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The whole point of having the Animator class is that the developer can describe a complex animation using ClutterScript. Hence, ClutterAnimator should hook into the Script machinery and parse a specific description format for its keys.
22 lines
444 B
Makefile
22 lines
444 B
Makefile
NULL =
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json_files = \
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test-script-animation.json \
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test-script-child.json \
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test-script-implicit-alpha.json \
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test-script.json \
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test-script-named-object.json \
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test-script-object-property.json \
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test-script-single.json \
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test-animator-1.json \
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test-animator-2.json \
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$(NULL)
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png_files = \
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redhand.png \
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redhand_alpha.png \
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light0.png \
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$(NULL)
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EXTRA_DIST = $(json_files) $(png_files) clutter-1.0.suppressions
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