mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 03:20:46 -05:00
52a69bb9ab
Since we now have more time to ensure that Clutter is updated to check for the now separate cogl-path package as part of its build configuration we are now making the package split, in line with Cogl master. Reviewed-by: Neil Roberts <neil@linux.intel.com>
132 lines
3.6 KiB
C
132 lines
3.6 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#include <glib.h>
|
|
|
|
#include "cogl-clip-state.h"
|
|
#include "cogl-clip-stack.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-framebuffer-private.h"
|
|
#include "cogl-journal-private.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-matrix-private.h"
|
|
#include "cogl1-context.h"
|
|
|
|
void
|
|
cogl_clip_push_window_rectangle (int x_offset,
|
|
int y_offset,
|
|
int width,
|
|
int height)
|
|
{
|
|
cogl_framebuffer_push_scissor_clip (cogl_get_draw_framebuffer (),
|
|
x_offset, y_offset, width, height);
|
|
}
|
|
|
|
/* XXX: This is deprecated API */
|
|
void
|
|
cogl_clip_push_window_rect (float x_offset,
|
|
float y_offset,
|
|
float width,
|
|
float height)
|
|
{
|
|
cogl_clip_push_window_rectangle (x_offset, y_offset, width, height);
|
|
}
|
|
|
|
void
|
|
cogl_clip_push_rectangle (float x_1,
|
|
float y_1,
|
|
float x_2,
|
|
float y_2)
|
|
{
|
|
cogl_framebuffer_push_rectangle_clip (cogl_get_draw_framebuffer (),
|
|
x_1, y_1, x_2, y_2);
|
|
}
|
|
|
|
/* XXX: Deprecated API */
|
|
void
|
|
cogl_clip_push (float x_offset,
|
|
float y_offset,
|
|
float width,
|
|
float height)
|
|
{
|
|
cogl_clip_push_rectangle (x_offset,
|
|
y_offset,
|
|
x_offset + width,
|
|
y_offset + height);
|
|
}
|
|
|
|
void
|
|
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
|
float bounds_x1,
|
|
float bounds_y1,
|
|
float bounds_x2,
|
|
float bounds_y2)
|
|
{
|
|
cogl_framebuffer_push_primitive_clip (cogl_get_draw_framebuffer (),
|
|
primitive,
|
|
bounds_x1,
|
|
bounds_y1,
|
|
bounds_x2,
|
|
bounds_y2);
|
|
}
|
|
|
|
void
|
|
cogl_clip_pop (void)
|
|
{
|
|
cogl_framebuffer_pop_clip (cogl_get_draw_framebuffer ());
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_save (void)
|
|
{
|
|
/* This function was just used to temporarily switch the clip stack
|
|
* when using an offscreen buffer. This is no longer needed because
|
|
* each framebuffer maintains its own clip stack. The function is
|
|
* documented to do nothing since version 1.2 */
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_restore (void)
|
|
{
|
|
/* Do nothing. See cogl_clip_stack_save() */
|
|
}
|
|
|
|
/* XXX: This should never have been made public API! */
|
|
void
|
|
cogl_clip_ensure (void)
|
|
{
|
|
/* Do nothing.
|
|
*
|
|
* This API shouldn't be used by anyone and the documented semantics
|
|
* are basically vague enough that we can get away with doing
|
|
* nothing here.
|
|
*/
|
|
}
|