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This adds a new "nop" driver that does nothing. This can be selected at runtime either with the COGL_DRIVER=nop environment variable or by passing COGL_DRIVER_NOP to cogl_renderer_set_driver() Adding the nop driver gives us a way to test workloads without any driver and hardware overheads which can help us understand how Cogl's state tracking performs in isolation. Having a nop driver can also serve as an shell/outline for creating other drivers later. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 90587418233b6438290741d80aedf193ae660cad) |
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cogl-attribute-nop-private.h | ||
cogl-attribute-nop.c | ||
cogl-clip-stack-nop-private.h | ||
cogl-clip-stack-nop.c | ||
cogl-driver-nop.c | ||
cogl-framebuffer-nop-private.h | ||
cogl-framebuffer-nop.c | ||
cogl-texture-2d-nop-private.h | ||
cogl-texture-2d-nop.c |