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When selecting the pick regions for an actor we were not considering whether the actor was allocated and that was causing issues where the preferred width/height of the actor was used when deciding whether the actor should be considered as a pick target. Check if the actor has a valid allocation, in addition to being mapped and being in pick mode, in clutter_actor_should_pick_paint(). https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1169