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f83ffa3520
* clutter/clutter-private.h: Add our own READABLE, WRITABLE and READWRITE paramspec flags, declaring the string components of the properties GParamSpec as static; this should shave off some bytes in the memory footprint and avoid relocations. * clutter/clutter-actor.c: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour-opacity.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behavuour-scale.c: * clutter/clutter-clone-texture.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: Use the CLUTTER_PARAM_* macros we just added. * clutter/clutter-behaviour-scale.c: Add properties for the scale begin, scale end and gravity parameters. * clutter/clutter-behaviour-path.h: Mark the ClutterKnot memory management functions as public (for the bindings), since we use the slice allocator for copying knots around; add a clutter_knot_equal() function. * clutter/clutter-behaviour-path.c: (node_distance): Use clutter_knot_equal() as a fast path to avoid the sqrt() in case the nodes we are using are at the same position. (path_total_length): Additional check on the existence of the next node. * examples/behave.c: Do not leak the ClutterBehaviour objects around.
119 lines
4.3 KiB
C
119 lines
4.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Jorn Baayen <jorn@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
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#define __CLUTTER_BEHAVIOUR_PATH_H__
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-behaviour.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
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typedef struct _ClutterKnot ClutterKnot;
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struct _ClutterKnot
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{
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gint x,y;
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/* FIXME: optionally include bezier control points also ? */
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};
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GType clutter_knot_get_type (void) G_GNUC_CONST;
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ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
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void clutter_knot_free (ClutterKnot *knot);
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gboolean clutter_knot_equal (const ClutterKnot *knot_a,
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const ClutterKnot *knot_b);
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#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
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#define CLUTTER_BEHAVIOUR_PATH(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
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#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
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#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH))
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#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_PATH))
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#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
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typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
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typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
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typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
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struct _ClutterBehaviourPath
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{
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ClutterBehaviour parent;
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ClutterBehaviourPathPrivate *priv;
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};
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struct _ClutterBehaviourPathClass
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{
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ClutterBehaviourClass parent_class;
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void (*knot_reached) (ClutterBehaviourPath *pathb,
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const ClutterKnot *knot);
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void (*_clutter_path_1) (void);
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void (*_clutter_path_2) (void);
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void (*_clutter_path_3) (void);
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void (*_clutter_path_4) (void);
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};
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GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
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const ClutterKnot *knots,
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guint n_knots);
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GSList * clutter_behaviour_path_get_knots (ClutterBehaviourPath *pathb);
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void clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
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const ClutterKnot *knot);
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void clutter_behaviour_path_append_knots (ClutterBehaviourPath *pathb,
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const ClutterKnot *first_knot,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
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guint offset,
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const ClutterKnot *knot);
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void clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
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guint offset);
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void clutter_behaviour_path_clear (ClutterBehaviourPath *pathb);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
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