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The ClutterEventSequence structure is a fully opaque type; on X11, it is just an unsigned integer that gets converted into a pointer, but in the future it may become a fully fledged data structure. Obviously, we cannot tell people to just dereference the pointer into an integer in order to use it, and still retain the ability to change the type; for this reason, we need a proper accessor function to convert the EventSequence into a touch detail, to be used with the XInput API. |
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.. | ||
xsettings | ||
clutter-backend-x11.c | ||
clutter-backend-x11.h | ||
clutter-device-manager-core-x11.c | ||
clutter-device-manager-core-x11.h | ||
clutter-device-manager-xi2.c | ||
clutter-device-manager-xi2.h | ||
clutter-event-x11.c | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-input-device-core-x11.c | ||
clutter-input-device-core-x11.h | ||
clutter-input-device-xi2.c | ||
clutter-input-device-xi2.h | ||
clutter-keymap-x11.c | ||
clutter-keymap-x11.h | ||
clutter-settings-x11.h | ||
clutter-stage-x11.c | ||
clutter-stage-x11.h | ||
clutter-x11-texture-pixmap.c | ||
clutter-x11-texture-pixmap.h | ||
clutter-x11.h |