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64c7973c74
When using the new ActorAlign flags we must get the real alignment for the horizontal axis, as clutter_actor_allocate() will compute the effective alignment by itself; if we use the effective alignment then ClutterActor.allocate() will swap it, and undo our work. When using the old BinAlignment flags we should reverse the alignment depending on whether the text direction of the child is RTL or LTR. See bug: https://bugzilla.gnome.org/show_bug.cgi?id=684214
909 lines
26 KiB
C
909 lines
26 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-bin-layout
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* @short_description: A simple layout manager
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*
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* #ClutterBinLayout is a layout manager which implements the following
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* policy:
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*
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* <itemizedlist>
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* <listitem><simpara>the preferred size is the maximum preferred size
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* between all the children of the container using the
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* layout;</simpara></listitem>
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* <listitem><simpara>each child is allocated in "layers", on on top
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* of the other;</simpara></listitem>
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* <listitem><simpara>for each layer there are horizontal and vertical
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* alignment policies.</simpara></listitem>
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* </itemizedlist>
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*
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* <figure id="bin-layout">
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* <title>Bin layout</title>
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* <para>The image shows a #ClutterBinLayout with three layers:
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* a background #ClutterCairoTexture, set to fill on both the X
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* and Y axis; a #ClutterTexture, set to center on both the X and
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* Y axis; and a #ClutterRectangle, set to %CLUTTER_BIN_ALIGNMENT_END
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* on both the X and Y axis.</para>
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* <graphic fileref="bin-layout.png" format="PNG"/>
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* </figure>
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*
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* <example id="example-clutter-bin-layout">
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* <title>How to pack actors inside a BinLayout</title>
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* <programlisting>
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* <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../examples/bin-layout.c">
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* <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
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* </xi:include>
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* </programlisting>
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* </example>
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*
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* #ClutterBinLayout is available since Clutter 1.2
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <math.h>
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#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#include "deprecated/clutter-container.h"
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#include "deprecated/clutter-bin-layout.h"
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#include "clutter-actor-private.h"
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#include "clutter-animatable.h"
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#include "clutter-child-meta.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-layout-meta.h"
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#include "clutter-private.h"
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#define CLUTTER_TYPE_BIN_LAYER (clutter_bin_layer_get_type ())
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#define CLUTTER_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer))
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#define CLUTTER_IS_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYER))
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#define CLUTTER_BIN_LAYOUT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutPrivate))
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typedef struct _ClutterBinLayer ClutterBinLayer;
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typedef struct _ClutterLayoutMetaClass ClutterBinLayerClass;
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struct _ClutterBinLayoutPrivate
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{
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ClutterBinAlignment x_align;
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ClutterBinAlignment y_align;
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ClutterContainer *container;
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};
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struct _ClutterBinLayer
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{
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ClutterLayoutMeta parent_instance;
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ClutterBinAlignment x_align;
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ClutterBinAlignment y_align;
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};
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enum
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{
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PROP_LAYER_0,
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PROP_LAYER_X_ALIGN,
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PROP_LAYER_Y_ALIGN,
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PROP_LAYER_LAST
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};
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enum
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{
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PROP_0,
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PROP_X_ALIGN,
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PROP_Y_ALIGN,
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PROP_LAST
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};
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static GParamSpec *layer_props[PROP_LAYER_LAST] = { NULL, };
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static GParamSpec *bin_props[PROP_LAST] = { NULL, };
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GType clutter_bin_layer_get_type (void);
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G_DEFINE_TYPE (ClutterBinLayer,
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clutter_bin_layer,
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CLUTTER_TYPE_LAYOUT_META);
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G_DEFINE_TYPE (ClutterBinLayout,
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clutter_bin_layout,
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CLUTTER_TYPE_LAYOUT_MANAGER);
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/*
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* ClutterBinLayer
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*/
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static void
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set_layer_x_align (ClutterBinLayer *self,
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ClutterBinAlignment alignment)
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{
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ClutterLayoutManager *manager;
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ClutterLayoutMeta *meta;
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if (self->x_align == alignment)
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return;
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self->x_align = alignment;
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meta = CLUTTER_LAYOUT_META (self);
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manager = clutter_layout_meta_get_manager (meta);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_X_ALIGN]);
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}
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static void
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set_layer_y_align (ClutterBinLayer *self,
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ClutterBinAlignment alignment)
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{
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ClutterLayoutManager *manager;
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ClutterLayoutMeta *meta;
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if (self->y_align == alignment)
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return;
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self->y_align = alignment;
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meta = CLUTTER_LAYOUT_META (self);
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manager = clutter_layout_meta_get_manager (meta);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_Y_ALIGN]);
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}
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static void
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clutter_bin_layer_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
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switch (prop_id)
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{
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case PROP_LAYER_X_ALIGN:
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set_layer_x_align (layer, g_value_get_enum (value));
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break;
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case PROP_LAYER_Y_ALIGN:
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set_layer_y_align (layer, g_value_get_enum (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layer_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
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switch (prop_id)
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{
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case PROP_LAYER_X_ALIGN:
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g_value_set_enum (value, layer->x_align);
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break;
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case PROP_LAYER_Y_ALIGN:
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g_value_set_enum (value, layer->y_align);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layer_class_init (ClutterBinLayerClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->set_property = clutter_bin_layer_set_property;
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gobject_class->get_property = clutter_bin_layer_get_property;
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layer_props[PROP_LAYER_X_ALIGN] =
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g_param_spec_enum ("x-align",
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P_("Horizontal Alignment"),
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P_("Horizontal alignment for the actor "
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"inside the layout manager"),
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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layer_props[PROP_LAYER_Y_ALIGN] =
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g_param_spec_enum ("y-align",
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P_("Vertical Alignment"),
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P_("Vertical alignment for the actor "
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"inside the layout manager"),
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_properties (gobject_class,
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PROP_LAYER_LAST,
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layer_props);
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}
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static void
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clutter_bin_layer_init (ClutterBinLayer *layer)
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{
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layer->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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layer->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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}
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/*
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* ClutterBinLayout
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*/
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static void
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set_x_align (ClutterBinLayout *self,
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ClutterBinAlignment alignment)
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{
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ClutterBinLayoutPrivate *priv = self->priv;
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if (priv->x_align != alignment)
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{
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ClutterLayoutManager *manager;
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priv->x_align = alignment;
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manager = CLUTTER_LAYOUT_MANAGER (self);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_X_ALIGN]);
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}
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}
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static void
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set_y_align (ClutterBinLayout *self,
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ClutterBinAlignment alignment)
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{
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ClutterBinLayoutPrivate *priv = self->priv;
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if (priv->y_align != alignment)
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{
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ClutterLayoutManager *manager;
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priv->y_align = alignment;
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manager = CLUTTER_LAYOUT_MANAGER (self);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_Y_ALIGN]);
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}
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}
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static void
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clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *nat_width_p)
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{
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ClutterActor *actor = CLUTTER_ACTOR (container);
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ClutterActorIter iter;
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ClutterActor *child;
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gfloat min_width, nat_width;
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min_width = nat_width = 0.0;
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_next (&iter, &child))
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{
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gfloat minimum, natural;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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clutter_actor_get_preferred_width (child, for_height,
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&minimum,
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&natural);
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min_width = MAX (min_width, minimum);
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nat_width = MAX (nat_width, natural);
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}
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if (min_width_p)
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*min_width_p = min_width;
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if (nat_width_p)
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*nat_width_p = nat_width;
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}
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static void
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clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *nat_height_p)
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{
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ClutterActor *actor = CLUTTER_ACTOR (container);
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ClutterActorIter iter;
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ClutterActor *child;
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gfloat min_height, nat_height;
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min_height = nat_height = 0.0;
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_next (&iter, &child))
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{
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gfloat minimum, natural;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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clutter_actor_get_preferred_height (child, for_width,
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&minimum,
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&natural);
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min_height = MAX (min_height, minimum);
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nat_height = MAX (nat_height, natural);
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}
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if (min_height_p)
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*min_height_p = min_height;
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if (nat_height_p)
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*nat_height_p = nat_height;
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}
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static gdouble
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get_bin_alignment_factor (ClutterBinAlignment alignment,
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ClutterTextDirection text_dir)
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{
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switch (alignment)
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{
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case CLUTTER_BIN_ALIGNMENT_CENTER:
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return 0.5;
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case CLUTTER_BIN_ALIGNMENT_START:
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return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 0.0 : 1.0;
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case CLUTTER_BIN_ALIGNMENT_END:
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return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 1.0 : 0.0;
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case CLUTTER_BIN_ALIGNMENT_FIXED:
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case CLUTTER_BIN_ALIGNMENT_FILL:
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return 0.0;
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}
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return 0.0;
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}
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static gdouble
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get_actor_align_factor (ClutterActorAlign alignment)
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{
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switch (alignment)
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{
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case CLUTTER_ACTOR_ALIGN_CENTER:
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return 0.5;
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case CLUTTER_ACTOR_ALIGN_START:
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return 0.0;
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case CLUTTER_ACTOR_ALIGN_END:
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return 1.0;
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case CLUTTER_ACTOR_ALIGN_FILL:
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return 0.0;
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}
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return 0.0;
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}
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static void
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clutter_bin_layout_allocate (ClutterLayoutManager *manager,
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ClutterContainer *container,
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const ClutterActorBox *allocation,
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ClutterAllocationFlags flags)
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{
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gfloat allocation_x, allocation_y;
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gfloat available_w, available_h;
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ClutterActor *actor, *child;
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ClutterActorIter iter;
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clutter_actor_box_get_origin (allocation, &allocation_x, &allocation_y);
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clutter_actor_box_get_size (allocation, &available_w, &available_h);
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actor = CLUTTER_ACTOR (container);
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_next (&iter, &child))
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{
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ClutterLayoutMeta *meta;
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ClutterBinLayer *layer;
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ClutterActorBox child_alloc = { 0, };
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gdouble x_align, y_align;
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gboolean x_fill, y_fill, is_fixed_position_set;
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float fixed_x, fixed_y;
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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meta = clutter_layout_manager_get_child_meta (manager,
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container,
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child);
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layer = CLUTTER_BIN_LAYER (meta);
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fixed_x = fixed_y = 0.f;
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g_object_get (child,
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"fixed-position-set", &is_fixed_position_set,
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"fixed-x", &fixed_x,
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"fixed-y", &fixed_y,
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NULL);
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/* XXX:2.0 - remove the FIXED alignment, and just use the fixed position
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* of the actor if one is set
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*/
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if (is_fixed_position_set ||
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layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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if (is_fixed_position_set)
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child_alloc.x1 = fixed_x;
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else
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child_alloc.x1 = clutter_actor_get_x (child);
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}
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else
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child_alloc.x1 = allocation_x;
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if (is_fixed_position_set ||
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layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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if (is_fixed_position_set)
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child_alloc.y1 = fixed_y;
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else
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child_alloc.y1 = clutter_actor_get_y (child);
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}
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else
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child_alloc.y1 = allocation_y;
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child_alloc.x2 = available_w;
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child_alloc.y2 = available_h;
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if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL))
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{
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ClutterActorAlign align;
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align = clutter_actor_get_x_align (child);
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x_fill = align == CLUTTER_ACTOR_ALIGN_FILL;
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x_align = get_actor_align_factor (align);
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}
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else
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{
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ClutterTextDirection text_dir;
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x_fill = (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL);
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text_dir = clutter_actor_get_text_direction (child);
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if (!is_fixed_position_set)
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x_align = get_bin_alignment_factor (layer->x_align, text_dir);
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else
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x_align = 0.0;
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}
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if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
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{
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ClutterActorAlign align;
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align = clutter_actor_get_y_align (child);
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y_fill = align == CLUTTER_ACTOR_ALIGN_FILL;
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y_align = get_actor_align_factor (align);
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}
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else
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{
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y_fill = (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL);
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if (!is_fixed_position_set)
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y_align = get_bin_alignment_factor (layer->y_align,
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|
CLUTTER_TEXT_DIRECTION_LTR);
|
|
else
|
|
y_align = 0.0;
|
|
}
|
|
|
|
clutter_actor_allocate_align_fill (child, &child_alloc,
|
|
x_align, y_align,
|
|
x_fill, y_fill,
|
|
flags);
|
|
}
|
|
}
|
|
|
|
static GType
|
|
clutter_bin_layout_get_child_meta_type (ClutterLayoutManager *manager)
|
|
{
|
|
return CLUTTER_TYPE_BIN_LAYER;
|
|
}
|
|
|
|
static ClutterLayoutMeta *
|
|
clutter_bin_layout_create_child_meta (ClutterLayoutManager *manager,
|
|
ClutterContainer *container,
|
|
ClutterActor *actor)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
|
|
priv = CLUTTER_BIN_LAYOUT (manager)->priv;
|
|
|
|
return g_object_new (CLUTTER_TYPE_BIN_LAYER,
|
|
"container", container,
|
|
"actor", actor,
|
|
"manager", manager,
|
|
"x-align", priv->x_align,
|
|
"y_align", priv->y_align,
|
|
NULL);
|
|
}
|
|
|
|
static void
|
|
clutter_bin_layout_set_container (ClutterLayoutManager *manager,
|
|
ClutterContainer *container)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
ClutterLayoutManagerClass *parent_class;
|
|
|
|
priv = CLUTTER_BIN_LAYOUT (manager)->priv;
|
|
priv->container = container;
|
|
|
|
parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (clutter_bin_layout_parent_class);
|
|
parent_class->set_container (manager, container);
|
|
}
|
|
|
|
static void
|
|
clutter_bin_layout_set_property (GObject *gobject,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (gobject);
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_X_ALIGN:
|
|
set_x_align (layout, g_value_get_enum (value));
|
|
break;
|
|
|
|
case PROP_Y_ALIGN:
|
|
set_y_align (layout, g_value_get_enum (value));
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_bin_layout_get_property (GObject *gobject,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
|
|
priv = CLUTTER_BIN_LAYOUT (gobject)->priv;
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_X_ALIGN:
|
|
g_value_set_enum (value, priv->x_align);
|
|
break;
|
|
|
|
case PROP_Y_ALIGN:
|
|
g_value_set_enum (value, priv->y_align);
|
|
break;
|
|
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterLayoutManagerClass *layout_class =
|
|
CLUTTER_LAYOUT_MANAGER_CLASS (klass);
|
|
|
|
g_type_class_add_private (klass, sizeof (ClutterBinLayoutPrivate));
|
|
|
|
/**
|
|
* ClutterBinLayout:x-align:
|
|
*
|
|
* The default horizontal alignment policy for actors managed
|
|
* by the #ClutterBinLayout
|
|
*
|
|
* Since: 1.2
|
|
*
|
|
* Deprecated: 1.12: Use the #ClutterActor:x-expand and the
|
|
* #ClutterActor:x-align properties on #ClutterActor instead.
|
|
*/
|
|
bin_props[PROP_X_ALIGN] =
|
|
g_param_spec_enum ("x-align",
|
|
P_("Horizontal Alignment"),
|
|
P_("Default horizontal alignment for the actors "
|
|
"inside the layout manager"),
|
|
CLUTTER_TYPE_BIN_ALIGNMENT,
|
|
CLUTTER_BIN_ALIGNMENT_CENTER,
|
|
CLUTTER_PARAM_READWRITE);
|
|
|
|
/**
|
|
* ClutterBinLayout:y-align:
|
|
*
|
|
* The default vertical alignment policy for actors managed
|
|
* by the #ClutterBinLayout
|
|
*
|
|
* Since: 1.2
|
|
*
|
|
* Deprecated: 1.12: Use the #ClutterActor:y-expand and the
|
|
* #ClutterActor:y-align properties on #ClutterActor instead.
|
|
*/
|
|
bin_props[PROP_Y_ALIGN] =
|
|
g_param_spec_enum ("y-align",
|
|
P_("Vertical Alignment"),
|
|
P_("Default vertical alignment for the actors "
|
|
"inside the layout manager"),
|
|
CLUTTER_TYPE_BIN_ALIGNMENT,
|
|
CLUTTER_BIN_ALIGNMENT_CENTER,
|
|
CLUTTER_PARAM_READWRITE);
|
|
|
|
gobject_class->set_property = clutter_bin_layout_set_property;
|
|
gobject_class->get_property = clutter_bin_layout_get_property;
|
|
g_object_class_install_properties (gobject_class, PROP_LAST, bin_props);
|
|
|
|
layout_class->get_preferred_width = clutter_bin_layout_get_preferred_width;
|
|
layout_class->get_preferred_height = clutter_bin_layout_get_preferred_height;
|
|
layout_class->allocate = clutter_bin_layout_allocate;
|
|
layout_class->create_child_meta = clutter_bin_layout_create_child_meta;
|
|
layout_class->get_child_meta_type = clutter_bin_layout_get_child_meta_type;
|
|
layout_class->set_container = clutter_bin_layout_set_container;
|
|
}
|
|
|
|
static void
|
|
clutter_bin_layout_init (ClutterBinLayout *self)
|
|
{
|
|
self->priv = CLUTTER_BIN_LAYOUT_GET_PRIVATE (self);
|
|
|
|
self->priv->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
|
|
self->priv->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
|
|
}
|
|
|
|
/**
|
|
* clutter_bin_layout_new:
|
|
* @x_align: the default alignment policy to be used on the
|
|
* horizontal axis
|
|
* @y_align: the default alignment policy to be used on the
|
|
* vertical axis
|
|
*
|
|
* Creates a new #ClutterBinLayout layout manager
|
|
*
|
|
* Return value: the newly created layout manager
|
|
*
|
|
* Since: 1.2
|
|
*/
|
|
ClutterLayoutManager *
|
|
clutter_bin_layout_new (ClutterBinAlignment x_align,
|
|
ClutterBinAlignment y_align)
|
|
{
|
|
return g_object_new (CLUTTER_TYPE_BIN_LAYOUT,
|
|
"x-align", x_align,
|
|
"y-align", y_align,
|
|
NULL);
|
|
}
|
|
|
|
/**
|
|
* clutter_bin_layout_set_alignment:
|
|
* @self: a #ClutterBinLayout
|
|
* @child: (allow-none): a child of @container
|
|
* @x_align: the horizontal alignment policy to be used for the @child
|
|
* inside @container
|
|
* @y_align: the vertical aligment policy to be used on the @child
|
|
* inside @container
|
|
*
|
|
* Sets the horizontal and vertical alignment policies to be applied
|
|
* to a @child of @self
|
|
*
|
|
* If @child is %NULL then the @x_align and @y_align values will
|
|
* be set as the default alignment policies
|
|
*
|
|
* Since: 1.2
|
|
*
|
|
* Deprecated: 1.12: Use the #ClutterActor:x-align and
|
|
* #ClutterActor:y-align properties of #ClutterActor instead.
|
|
*/
|
|
void
|
|
clutter_bin_layout_set_alignment (ClutterBinLayout *self,
|
|
ClutterActor *child,
|
|
ClutterBinAlignment x_align,
|
|
ClutterBinAlignment y_align)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
ClutterLayoutManager *manager;
|
|
ClutterLayoutMeta *meta;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
|
g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->container == NULL)
|
|
{
|
|
if (child == NULL)
|
|
{
|
|
set_x_align (self, x_align);
|
|
set_y_align (self, y_align);
|
|
}
|
|
else
|
|
g_warning ("The layout of type '%s' must be associated to "
|
|
"a ClutterContainer before setting the alignment "
|
|
"on its children",
|
|
G_OBJECT_TYPE_NAME (self));
|
|
|
|
return;
|
|
}
|
|
|
|
manager = CLUTTER_LAYOUT_MANAGER (self);
|
|
meta = clutter_layout_manager_get_child_meta (manager,
|
|
priv->container,
|
|
child);
|
|
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
|
|
|
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
|
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
|
}
|
|
|
|
/**
|
|
* clutter_bin_layout_get_alignment:
|
|
* @self: a #ClutterBinLayout
|
|
* @child: (allow-none): a child of @container
|
|
* @x_align: (out) (allow-none): return location for the horizontal
|
|
* alignment policy
|
|
* @y_align: (out) (allow-none): return location for the vertical
|
|
* alignment policy
|
|
*
|
|
* Retrieves the horizontal and vertical alignment policies for
|
|
* a child of @self
|
|
*
|
|
* If @child is %NULL the default alignment policies will be returned
|
|
* instead
|
|
*
|
|
* Since: 1.2
|
|
*
|
|
* Deprecated: 1.12: Use the #ClutterActor:x-align and the
|
|
* #ClutterActor:y-align properties of #ClutterActor instead.
|
|
*/
|
|
void
|
|
clutter_bin_layout_get_alignment (ClutterBinLayout *self,
|
|
ClutterActor *child,
|
|
ClutterBinAlignment *x_align,
|
|
ClutterBinAlignment *y_align)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
ClutterLayoutManager *manager;
|
|
ClutterLayoutMeta *meta;
|
|
ClutterBinLayer *layer;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->container == NULL)
|
|
{
|
|
if (child == NULL)
|
|
{
|
|
if (x_align)
|
|
*x_align = priv->x_align;
|
|
|
|
if (y_align)
|
|
*y_align = priv->y_align;
|
|
}
|
|
else
|
|
g_warning ("The layout of type '%s' must be associated to "
|
|
"a ClutterContainer before getting the alignment "
|
|
"of its children",
|
|
G_OBJECT_TYPE_NAME (self));
|
|
|
|
return;
|
|
}
|
|
|
|
manager = CLUTTER_LAYOUT_MANAGER (self);
|
|
meta = clutter_layout_manager_get_child_meta (manager,
|
|
priv->container,
|
|
child);
|
|
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
|
|
|
layer = CLUTTER_BIN_LAYER (meta);
|
|
|
|
if (x_align)
|
|
*x_align = layer->x_align;
|
|
|
|
if (y_align)
|
|
*y_align = layer->y_align;
|
|
}
|
|
|
|
/**
|
|
* clutter_bin_layout_add:
|
|
* @self: a #ClutterBinLayout
|
|
* @child: a #ClutterActor
|
|
* @x_align: horizontal alignment policy for @child
|
|
* @y_align: vertical alignment policy for @child
|
|
*
|
|
* Adds a #ClutterActor to the container using @self and
|
|
* sets the alignment policies for it
|
|
*
|
|
* This function is equivalent to clutter_container_add_actor()
|
|
* and clutter_layout_manager_child_set_property() but it does not
|
|
* require a pointer to the #ClutterContainer associated to the
|
|
* #ClutterBinLayout
|
|
*
|
|
* Since: 1.2
|
|
*
|
|
* Deprecated: 1.12: Use clutter_actor_add_child() instead.
|
|
*/
|
|
void
|
|
clutter_bin_layout_add (ClutterBinLayout *self,
|
|
ClutterActor *child,
|
|
ClutterBinAlignment x_align,
|
|
ClutterBinAlignment y_align)
|
|
{
|
|
ClutterBinLayoutPrivate *priv;
|
|
ClutterLayoutManager *manager;
|
|
ClutterLayoutMeta *meta;
|
|
|
|
g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
|
|
g_return_if_fail (CLUTTER_IS_ACTOR (child));
|
|
|
|
priv = self->priv;
|
|
|
|
if (priv->container == NULL)
|
|
{
|
|
g_warning ("The layout of type '%s' must be associated to "
|
|
"a ClutterContainer before adding children",
|
|
G_OBJECT_TYPE_NAME (self));
|
|
return;
|
|
}
|
|
|
|
clutter_container_add_actor (priv->container, child);
|
|
|
|
manager = CLUTTER_LAYOUT_MANAGER (self);
|
|
meta = clutter_layout_manager_get_child_meta (manager,
|
|
priv->container,
|
|
child);
|
|
g_assert (CLUTTER_IS_BIN_LAYER (meta));
|
|
|
|
set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
|
|
set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
|
|
}
|