06-30 17:24:51 +01:00
cookbook cookbook: Fix up the textures section 2010-07-01 16:06:25 +01:00
manual build: Distcheck fixes 2010-06-30 12:26:10 +01:00
reference cogl-material: Add support for point sprites 2010-07-08 16:34:30 +01:00
clutter-actor-invariants.txt clutter-texture: Remove confusing comments about realization 2010-04-19 15:34:43 +01:00
CODING_STYLE docs: Move documentation under doc/ 2009-12-01 10:16:25 +00:00
HACKING docs: Clarify usage of UTF-8 or ASCII art in commit messages 2010-01-15 17:32:46 +00:00
HACKING.backends docs: Update the HACKING.backends file 2010-03-04 18:07:04 +00:00
Makefile.am docs: Disable manual 2010-06-30 11:56:13 +01:00
RELEASING docs: Move RELEASING under docs/ 2009-12-09 18:10:52 +00:00