mutter/clutter/clutter/clutter-color-state.c
Bilal Elmoussaoui 3f09a86e7a clutter: Drop CLUTTER_PARAM_* defines
They are not used every where making the codebase very incosistent
So just drop the current usages

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3437>
2023-12-13 11:20:04 +00:00

182 lines
4.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2022 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Naveen Kumar <naveen1.kumar@intel.com>
*/
/**
* ClutterColorState:
*
* Color state of each ClutterActor
*
* The #ClutterColorState class contains the colorspace of each color
* states (e.g. sRGB colorspace).
*
* Each [class@Actor] would own such an object.
*
* A single #ClutterColorState object can be shared by multiple [class@Actor]
* or maybe a separate color state for each [class@Actor] (depending on whether
* #ClutterColorState would be statefull or stateless).
*
* #ClutterColorState, if not set during construction, it will default to sRGB
* color state
*
* The #ClutterColorState would have API to get the colorspace, whether the
* actor content is in pq or not, and things like that
*/
#include "config.h"
#include "clutter/clutter-color-state.h"
#include "clutter/clutter-debug.h"
#include "clutter/clutter-enum-types.h"
#include "clutter/clutter-private.h"
enum
{
PROP_0,
PROP_COLORSPACE,
N_PROPS
};
static GParamSpec *obj_props[N_PROPS];
typedef struct _ClutterColorStatePrivate ClutterColorStatePrivate;
struct _ClutterColorState
{
GObject parent_instance;
};
struct _ClutterColorStatePrivate
{
ClutterColorspace colorspace;
};
G_DEFINE_TYPE_WITH_PRIVATE (ClutterColorState,
clutter_color_state,
G_TYPE_OBJECT)
ClutterColorspace
clutter_color_state_get_colorspace (ClutterColorState *color_state)
{
ClutterColorStatePrivate *priv;
g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state),
CLUTTER_COLORSPACE_UNKNOWN);
priv = clutter_color_state_get_instance_private (color_state);
return priv->colorspace;
}
static void
clutter_color_state_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
ClutterColorStatePrivate *priv;
priv = clutter_color_state_get_instance_private (color_state);
switch (prop_id)
{
case PROP_COLORSPACE:
priv->colorspace = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_color_state_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterColorState *color_state = CLUTTER_COLOR_STATE (object);
switch (prop_id)
{
case PROP_COLORSPACE:
g_value_set_enum (value,
clutter_color_state_get_colorspace (color_state));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_color_state_class_init (ClutterColorStateClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = clutter_color_state_set_property;
gobject_class->get_property = clutter_color_state_get_property;
/**
* ClutterColorState:colorspace:
*
* Colorspace information of the each color state,
* defaults to sRGB colorspace
*/
obj_props[PROP_COLORSPACE] =
g_param_spec_enum ("colorspace", NULL, NULL,
CLUTTER_TYPE_COLORSPACE,
CLUTTER_COLORSPACE_SRGB,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_properties (gobject_class, N_PROPS, obj_props);
}
static void
clutter_color_state_init (ClutterColorState *color_state)
{
}
/**
* clutter_color_state_new:
*
* Create a new ClutterColorState object.
*
* Return value: A new ClutterColorState object.
**/
ClutterColorState*
clutter_color_state_new (ClutterColorspace colorspace)
{
return g_object_new (CLUTTER_TYPE_COLOR_STATE,
"colorspace", colorspace,
NULL);
}