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When using `CLUTTER_PAINT=damage-region` highlighting was conspicuously absent during fullscreen animations like entering or leaving the overview. That was because `queued_redraw_clip` was empty, because it had been initialized from `redraw_clip == NULL` (full stage redraw). Now we paint the damage region as the full view (which it is) instead of nothing at all. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1890> |
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