..
driver
Merge branch 'master' into more-texture-backends
2010-01-15 12:15:46 +00:00
winsys
build: Make COGL pass distcheck
2009-10-23 13:38:40 +01:00
cogl-atlas-texture-private.h
cogl: Add an atlased texture backend
2009-12-04 20:26:39 +00:00
cogl-atlas-texture.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-atlas.c
cogl-atlas: Add a debug option to visualize the atlas
2009-12-04 20:29:12 +00:00
cogl-atlas.h
cogl: Add an atlased texture backend
2009-12-04 20:26:39 +00:00
cogl-bitmap-fallback.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-bitmap-pixbuf.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-bitmap-private.h
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-bitmap.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-bitmap.h
docs: Documentation fixes for CoglBitmap
2009-11-19 13:56:47 +00:00
cogl-blend-string.c
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-blend-string.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-clip-stack.c
cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API
2009-11-26 19:33:14 +00:00
cogl-clip-stack.h
[draw-buffers] First pass at overhauling Cogl's framebuffer management
2009-11-03 17:23:03 +00:00
cogl-color.c
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-color.h
Whitespace fix for cogl-color.h
2009-11-19 13:56:47 +00:00
cogl-context.c
cogl-atlas-texture: Use a single atlas for both RGB and RGBA textures
2010-02-01 13:27:29 +00:00
cogl-context.h
cogl-atlas-texture: Use a single atlas for both RGB and RGBA textures
2010-02-01 13:27:29 +00:00
cogl-debug.c
cogl-atlas-texture: Add a debug option to disable the atlas
2010-01-22 15:54:15 +00:00
cogl-debug.h
cogl-atlas-texture: Add a debug option to disable the atlas
2010-01-22 15:54:15 +00:00
cogl-deprecated.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.c.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-feature-private.c
cogl: Make it easier to add checks for GL extensions
2009-11-17 15:11:26 +00:00
cogl-feature-private.h
cogl: Make it easier to add checks for GL extensions
2009-11-17 15:11:26 +00:00
cogl-fixed.c
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-fixed.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-framebuffer-private.h
cogl: Support multiple fallbacks in cogl_offscreen_new_to_texture()
2010-01-11 15:32:52 +00:00
cogl-framebuffer.c
cogl-framebuffer: Return gboolean from try_creating_fbo
2010-01-14 14:10:05 +00:00
cogl-handle.h
[cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced
2009-10-16 18:58:51 +01:00
cogl-internal.h
build: Move CoglMatrixMode to cogl-matrix-stack.h
2010-01-04 11:58:32 +00:00
cogl-journal-private.h
cogl: Make the callback for foreach_sub_texture_in_region use const
2009-12-02 22:03:08 +00:00
cogl-journal.c
Merge branch 'master' into more-texture-backends
2010-01-15 12:15:46 +00:00
cogl-material-private.h
cogl-primitives: Ensure the mipmaps for a layer before logging quads
2010-01-18 09:22:11 +00:00
cogl-material.c
cogl-primitives: Ensure the mipmaps for a layer before logging quads
2010-01-18 09:22:11 +00:00
cogl-material.h
[cogl-material] Adds cogl_material_copy() API
2009-11-24 17:58:22 +00:00
cogl-matrix-mesa.c
Remove a gtk-doc annotation
2009-12-02 11:37:13 +00:00
cogl-matrix-mesa.h
docs: Remove non-gtk-doc annotations
2009-11-19 13:55:46 +00:00
cogl-matrix-private.h
[debug] Adds a COGL_DEBUG=matrices debug option
2009-11-04 03:34:04 +00:00
cogl-matrix-stack.c
cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API
2009-11-26 19:33:14 +00:00
cogl-matrix-stack.h
build: Move CoglMatrixMode to cogl-matrix-stack.h
2010-01-04 11:58:32 +00:00
cogl-matrix.c
[matrix] Adds cogl_matrix_get_inverse API
2009-11-04 03:34:05 +00:00
cogl-matrix.h
docs: Documentation fixes for CoglMatrix
2009-11-19 13:56:47 +00:00
cogl-offscreen.h
cogl_offscreen: deprecate cogl_offscreen_ref/unref.
2009-11-26 19:33:13 +00:00
cogl-path.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-primitives.c
cogl-primitives: Ensure the mipmaps for a layer before logging quads
2010-01-18 09:22:11 +00:00
cogl-primitives.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-profile.c
profiling: Adds initial UProf accounting to Cogl
2010-01-08 20:19:50 +00:00
cogl-profile.h
profiling: Adds initial UProf accounting to Cogl
2010-01-08 20:19:50 +00:00
cogl-shader.h
cogl: Remove the CGL_* defines
2010-01-12 17:10:15 +00:00
cogl-spans.c
[cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced
2009-10-16 18:58:52 +01:00
cogl-spans.h
[cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced
2009-10-16 18:58:52 +01:00
cogl-sub-texture-private.h
cogl: Make CoglSubTexture only work for quad rendering
2010-01-18 09:22:04 +00:00
cogl-sub-texture.c
cogl: Make CoglSubTexture only work for quad rendering
2010-01-18 09:22:04 +00:00
cogl-texture-2d-private.h
cogl: Add a CoglTexture2D backend
2009-12-02 22:03:27 +00:00
cogl-texture-2d-sliced-private.h
cogl: Move some of the texture_2d_sliced_new_* functions into cogl-texture
2009-12-02 22:03:26 +00:00
cogl-texture-2d-sliced.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-texture-2d.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-texture-driver.h
cogl: Add _cogl_texture_driver_upload_to_gl
2009-12-02 22:03:26 +00:00
cogl-texture-private.h
cogl: Make CoglSubTexture only work for quad rendering
2010-01-18 09:22:04 +00:00
cogl-texture.c
cogl: Do the premult conversion in-place rather than copying to a new buffer
2010-02-01 13:27:34 +00:00
cogl-texture.h
cogl: Make CoglSubTexture only work for quad rendering
2010-01-18 09:22:04 +00:00
cogl-types.h
cogl: Add an atlased texture backend
2009-12-04 20:26:39 +00:00
cogl-util.c
[cogl] Removes the cogl-current-matrix abstraction
2009-10-20 12:32:50 +01:00
cogl-util.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-vertex-buffer-private.h
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
cogl-vertex-buffer.c
cogl: Make CoglSubTexture only work for quad rendering
2010-01-18 09:22:04 +00:00
cogl-vertex-buffer.h
docs: Increase consistency in Cogl documentation
2009-11-19 14:19:59 +00:00
cogl.c
cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API
2009-11-26 19:33:14 +00:00
cogl.h
cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer API
2009-11-26 19:33:14 +00:00
cogl.pc.in
Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys
2009-10-16 18:58:50 +01:00
Makefile.am
Merge branch 'master' into more-texture-backends
2010-01-15 12:15:46 +00:00
stb_image.c
Covert stb_image.c to Unix format
2010-01-05 18:02:29 +00:00