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https://github.com/brl/mutter.git
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a32eca26b6
Bug 1212 - Allow only a single include file for Clutter * clutter/*.h: Only allow including clutter.h in third party code. * clutter/cogl/cogl-color.h: * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: Only allow including cogl.h in third party code. * clutter/cogl/common/Makefile.am: * clutter/cogl/gl/Makefile.am: * clutter/cogl/gles/Makefile.am: * clutter/eglnative/Makefile.am: * clutter/eglx/Makefile.am: * clutter/fruity/Makefile.am: * clutter/glx/Makefile.am: * clutter/glx/clutter-glx.h: * clutter/osx/Makefile.am: * clutter/pango/Makefile.am: * clutter/sdl/Makefile.am: * clutter/win32/Makefile.am: * clutter/x11/Makefile.am: Fix build environment. * clutter/x11/clutter-x11-texture-pixmap.h: * clutter/x11/clutter-x11.h: Fix inclusion rules. * tests/test-pixmap.c: Fix inclusion of GdkPixbuf header. * README: Update release notes.
77 lines
2.9 KiB
C
77 lines
2.9 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_CLONE_TEXTURE_H__
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#define __CLUTTER_CLONE_TEXTURE_H__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-texture.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_CLONE_TEXTURE (clutter_clone_texture_get_type ())
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#define CLUTTER_CLONE_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTexture))
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#define CLUTTER_CLONE_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTextureClass))
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#define CLUTTER_IS_CLONE_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLONE_TEXTURE))
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#define CLUTTER_IS_CLONE_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLONE_TEXTURE))
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#define CLUTTER_CLONE_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLONE_TEXTURE, ClutterCloneTextureClass))
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typedef struct _ClutterCloneTexture ClutterCloneTexture;
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typedef struct _ClutterCloneTexturePrivate ClutterCloneTexturePrivate;
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typedef struct _ClutterCloneTextureClass ClutterCloneTextureClass;
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struct _ClutterCloneTexture
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{
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/*< private >*/
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ClutterActor parent;
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ClutterCloneTexturePrivate *priv;
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};
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struct _ClutterCloneTextureClass
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{
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/*< private >*/
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ClutterActorClass parent_class;
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/* padding for future expansion */
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void (*_clutter_clone_1) (void);
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void (*_clutter_clone_2) (void);
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void (*_clutter_clone_3) (void);
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void (*_clutter_clone_4) (void);
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};
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GType clutter_clone_texture_get_type (void) G_GNUC_CONST;
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ClutterActor * clutter_clone_texture_new (ClutterTexture *texture);
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ClutterTexture *clutter_clone_texture_get_parent_texture (ClutterCloneTexture *clone);
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void clutter_clone_texture_set_parent_texture (ClutterCloneTexture *clone,
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ClutterTexture *texture);
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G_END_DECLS
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#endif /* __CLUTTER_CLONE_TEXTURE_H__ */
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