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c4767b6c01
Upstream the annotations used in Gala, make more Cogl methods available since things got moved to a GObject base and thus works natively with the introspection. Add all the public API to the introspection. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3619>
129 lines
5.0 KiB
C
129 lines
5.0 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#pragma once
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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/* We forward declare the CoglAttributeBuffer type here to avoid some circular
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* dependency issues with the following headers.
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*/
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typedef struct _CoglAttributeBuffer CoglAttributeBuffer;
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#include "cogl/cogl-context.h"
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#include <glib-object.h>
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G_BEGIN_DECLS
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/**
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* CoglAttributeBuffer:
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*
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* Functions for creating and manipulating attribute buffers
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*/
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#define COGL_TYPE_ATTRIBUTE_BUFFER (cogl_attribute_buffer_get_type ())
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#define COGL_ATTRIBUTE_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_TYPE_ATTRIBUTE_BUFFER, CoglAttributeBuffer))
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#define COGL_ATTRIBUTE_BUFFER_CONST(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_TYPE_ATTRIBUTE_BUFFER, CoglAttributeBuffer const))
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#define COGL_ATTRIBUTE_BUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), COGL_TYPE_ATTRIBUTE_BUFFER, CoglAttributeBufferClass))
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#define COGL_IS_ATTRIBUTE_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_TYPE_ATTRIBUTE_BUFFER))
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#define COGL_IS_ATTRIBUTE_BUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), COGL_TYPE_ATTRIBUTE_BUFFER))
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#define COGL_ATTRIBUTE_BUFFER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), COGL_TYPE_ATTRIBUTE_BUFFER, CoglAttributeBufferClass))
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typedef struct _CoglAttributeBufferClass CoglAttributeBufferClass;
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typedef struct _CoglAttributeBuffer CoglAttributeBuffer;
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G_DEFINE_AUTOPTR_CLEANUP_FUNC (CoglAttributeBuffer, g_object_unref)
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COGL_EXPORT
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GType cogl_attribute_buffer_get_type (void) G_GNUC_CONST;
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/**
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* cogl_attribute_buffer_new_with_size:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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*
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data. Afterwards data can be set using
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* cogl_buffer_set_data() or by mapping it into the application's
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* address space using cogl_buffer_map().
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*
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* The underlying storage of this buffer isn't allocated by this
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* function so that you have an opportunity to use the
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* cogl_buffer_set_update_hint()
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* functions which may influence how the storage is allocated. The
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* storage will be allocated once you upload data to the buffer.
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*
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* Note: You can assume this function always succeeds and won't return
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* %NULL
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*
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* Return value: (transfer full): A newly allocated #CoglAttributeBuffer. Never %NULL.
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*/
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COGL_EXPORT CoglAttributeBuffer *
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cogl_attribute_buffer_new_with_size (CoglContext *context,
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size_t bytes);
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/**
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* cogl_attribute_buffer_new:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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* @data: (array length=bytes) (element-type guint8): An optional
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* pointer to vertex data to upload immediately.
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*
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* Describes a new #CoglAttributeBuffer of @size bytes to contain
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* arrays of vertex attribute data and also uploads @size bytes read
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* from @data to the new buffer.
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*
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* You should never pass a %NULL data pointer.
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*
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* This function does not report out-of-memory errors back to
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* the caller by returning %NULL and so you can assume this function
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* always succeeds.
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*
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* In the unlikely case that there is an out of memory problem
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* then Cogl will abort the application with a message. If your
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* application needs to gracefully handle out-of-memory errors then
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* you can use cogl_attribute_buffer_new_with_size() and then
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* explicitly catch errors with cogl_buffer_set_data() or
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* cogl_buffer_map().
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*
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* Return value: (transfer full): A newly allocated #CoglAttributeBuffer (never %NULL)
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*/
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COGL_EXPORT CoglAttributeBuffer *
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cogl_attribute_buffer_new (CoglContext *context,
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size_t bytes,
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const void *data);
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G_END_DECLS
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