mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 21:02:14 +00:00
3606c5767e
* configure.ac: Post release bump to 0.7.7.
237 lines
8.5 KiB
XML
237 lines
8.5 KiB
XML
<part id="building-clutter">
|
|
<partinfo>
|
|
<author>
|
|
<firstname>Emmanuele</firstname>
|
|
<surname>Bassi</surname>
|
|
<affiliation>
|
|
<address>
|
|
<email>ebassi@openedhand.com</email>
|
|
</address>
|
|
</affiliation>
|
|
</author>
|
|
</partinfo>
|
|
|
|
<title>Building Clutter</title>
|
|
|
|
<partintro>
|
|
|
|
<section id='dependencies'>
|
|
<title>Clutter Dependencies</title>
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>GLib</term>
|
|
<listitem>
|
|
<para>A general-purpose utility library, not specific to
|
|
graphical user interfaces. GLib provides many useful data
|
|
types, macros, type conversions, string utilities, file
|
|
utilities, a main loop abstraction, and so on.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>GObject</term>
|
|
<listitem>
|
|
<para>The GLib Object System provides the required
|
|
implementations of a flexible, extensible and intentionally
|
|
easy to map (into other languages) object-oriented framework
|
|
for C.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>Pango</term>
|
|
<listitem>
|
|
<para>Pango is a library for laying out and rendering
|
|
text, with an emphasis on internationalization.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>Backend Windowing System Library</term>
|
|
<listitem>
|
|
<para>GLX, EGL (1.1), SDL, Cocoa (OS X) and WGL (Windows)</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>Graphics Rendering </term>
|
|
<listitem>
|
|
<para>Open GL (1.4+) or Open GL ES (1.1 or 2.0) </para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
|
|
</section>
|
|
|
|
<section id='building-instructions'>
|
|
<title>Platform-specific instructions</title>
|
|
|
|
<section id='building-linux'>
|
|
<title>Linux</title>
|
|
|
|
<para>If you are using Debian or Ubuntu, you can install pre-compiled
|
|
binary packages the normal Debian way following the instructions at
|
|
<ulink type="http" url="http://debian.o-hand.com/">
|
|
http://debian.o-hand.com/</ulink>.
|
|
</para>
|
|
|
|
<para>To build Clutter clutter from sources, get the latest source
|
|
archives from <ulink type="http"
|
|
url="http://www.clutter-project.org/sources/">
|
|
http://www.clutter-project.org/sources/</ulink>. Once you have extracted
|
|
the sources from the archive execute the following commands in the
|
|
top-level directory:
|
|
</para>
|
|
|
|
<literallayout>
|
|
$ ./configure
|
|
$ make
|
|
# make install
|
|
</literallayout>
|
|
|
|
<para>You can configure the build with number of additional arguments
|
|
passed to the configure script, the full list of which can be obtained
|
|
by running ./configure --help. The following arguments are specific to
|
|
Clutter:
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>--enable-debug=[no/minimum/yes]</term>
|
|
<listitem>
|
|
<para>Turns on debugging. Possible values are: yes - all
|
|
glib asserts, checks and runtime clutter verbose messages;
|
|
minimum - just glib cast checks and runtime clutter verbose
|
|
messagaes; no - no glib asserts or checks and no runtime
|
|
clutter verbose messages; default=yes.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-maintainer-flags=[no/yes]</term>
|
|
<listitem>
|
|
<para>Use strict compiler flags; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-gtk-doc</term>
|
|
<listitem>
|
|
<para>Use gtk-doc to build documentation; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--enable-manual=[no/yes]</term>
|
|
<listitem>
|
|
<para>Build application developers manual; requires jw and
|
|
xmlto binaries; default=no.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
<varlistentry>
|
|
<term>--with-flavour=[glx/eglx/eglnative/sdl]</term>
|
|
<listitem>
|
|
<para>Select the Clutter backend; default=glx.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
|
|
</variablelist>
|
|
|
|
</para>
|
|
|
|
</section>
|
|
|
|
<section id='building-windows'>
|
|
<title>Windows</title>
|
|
<para>
|
|
The recommended way of building Clutter for Windows is using the
|
|
<ulink type="http" url="http://www.mingw.org/">mingw</ulink> tool
|
|
chain. One option is to cross-compile Clutter under Linux -- you
|
|
can use the script found in the <filename>build/mingw/</filename>
|
|
directory to simplify the process (the script takes care of setting
|
|
up the necessary dependencies).
|
|
</para>
|
|
|
|
<para>
|
|
If you wish to build Clutter using mingw direcly under Windows, you
|
|
can do so the normal *nix way (described above) using the mingw
|
|
POSIX shell. Should you prefer to use Microsoft Visual Studio, a
|
|
project file for MSVC 2005 is located in the
|
|
<filename>build/msvc_2k5/</filename> directory. In either case, you
|
|
will need to first install the required dependencies.
|
|
</para>
|
|
<para>
|
|
There are currently two backends that are supported on
|
|
Windows. One uses the Win32 and WGL APIs directly and the
|
|
other is built on top of SDL. You must choose one of the
|
|
backends when running the configure script using the
|
|
following argument:
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>--with-flavour=[win32/sdl]</term>
|
|
<listitem>
|
|
<para>Select the Clutter backend; default=glx.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</para>
|
|
</section>
|
|
|
|
<section id='building-osx'>
|
|
<title>OSX</title>
|
|
<para>For developing an application with Clutter, the recommended
|
|
way of installing it using the <ulink href="http://www.macports.org/">MacPorts</ulink>
|
|
project, by simply invoking:</para>
|
|
|
|
<informalexample><programlisting>
|
|
$ sudo port install clutter
|
|
</programlisting></informalexample>
|
|
|
|
<para>on a terminal, after installing and updating MacPorts.</para>
|
|
|
|
<para>For developing Clutter itself, the recommended way of building
|
|
it OSX is to use <ulink href="http://live.gnome.org/Jhbuild">Jhbuild</ulink>,
|
|
following the documentation for building the GTK+ stack as shown
|
|
<ulink href="http://developer.imendio.com/projects/gtk-macosx/build-instructions">here</ulink>.</para>
|
|
|
|
<para>
|
|
Jhbuild depends on SVN, which can be installed on OSX by using
|
|
the <ulink href="http://www.macports.org/">MacPorts</ulink>
|
|
project.
|
|
</para>
|
|
|
|
<para>
|
|
XCode should also be installed, either from the OSX installation
|
|
disk or downloading it from the Apple website. It is recommended
|
|
to also install the X11 development files, even though Clutter
|
|
does not strictly depend on them.
|
|
</para>
|
|
|
|
<para>
|
|
The Clutter Quartz backend is built by passing the
|
|
<literal>--with-flavour=osx</literal> command line argument
|
|
to the configure script. If not passed, the GLX backend will
|
|
be built. By default, the Quartz backend depends on CoreGraphics
|
|
in order to load images into textures, but it can also depend
|
|
on GDK-Pixbuf or an internal, highly experimental PNG and JPEG
|
|
loader.
|
|
</para>
|
|
|
|
<para>
|
|
GTK-Doc is not working on OSX, so API reference generation
|
|
should also be disabled when building Clutter, by using
|
|
the <literal>--disable-docs</literal> and
|
|
<literal>--disable-gtk-doc</literal> command line argument
|
|
to the configure script.
|
|
</para>
|
|
|
|
</section>
|
|
|
|
</section>
|
|
|
|
</partintro>
|
|
</part>
|