mutter/examples/cogl-x11-tfp.c
Owen W. Taylor a4bc66325e examples/cogl-x11-tfp.c: Wait for the window to be mapped
Wait for the main window (and hence the window we create within
the main window to redirect) to be mapped and become viewable
before we try to call XCompositeNameWindowPixmap() -
XComposeNameWindowPixmap() produces a BadMatch error on a
non-viewable window.

Reviewed-by: Robert Bragg <robert.bragg@intel.com>
2014-07-03 13:35:02 -04:00

242 lines
6.7 KiB
C

#include <cogl/cogl.h>
#include <cogl/cogl-xlib.h>
#include <cogl/winsys/cogl-texture-pixmap-x11.h>
#include <glib.h>
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/Xcomposite.h>
#define X11_FOREIGN_EVENT_MASK \
(KeyPressMask | \
KeyReleaseMask | \
ButtonPressMask | \
ButtonReleaseMask | \
PointerMotionMask)
#define TFP_XWIN_WIDTH 200
#define TFP_XWIN_HEIGHT 200
static void
update_cogl_x11_event_mask (CoglOnscreen *onscreen,
uint32_t event_mask,
void *user_data)
{
Display *xdpy = user_data;
XSetWindowAttributes attrs;
uint32_t xwin;
attrs.event_mask = event_mask | X11_FOREIGN_EVENT_MASK;
xwin = cogl_x11_onscreen_get_window_xid (onscreen);
XChangeWindowAttributes (xdpy,
(Window)xwin,
CWEventMask,
&attrs);
}
int
main (int argc, char **argv)
{
Display *xdpy;
int composite_error = 0, composite_event = 0;
CoglRenderer *renderer;
CoglSwapChain *chain;
CoglOnscreenTemplate *onscreen_template;
CoglDisplay *display;
CoglContext *ctx;
CoglOnscreen *onscreen;
CoglFramebuffer *fb;
CoglError *error = NULL;
uint32_t visual;
XVisualInfo template, *xvisinfo;
int visinfos_count;
XSetWindowAttributes xattr;
unsigned long mask;
Window xwin;
int screen;
Window tfp_xwin;
Pixmap pixmap;
CoglTexturePixmapX11 *tfp;
GC gc;
g_print ("NB: Don't use this example as a benchmark since there is "
"no synchonization between X window updates and onscreen "
"framebuffer updates!\n");
/* Since we want to test external ownership of the X display,
* connect to X manually... */
xdpy = XOpenDisplay (NULL);
if (!xdpy)
{
fprintf (stderr, "Failed to open X Display\n");
return 1;
}
XSynchronize (xdpy, True);
if (XCompositeQueryExtension (xdpy, &composite_event, &composite_error))
{
int major = 0, minor = 0;
if (XCompositeQueryVersion (xdpy, &major, &minor))
{
if (major != 0 || minor < 3)
g_error ("Missing XComposite extension >= 0.3");
}
}
/* Conceptually choose a GPU... */
renderer = cogl_renderer_new ();
/* FIXME: This should conceptually be part of the configuration of
* a renderer. */
cogl_xlib_renderer_set_foreign_display (renderer, xdpy);
if (!cogl_renderer_connect (renderer, &error))
{
fprintf (stderr, "Failed to connect to a renderer: %s\n",
error->message);
}
chain = cogl_swap_chain_new ();
cogl_swap_chain_set_has_alpha (chain, TRUE);
/* Conceptually declare upfront the kinds of windows we anticipate
* creating so that when we configure the display pipeline we can avoid
* having an impedance miss-match between the format of windows and the
* format the display pipeline expects. */
onscreen_template = cogl_onscreen_template_new (chain);
cogl_object_unref (chain);
/* Conceptually setup a display pipeline */
display = cogl_display_new (renderer, onscreen_template);
cogl_object_unref (renderer);
if (!cogl_display_setup (display, &error))
{
fprintf (stderr, "Failed to setup a display pipeline: %s\n",
error->message);
return 1;
}
ctx = cogl_context_new (display, &error);
if (!ctx)
{
fprintf (stderr, "Failed to create context: %s\n", error->message);
return 1;
}
onscreen = cogl_onscreen_new (ctx, 640, 480);
/* We want to test that Cogl can handle foreign X windows... */
visual = cogl_x11_onscreen_get_visual_xid (onscreen);
if (!visual)
{
fprintf (stderr, "Failed to query an X visual suitable for the "
"configured CoglOnscreen framebuffer\n");
return 1;
}
template.visualid = visual;
xvisinfo = XGetVisualInfo (xdpy, VisualIDMask, &template, &visinfos_count);
/* window attributes */
xattr.background_pixel = WhitePixel (xdpy, DefaultScreen (xdpy));
xattr.border_pixel = 0;
xattr.colormap = XCreateColormap (xdpy,
DefaultRootWindow (xdpy),
xvisinfo->visual,
AllocNone);
xattr.event_mask = StructureNotifyMask;
mask = CWBorderPixel | CWColormap | CWEventMask;
xwin = XCreateWindow (xdpy,
DefaultRootWindow (xdpy),
0, 0,
800, 600,
0,
xvisinfo->depth,
InputOutput,
xvisinfo->visual,
mask, &xattr);
XFree (xvisinfo);
cogl_x11_onscreen_set_foreign_window_xid (onscreen, xwin,
update_cogl_x11_event_mask,
xdpy);
XMapWindow (xdpy, xwin);
XCompositeRedirectSubwindows (xdpy, xwin, CompositeRedirectManual);
screen = DefaultScreen (xdpy);
tfp_xwin = XCreateSimpleWindow (xdpy, xwin,
0, 0, TFP_XWIN_WIDTH, TFP_XWIN_HEIGHT,
0,
WhitePixel (xdpy, screen),
WhitePixel (xdpy, screen));
XMapWindow (xdpy, tfp_xwin);
gc = XCreateGC (xdpy, tfp_xwin, 0, NULL);
while (TRUE)
{
XWindowEvent (xdpy, xwin, StructureNotifyMask, &xev);
if (xev.xany.type == MapNotify)
break;
}
pixmap = XCompositeNameWindowPixmap (xdpy, tfp_xwin);
tfp = cogl_texture_pixmap_x11_new (ctx, pixmap, TRUE, &error);
if (!tfp)
{
fprintf (stderr, "Failed to create CoglTexturePixmapX11: %s",
error->message);
return 1;
}
fb = onscreen;
for (;;)
{
unsigned long pixel;
CoglPipeline *pipeline;
while (XPending (xdpy))
{
XEvent event;
KeySym keysym;
XNextEvent (xdpy, &event);
switch (event.type)
{
case KeyRelease:
keysym = XLookupKeysym (&event.xkey, 0);
if (keysym == XK_q || keysym == XK_Q || keysym == XK_Escape)
return 0;
}
cogl_xlib_renderer_handle_event (renderer, &event);
}
pixel =
g_random_int_range (0, 255) << 24 |
g_random_int_range (0, 255) << 16 |
g_random_int_range (0, 255) << 8;
g_random_int_range (0, 255);
XSetForeground (xdpy, gc, pixel);
XFillRectangle (xdpy, tfp_xwin, gc, 0, 0, TFP_XWIN_WIDTH, TFP_XWIN_HEIGHT);
XFlush (xdpy);
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_layer_texture (pipeline, 0, tfp);
cogl_framebuffer_draw_rectangle (fb, pipeline, -0.8, 0.8, 0.8, -0.8);
cogl_object_unref (pipeline);
cogl_onscreen_swap_buffers (onscreen);
}
return 0;
}