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Initial implementation of the UI definition files. (#424) * clutter/json/Makefile.am: * clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based JSON parser/generator library. We use it in-tree because we might need to change the API. Ideally, we'd depend on it. * clutter/clutter.h: * clutter/clutter-script-private.h: * clutter/clutter-script.[ch]: ClutterScript, the scenegraph generator class. It parses JSON streams in form of buffers and files and builds the scene. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add a "script" debug flag * clutter/Makefile.am: Build glue. * tests/Makefile.am: * tests/test-script.c: Add a test case for the ClutterScript. * configure.ac: Depend on GLib 2.14, so we can use the g_hash_table_get_key() and g_hash_table_get_values() functions for the time being; we can probably reimplement those, but we are going to need 2.14 anyway if we are going to implement a list model using GSequence.
27 lines
429 B
Makefile
27 lines
429 B
Makefile
source_c = \
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json-array.c \
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json-generator.c \
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json-marshal.c \
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json-node.c \
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json-object.c \
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json-parser.c
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source_h = \
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json-generator.h \
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json-glib.h \
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json-marshal.h \
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json-parser.h \
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json-types.h
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noinst_LTLIBRARIES = libclutter-json.la
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libclutter_json_la_SOURCES = $(source_c) $(source_h)
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INCLUDES = \
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-I$(top_srcdir) \
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-DG_DISABLE_DEPRECATED \
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$(GCC_FLAGS) \
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$(CLUTTER_CFLAGS) \
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$(CLUTTER_DEBUG_CFLAGS)
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