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19ca856810
We want to be able to retrieve the XVisualInfo used when creating the GL context under GLX and EGL-X11, so that we can use the visual before we have an onscreen frame buffer.
104 lines
3.4 KiB
C
104 lines
3.4 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_RENDERER_XLIB_PRIVATE_H
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#define __COGL_RENDERER_XLIB_PRIVATE_H
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#include "cogl-object-private.h"
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#include "cogl-xlib-private.h"
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#include "cogl-x11-renderer-private.h"
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#include "cogl-context.h"
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#include "cogl-output.h"
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typedef struct _CoglXlibRenderer
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{
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CoglX11Renderer _parent;
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Display *xdpy;
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/* Current top of the XError trap state stack. The actual memory for
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these is expected to be allocated on the stack by the caller */
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CoglXlibTrapState *trap_state;
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unsigned long outputs_update_serial;
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XVisualInfo *xvisinfo;
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} CoglXlibRenderer;
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CoglBool
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_cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error);
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void
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_cogl_xlib_renderer_disconnect (CoglRenderer *renderer);
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/*
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* cogl_xlib_renderer_trap_errors:
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* @state: A temporary place to store data for the trap.
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*
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* Traps every X error until _cogl_xlib_renderer_untrap_errors()
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* called. You should allocate an uninitialised CoglXlibTrapState
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* struct on the stack to pass to this function. The same pointer
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* should later be passed to _cogl_xlib_renderer_untrap_errors().
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*
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* Calls to _cogl_xlib_renderer_trap_errors() can be nested as long as
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* _cogl_xlib_renderer_untrap_errors() is called with the
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* corresponding state pointers in reverse order.
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*/
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void
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_cogl_xlib_renderer_trap_errors (CoglRenderer *renderer,
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CoglXlibTrapState *state);
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/*
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* cogl_xlib_renderer_untrap_errors:
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* @state: The state that was passed to _cogl_xlib_renderer_trap_errors().
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*
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* Removes the X error trap and returns the current status.
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*
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* Return value: the trapped error code, or 0 for success
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*/
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int
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_cogl_xlib_renderer_untrap_errors (CoglRenderer *renderer,
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CoglXlibTrapState *state);
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CoglXlibRenderer *
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_cogl_xlib_renderer_get_data (CoglRenderer *renderer);
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int64_t
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_cogl_xlib_renderer_get_dispatch_timeout (CoglRenderer *renderer);
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CoglOutput *
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_cogl_xlib_renderer_output_for_rectangle (CoglRenderer *renderer,
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int x,
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int y,
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int width,
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int height);
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#endif /* __COGL_RENDERER_XLIB_PRIVATE_H */
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