mutter/clutter/evdev/clutter-event-evdev.c
Jonas Ådahl a598917e07 evdev: Provide the relative pointer motion event deltas
Compositors need more detailed information about motion events. Make it
possible to retrieve this information when running the evdev backend by
adding the information to the backend specific event struct.

https://bugzilla.gnome.org/show_bug.cgi?id=752752
2016-02-16 18:24:23 +08:00

161 lines
4.3 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2015 Red Hat
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by:
* Carlos Garnacho <carlosg@gnome.org>
*/
#include "config.h"
#include "clutter/clutter-device-manager-private.h"
#include "clutter/clutter-event-private.h"
#include "clutter-input-device-evdev.h"
#include "clutter-evdev.h"
typedef struct _ClutterEventEvdev ClutterEventEvdev;
struct _ClutterEventEvdev
{
guint32 evcode;
gboolean has_relative_motion;
double dx;
double dy;
double dx_unaccel;
double dy_unaccel;
};
static ClutterEventEvdev *
_clutter_event_evdev_new (void)
{
return g_slice_new0 (ClutterEventEvdev);
}
ClutterEventEvdev *
_clutter_event_evdev_copy (ClutterEventEvdev *event_evdev)
{
if (event_evdev != NULL)
return g_slice_dup (ClutterEventEvdev, event_evdev);
return NULL;
}
void
_clutter_event_evdev_free (ClutterEventEvdev *event_evdev)
{
if (event_evdev != NULL)
g_slice_free (ClutterEventEvdev, event_evdev);
}
static ClutterEventEvdev *
clutter_evdev_event_ensure_platform_data (ClutterEvent *event)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (!event_evdev)
{
event_evdev = _clutter_event_evdev_new ();
_clutter_event_set_platform_data (event, event_evdev);
}
return event_evdev;
}
void
_clutter_evdev_event_set_event_code (ClutterEvent *event,
guint32 evcode)
{
ClutterEventEvdev *event_evdev;
event_evdev = clutter_evdev_event_ensure_platform_data (event);
event_evdev->evcode = evcode;
}
void
_clutter_evdev_event_set_relative_motion (ClutterEvent *event,
double dx,
double dy,
double dx_unaccel,
double dy_unaccel)
{
ClutterEventEvdev *event_evdev;
event_evdev = clutter_evdev_event_ensure_platform_data (event);
event_evdev->dx = dx;
event_evdev->dy = dy;
event_evdev->dx_unaccel = dx_unaccel;
event_evdev->dy_unaccel = dy_unaccel;
event_evdev->has_relative_motion = TRUE;
}
/**
* clutter_evdev_event_get_event_code:
* @event: a #ClutterEvent
*
* Returns the event code of the original event. See linux/input.h for more
* information.
*
* Returns: The event code.
**/
guint32
clutter_evdev_event_get_event_code (const ClutterEvent *event)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (event_evdev)
return event_evdev->evcode;
return 0;
}
/**
* clutter_evdev_event_get_pointer_motion
* @event: a #ClutterEvent
*
* If available, the normal and unaccelerated motion deltas are written
* to the dx, dy, dx_unaccel and dy_unaccel and TRUE is returned.
*
* If unavailable, FALSE is returned.
*
* Returns: TRUE on success, otherwise FALSE.
**/
gboolean
clutter_evdev_event_get_relative_motion (const ClutterEvent *event,
double *dx,
double *dy,
double *dx_unaccel,
double *dy_unaccel)
{
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
if (event_evdev && event_evdev->has_relative_motion)
{
if (dx)
*dx = event_evdev->dx;
if (dy)
*dy = event_evdev->dy;
if (dx_unaccel)
*dx_unaccel = event_evdev->dx_unaccel;
if (dy_unaccel)
*dy_unaccel = event_evdev->dy_unaccel;
return TRUE;
}
else
return FALSE;
}