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Merge from clutter.git/master * clutter/glx/clutter-event-glx.c: * clutter/glx/clutter-stage-glx.c: Implement the _NET_WM_PING protocol handling on the main stage window. * clutter/clutter-stage.h: * clutter/clutter-stage.c: * clutter/clutter-main.c: Handle CLUTTER_DELETE events internally, by calling clutter_main_quit(), and remove the ::delete-event signal from ClutterStage; clean up the signal emission sequence for the events: emit the ::event signal before emitting any signal and the ::event-after signal after the signal has been emitted; move the signal emission calls inside ClutterStage so we can call g_signal_emit() instead of g_signal_emit_by_name(), thus sparing us a lookup for each event. * examples/test.c: Remove ::delete-event signal handling. |
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clutter-actor.sgml | ||
clutter-alpha.sgml | ||
clutter-backend.sgml | ||
clutter-behaviour-bspline.sgml | ||
clutter-behaviour-opacity.sgml | ||
clutter-behaviour-path.sgml | ||
clutter-behaviour-rotate.sgml | ||
clutter-behaviour-scale.sgml | ||
clutter-behaviour.sgml | ||
clutter-clone-texture.sgml | ||
clutter-color.sgml | ||
clutter-event.sgml | ||
clutter-feature.sgml | ||
clutter-fixed.sgml | ||
clutter-glx.sgml | ||
clutter-group.sgml | ||
clutter-keysyms.sgml | ||
clutter-label.sgml | ||
clutter-main.sgml | ||
clutter-marshal.sgml | ||
clutter-media.sgml | ||
clutter-rectangle.sgml | ||
clutter-stage.sgml | ||
clutter-texture.sgml | ||
clutter-timeline.sgml | ||
clutter-util.sgml | ||
clutter-version.sgml |