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02b69e4d76
GCC has some optimization for the inclusion guard, but they only work if the check is the outermost one. We're fairly inconsistent because of historical reasons, so we should ensure that we follow the same pattern in every public header.
98 lines
3.4 KiB
C
98 lines
3.4 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CLUTTER_SCROLL_ACTOR_H__
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#define __CLUTTER_SCROLL_ACTOR_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-actor.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCROLL_ACTOR (clutter_scroll_actor_get_type ())
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#define CLUTTER_SCROLL_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCROLL_ACTOR, ClutterScrollActor))
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#define CLUTTER_IS_SCROLL_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCROLL_ACTOR))
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#define CLUTTER_SCROLL_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCROLL_ACTOR, ClutterScrollActorClass))
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#define CLUTTER_IS_SCROLL_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCROLL_ACTOR))
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#define CLUTTER_SCROLL_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCROLL_ACTOR, ClutterScrollActorClass))
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typedef struct _ClutterScrollActorPrivate ClutterScrollActorPrivate;
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typedef struct _ClutterScrollActorClass ClutterScrollActorClass;
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/**
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* ClutterScrollActor:
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*
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* The #ClutterScrollActor structure contains only
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* private data, and should be accessed using the provided API.
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*
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* Since: 1.12
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*/
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struct _ClutterScrollActor
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{
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/*< private >*/
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ClutterActor parent_instance;
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ClutterScrollActorPrivate *priv;
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};
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/**
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* ClutterScrollActorClass:
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*
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* The #ClutterScrollActor structure contains only
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* private data.
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*
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* Since: 1.12
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*/
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struct _ClutterScrollActorClass
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{
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/*< private >*/
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ClutterActorClass parent_instance;
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gpointer _padding[8];
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};
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_scroll_actor_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterActor * clutter_scroll_actor_new (void);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_scroll_actor_set_scroll_mode (ClutterScrollActor *actor,
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ClutterScrollMode mode);
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CLUTTER_AVAILABLE_IN_1_12
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ClutterScrollMode clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
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const ClutterPoint *point);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
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const ClutterRect *rect);
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G_END_DECLS
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#endif /* __CLUTTER_SCROLL_ACTOR_H__ */
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