mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 08:30:42 -05:00
e3259435f2
We're starting from scratch.
215 lines
5.7 KiB
C
215 lines
5.7 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Copyright (C) 2010,2011 Intel Corporation.
|
|
* 2011 Giovanni Campagna <scampa.giovanni@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
* Authors:
|
|
* Matthew Allum
|
|
* Emmanuele Bassi
|
|
* Robert Bragg
|
|
* Neil Roberts
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
#include <unistd.h>
|
|
|
|
#include <errno.h>
|
|
|
|
#include "clutter-backend-eglnative.h"
|
|
|
|
/* This is a Cogl based backend */
|
|
#include "cogl/clutter-stage-cogl.h"
|
|
|
|
#ifdef HAVE_EVDEV
|
|
#include "clutter-device-manager-evdev.h"
|
|
#endif
|
|
|
|
#include "clutter-debug.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-stage-private.h"
|
|
|
|
#ifdef COGL_HAS_EGL_SUPPORT
|
|
#include "clutter-egl.h"
|
|
#endif
|
|
|
|
#include "clutter-cex100.h"
|
|
|
|
static gdl_plane_id_t gdl_plane = GDL_PLANE_ID_UPP_C;
|
|
static guint gdl_n_buffers = CLUTTER_CEX100_TRIPLE_BUFFERING;
|
|
|
|
#define clutter_backend_cex100_get_type _clutter_backend_cex100_get_type
|
|
|
|
G_DEFINE_TYPE (ClutterBackendCex100, clutter_backend_cex100, CLUTTER_TYPE_BACKEND);
|
|
|
|
static void
|
|
clutter_backend_cex100_dispose (GObject *gobject)
|
|
{
|
|
ClutterBackendCex100 *backend_cex100 = CLUTTER_BACKEND_CEX100 (gobject);
|
|
|
|
if (backend_cex100->event_timer != NULL)
|
|
{
|
|
g_timer_destroy (backend_cex100->event_timer);
|
|
backend_cex100->event_timer = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_backend_cex100_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static CoglDisplay *
|
|
clutter_backend_cex100_get_display (ClutterBackend *backend,
|
|
CoglRenderer *renderer,
|
|
CoglSwapChain *swap_chain,
|
|
GError **error)
|
|
{
|
|
CoglOnscreenTemplate *onscreen_template = NULL;
|
|
CoglDisplay *display;
|
|
|
|
swap_chain = cogl_swap_chain_new ();
|
|
|
|
#if defined(COGL_HAS_GDL_SUPPORT)
|
|
cogl_swap_chain_set_length (swap_chain, gdl_n_buffers);
|
|
#endif
|
|
|
|
onscreen_template = cogl_onscreen_template_new (swap_chain);
|
|
|
|
/* XXX: I have some doubts that this is a good design.
|
|
* Conceptually should we be able to check an onscreen_template
|
|
* without more details about the CoglDisplay configuration?
|
|
*/
|
|
if (!cogl_renderer_check_onscreen_template (renderer,
|
|
onscreen_template,
|
|
error))
|
|
goto error;
|
|
|
|
display = cogl_display_new (renderer, onscreen_template);
|
|
|
|
#if defined(COGL_HAS_GDL_SUPPORT)
|
|
cogl_gdl_display_set_plane (cogl_display, gdl_plane);
|
|
#endif
|
|
|
|
return display;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_cex100_class_init (ClutterBackendCex100Class *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->dispose = clutter_backend_cex100_dispose;
|
|
|
|
backend_class->stage_window_type = CLUTTER_TYPE_STAGE_COGL;
|
|
|
|
backend_class->get_display = clutter_backend_cex100_get_display;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_cex100_init (ClutterBackendCex100 *backend_cex100)
|
|
{
|
|
backend_cex100->event_timer = g_timer_new ();
|
|
}
|
|
|
|
/**
|
|
* clutter_cex100_set_plane:
|
|
* @plane: a GDL plane
|
|
*
|
|
* Intel CE3100 and CE4100 have several planes (frame buffers) and a
|
|
* hardware blender to blend the planes togeteher and produce the final
|
|
* image.
|
|
*
|
|
* clutter_cex100_set_plane() let's you configure the GDL plane where
|
|
* the stage will be drawn. By default Clutter will pick UPP_C
|
|
* (GDL_PLANE_ID_UPP_C).
|
|
*
|
|
* <note>This function has to be called before clutter_init()</note>
|
|
*
|
|
*
|
|
*/
|
|
void
|
|
clutter_cex100_set_plane (gdl_plane_id_t plane)
|
|
{
|
|
g_return_if_fail (plane >= GDL_PLANE_ID_UPP_A && plane <= GDL_PLANE_ID_UPP_E);
|
|
|
|
gdl_plane = plane;
|
|
}
|
|
|
|
/**
|
|
* clutter_cex100_set_buffering_mode:
|
|
* @mode: a #ClutterCex100BufferingMode
|
|
*
|
|
* Configure the buffering mode of the underlying GDL plane. The GDL
|
|
* surface used by Clutter to draw can be backed up by either one or two
|
|
* back buffers thus being double or triple buffered, respectively.
|
|
*
|
|
* Clutter defaults to %CLUTTER_CEX100_TRIPLE_BUFFERING.
|
|
*
|
|
* <note>This function has to be called before clutter_init()</note>
|
|
*
|
|
*
|
|
*/
|
|
void
|
|
clutter_cex100_set_buffering_mode (ClutterCex100BufferingMode mode)
|
|
{
|
|
g_return_if_fail (mode == CLUTTER_CEX100_DOUBLE_BUFFERING ||
|
|
mode == CLUTTER_CEX100_TRIPLE_BUFFERING);
|
|
|
|
gdl_n_buffers = mode;
|
|
}
|
|
|
|
/**
|
|
* clutter_cex100_get_egl_display:
|
|
*
|
|
* Retrieves the EGL display used by Clutter, if it supports the
|
|
* EGL windowing system and if it is running using an EGL backend.
|
|
*
|
|
* Return value: the EGL display used by Clutter, or 0
|
|
*
|
|
*
|
|
*/
|
|
EGLDisplay
|
|
clutter_cex100_get_egl_display (void)
|
|
{
|
|
ClutterBackend *backend;
|
|
|
|
if (!_clutter_context_is_initialized ())
|
|
{
|
|
g_critical ("The Clutter backend has not been initialized yet");
|
|
return 0;
|
|
}
|
|
|
|
backend = clutter_get_default_backend ();
|
|
|
|
if (!CLUTTER_IS_BACKEND_CEX100 (backend))
|
|
{
|
|
g_critical ("The Clutter backend is not a CEX100 backend");
|
|
return 0;
|
|
}
|
|
|
|
#if COGL_HAS_EGL_SUPPORT
|
|
return cogl_egl_context_get_egl_display (backend->cogl_context);
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|