mirror of
https://github.com/brl/mutter.git
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ec26ae2b5a
Point to ClutterImage, ClutterContent, and ClutterActor where needed, so that developers trying to port their code will have a chance at figuring out how.
139 lines
9.0 KiB
C
139 lines
9.0 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
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#define __CLUTTER_TEXTURE_DEPRECATED_H__
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#include <clutter/clutter-texture.h>
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G_BEGIN_DECLS
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_new)
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ClutterActor * clutter_texture_new (void);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
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ClutterActor * clutter_texture_new_from_file (const gchar *filename,
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GError **error);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
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gboolean clutter_texture_set_from_file (ClutterTexture *texture,
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const gchar *filename,
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GError **error);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_data)
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gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint width,
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gint height,
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gint rowstride,
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gint bpp,
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ClutterTextureFlags flags,
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GError **error);
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CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_area)
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gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint x,
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gint y,
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gint width,
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gint height,
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gint rowstride,
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gint bpp,
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ClutterTextureFlags flags,
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GError **error);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_content_get_preferred_size)
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void clutter_texture_get_base_size (ClutterTexture *texture,
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gint *width,
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gint *height);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_scaling_filters)
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void clutter_texture_set_filter_quality (ClutterTexture *texture,
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ClutterTextureQuality filter_quality);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_scaling_filters)
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ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_cogl_texture (ClutterTexture *texture,
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CoglHandle cogl_tex);
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CLUTTER_DEPRECATED_IN_1_12
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CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_cogl_material (ClutterTexture *texture,
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CoglHandle cogl_material);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_sync_size (ClutterTexture *texture,
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gboolean sync_size);
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CLUTTER_DEPRECATED_IN_1_12
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gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_repeat)
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void clutter_texture_set_repeat (ClutterTexture *texture,
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gboolean repeat_x,
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gboolean repeat_y);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_repeat)
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void clutter_texture_get_repeat (ClutterTexture *texture,
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gboolean *repeat_x,
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gboolean *repeat_y);
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CLUTTER_DEPRECATED_IN_1_12
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CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_gravity)
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void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
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gboolean keep_aspect);
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CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_gravity)
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gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_load_async (ClutterTexture *texture,
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gboolean load_async);
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CLUTTER_DEPRECATED_IN_1_12
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gboolean clutter_texture_get_load_async (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_load_data_async (ClutterTexture *texture,
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gboolean load_async);
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CLUTTER_DEPRECATED_IN_1_12
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gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_12
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void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
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gboolean pick_with_alpha);
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CLUTTER_DEPRECATED_IN_1_12
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gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
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CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterOffscreenEffect)
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ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
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CLUTTER_DEPRECATED_IN_1_10
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gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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const guchar *data,
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gint width,
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gint height,
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ClutterTextureFlags flags,
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GError **error);
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G_END_DECLS
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#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */
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