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Each actor managed by a BinLayout policy should reside inside its own "layer", with horizontal and vertical alignment. The :x-align and :y-align properties of the BinLayout are the default alignment policies, which are copied to each new "layer" when it is created. The set_alignment() and get_alignment() methods of BinLayout can be changed to operate on a specific "layer". The whole machinery uses the new ChildMeta support inside the LayoutManager base abstract class.
714 lines
20 KiB
C
714 lines
20 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-bin-layout
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* @short_description: A simple layout manager
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*
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* #ClutterBinLayout is a layout manager which implements the following
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* policy:
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*
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*
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* #ClutterBinLayout is available since Clutter 1.2
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-actor.h"
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#include "clutter-animatable.h"
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#include "clutter-bin-layout.h"
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#include "clutter-child-meta.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-private.h"
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#define CLUTTER_TYPE_BIN_LAYER (clutter_bin_layer_get_type ())
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#define CLUTTER_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer))
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#define CLUTTER_IS_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYER))
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#define CLUTTER_BIN_LAYOUT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutPrivate))
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typedef struct _ClutterBinLayer ClutterBinLayer;
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typedef struct _ClutterChildMetaClass ClutterBinLayerClass;
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struct _ClutterBinLayoutPrivate
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{
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ClutterBinAlignment x_align;
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ClutterBinAlignment y_align;
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gdouble x_factor;
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gdouble y_factor;
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};
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struct _ClutterBinLayer
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{
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ClutterChildMeta parent_instance;
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ClutterBinLayout *layout;
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ClutterBinAlignment x_align;
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ClutterBinAlignment y_align;
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};
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enum
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{
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PROP_LAYER_0,
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PROP_LAYER_X_ALIGN,
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PROP_LAYER_Y_ALIGN
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};
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enum
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{
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PROP_0,
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PROP_X_ALIGN,
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PROP_Y_ALIGN
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};
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G_DEFINE_TYPE (ClutterBinLayer,
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clutter_bin_layer,
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CLUTTER_TYPE_CHILD_META);
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G_DEFINE_TYPE (ClutterBinLayout,
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clutter_bin_layout,
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CLUTTER_TYPE_LAYOUT_MANAGER);
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/*
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* ClutterBinLayer
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*/
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static void
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set_layer_x_align (ClutterBinLayer *self,
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ClutterBinAlignment alignment)
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{
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ClutterLayoutManager *manager;
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if (self->x_align == alignment)
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return;
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self->x_align = alignment;
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g_assert (self->layout != NULL);
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manager = CLUTTER_LAYOUT_MANAGER (self->layout);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify (G_OBJECT (self), "x-align");
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}
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static void
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set_layer_y_align (ClutterBinLayer *self,
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ClutterBinAlignment alignment)
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{
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ClutterLayoutManager *manager;
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if (self->y_align == alignment)
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return;
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self->y_align = alignment;
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g_assert (self->layout != NULL);
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manager = CLUTTER_LAYOUT_MANAGER (self->layout);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify (G_OBJECT (self), "y-align");
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}
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static void
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clutter_bin_layer_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
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switch (prop_id)
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{
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case PROP_LAYER_X_ALIGN:
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set_layer_x_align (layer, g_value_get_enum (value));
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break;
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case PROP_LAYER_Y_ALIGN:
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set_layer_y_align (layer, g_value_get_enum (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layer_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
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switch (prop_id)
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{
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case PROP_LAYER_X_ALIGN:
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g_value_set_enum (value, layer->x_align);
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break;
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case PROP_LAYER_Y_ALIGN:
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g_value_set_enum (value, layer->y_align);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layer_class_init (ClutterBinLayerClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GParamSpec *pspec;
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gobject_class->set_property = clutter_bin_layer_set_property;
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gobject_class->get_property = clutter_bin_layer_get_property;
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pspec = g_param_spec_enum ("x-align",
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"X Align",
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"Horizontal alignment for the actor "
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"inside the layer",
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_LAYER_X_ALIGN,
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pspec);
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pspec = g_param_spec_enum ("y-align",
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"Y Align",
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"Vertical alignment for the actor "
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"inside the layer manager",
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_LAYER_Y_ALIGN,
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pspec);
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}
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static void
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clutter_bin_layer_init (ClutterBinLayer *layer)
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{
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layer->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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layer->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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}
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/*
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* ClutterBinLayout
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*/
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static void
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set_x_align (ClutterBinLayout *self,
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ClutterBinAlignment alignment)
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{
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ClutterBinLayoutPrivate *priv = self->priv;
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if (priv->x_align != alignment)
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{
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ClutterLayoutManager *manager;
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priv->x_align = alignment;
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manager = CLUTTER_LAYOUT_MANAGER (self);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify (G_OBJECT (self), "x-align");
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}
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}
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static void
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set_y_align (ClutterBinLayout *self,
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ClutterBinAlignment alignment)
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{
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ClutterBinLayoutPrivate *priv = self->priv;
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if (priv->y_align != alignment)
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{
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ClutterLayoutManager *manager;
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priv->y_align = alignment;
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manager = CLUTTER_LAYOUT_MANAGER (self);
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clutter_layout_manager_layout_changed (manager);
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g_object_notify (G_OBJECT (self), "y-align");
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}
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}
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static void
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clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *nat_width_p)
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{
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GList *children = clutter_container_get_children (container);
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GList *l;
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gfloat min_width, nat_width;
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min_width = nat_width = 0.0;
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for (l = children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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gfloat minimum, natural;
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clutter_actor_get_preferred_width (child, for_height,
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&minimum,
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&natural);
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min_width = MAX (min_width, minimum);
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nat_width = MAX (nat_width, natural);
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}
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if (min_width_p)
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*min_width_p = min_width;
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if (nat_width_p)
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*nat_width_p = nat_width;
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}
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static void
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clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *nat_height_p)
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{
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GList *children = clutter_container_get_children (container);
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GList *l;
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gfloat min_height, nat_height;
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min_height = nat_height = 0.0;
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for (l = children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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gfloat minimum, natural;
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clutter_actor_get_preferred_height (child, for_width,
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&minimum,
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&natural);
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min_height = MAX (min_height, minimum);
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nat_height = MAX (nat_height, natural);
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}
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if (min_height_p)
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*min_height_p = min_height;
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if (nat_height_p)
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*nat_height_p = nat_height;
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}
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static gdouble
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get_bin_alignment_factor (ClutterBinAlignment alignment)
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{
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switch (alignment)
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{
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case CLUTTER_BIN_ALIGNMENT_CENTER:
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return 0.5;
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case CLUTTER_BIN_ALIGNMENT_START:
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return 0.0;
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case CLUTTER_BIN_ALIGNMENT_END:
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return 1.0;
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case CLUTTER_BIN_ALIGNMENT_FIXED:
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case CLUTTER_BIN_ALIGNMENT_FILL:
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return 0.0;
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}
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return 0.0;
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}
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static void
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clutter_bin_layout_allocate (ClutterLayoutManager *manager,
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ClutterContainer *container,
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const ClutterActorBox *allocation,
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ClutterAllocationFlags flags)
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{
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GList *children = clutter_container_get_children (container);
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GList *l;
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gfloat available_w, available_h;
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available_w = clutter_actor_box_get_width (allocation);
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available_h = clutter_actor_box_get_height (allocation);
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for (l = children; l != NULL; l = l->next)
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{
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ClutterActor *child = l->data;
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ClutterChildMeta *meta;
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ClutterBinLayer *layer;
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ClutterActorBox child_alloc = { 0, };
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gfloat child_width, child_height;
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ClutterRequestMode request;
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meta = clutter_layout_manager_get_child_meta (manager,
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container,
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child);
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layer = CLUTTER_BIN_LAYER (meta);
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.x1 = (int) 0;
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child_alloc.x2 = (int) available_w;
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}
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if (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.y1 = (int) 0;
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child_alloc.y2 = (int) available_h;
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}
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/* if we are filling horizontally and vertically then we
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* can break here because we already have a full allocation
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*/
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL &&
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layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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clutter_actor_allocate (child, &child_alloc, flags);
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continue;
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}
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request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
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g_object_get (G_OBJECT (child), "request-mode", &request, NULL);
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if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
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{
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gfloat min_width, nat_width;
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gfloat min_height, nat_height;
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clutter_actor_get_preferred_width (child, available_h,
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&min_width,
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&nat_width);
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child_width = CLAMP (nat_width, min_width, available_w);
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clutter_actor_get_preferred_height (child, child_width,
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&min_height,
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&nat_height);
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child_height = CLAMP (nat_height, min_height, available_h);
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}
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else if (request == CLUTTER_REQUEST_WIDTH_FOR_HEIGHT)
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{
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gfloat min_width, nat_width;
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gfloat min_height, nat_height;
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clutter_actor_get_preferred_height (child, available_w,
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&min_height,
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&nat_height);
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child_height = CLAMP (nat_height, min_height, available_h);
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clutter_actor_get_preferred_width (child, child_height,
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&min_width,
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&nat_width);
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child_width = CLAMP (nat_width, min_width, available_w);
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}
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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child_alloc.x1 = (int) clutter_actor_get_x (child);
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child_alloc.x2 = (int) child_alloc.x1 + child_width;
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}
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else
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{
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gdouble x_align = get_bin_alignment_factor (layer->x_align);
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if (layer->x_align != CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.x1 = (int) ((available_w - child_width) * x_align);
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child_alloc.x2 = (int) child_alloc.x1 + child_width;
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}
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}
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if (layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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child_alloc.y1 = (int) clutter_actor_get_y (child);
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child_alloc.y2 = (int) child_alloc.y1 + child_height;
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}
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else
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{
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gdouble y_align = get_bin_alignment_factor (layer->y_align);
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if (layer->y_align != CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.y1 = (int) ((available_h - child_height) * y_align);
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child_alloc.y2 = (int) child_alloc.y1 + child_height;
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}
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}
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clutter_actor_allocate (child, &child_alloc, flags);
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}
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g_list_free (children);
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}
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static ClutterChildMeta *
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clutter_bin_layout_create_child_meta (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor)
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{
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ClutterBinLayoutPrivate *priv;
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ClutterChildMeta *meta;
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priv = CLUTTER_BIN_LAYOUT (manager)->priv;
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meta = g_object_new (CLUTTER_TYPE_BIN_LAYER,
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"container", container,
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"actor", actor,
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"x-align", priv->x_align,
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"y_align", priv->y_align,
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NULL);
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CLUTTER_BIN_LAYER (meta)->layout = CLUTTER_BIN_LAYOUT (manager);
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return meta;
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}
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static void
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clutter_bin_layout_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (prop_id)
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{
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case PROP_X_ALIGN:
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set_x_align (CLUTTER_BIN_LAYOUT (gobject),
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g_value_get_enum (value));
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break;
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case PROP_Y_ALIGN:
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set_y_align (CLUTTER_BIN_LAYOUT (gobject),
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g_value_get_enum (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layout_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBinLayoutPrivate *priv;
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priv = CLUTTER_BIN_LAYOUT (gobject)->priv;
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switch (prop_id)
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{
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case PROP_X_ALIGN:
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g_value_set_enum (value, priv->x_align);
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break;
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case PROP_Y_ALIGN:
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g_value_set_enum (value, priv->y_align);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterLayoutManagerClass *layout_class =
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CLUTTER_LAYOUT_MANAGER_CLASS (klass);
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GParamSpec *pspec;
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g_type_class_add_private (klass, sizeof (ClutterBinLayoutPrivate));
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gobject_class->set_property = clutter_bin_layout_set_property;
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gobject_class->get_property = clutter_bin_layout_get_property;
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/**
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* ClutterBinLayout:x-align:
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*
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* The horizontal alignment policy for actors managed by the
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* #ClutterBinLayout
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*
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* Since: 1.2
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*/
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pspec = g_param_spec_enum ("x-align",
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"X Align",
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"Horizontal alignment for the actors "
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"inside the layout manager",
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class, PROP_X_ALIGN, pspec);
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/**
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* ClutterBinLayout:y-align:
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*
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* The vertical alignment policy for actors managed by the
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* #ClutterBinLayout
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*
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* Since: 1.2
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*/
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pspec = g_param_spec_enum ("y-align",
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"Y Align",
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"Vertical alignment for the actors "
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"inside the layout manager",
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CLUTTER_TYPE_BIN_ALIGNMENT,
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CLUTTER_BIN_ALIGNMENT_CENTER,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class, PROP_Y_ALIGN, pspec);
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layout_class->get_preferred_width =
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clutter_bin_layout_get_preferred_width;
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layout_class->get_preferred_height =
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clutter_bin_layout_get_preferred_height;
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layout_class->allocate =
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clutter_bin_layout_allocate;
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layout_class->create_child_meta =
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clutter_bin_layout_create_child_meta;
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}
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static void
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clutter_bin_layout_init (ClutterBinLayout *self)
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{
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self->priv = CLUTTER_BIN_LAYOUT_GET_PRIVATE (self);
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self->priv->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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self->priv->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
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}
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/**
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* clutter_bin_layout_new:
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* @x_align: the default alignment policy to be used on the
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* horizontal axis
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* @y_align: the default alignment policy to be used on the
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* vertical axis
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*
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* Creates a new #ClutterBinLayout layout manager
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*
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* Return value: the newly created layout manager
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*
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* Since: 1.2
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*/
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ClutterLayoutManager *
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clutter_bin_layout_new (ClutterBinAlignment x_align,
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ClutterBinAlignment y_align)
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{
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return g_object_new (CLUTTER_TYPE_BIN_LAYOUT,
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"x-align", x_align,
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"y-align", y_align,
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NULL);
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}
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/**
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* clutter_bin_layout_set_alignment:
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* @self: a #ClutterBinLayout
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* @container: a #ClutterContainer with a layout managed by @self
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* @child: a #ClutterActor child of @container
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* @x_align: the horizontal alignment policy to be used for the @child
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* inside @container
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* @y_align: the vertical aligment policy to be used on the @child
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* inside @container
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*
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* Sets the horizontal and vertical alignment policies to be applied
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* to the @child of @container
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*
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* Since: 1.2
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*/
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void
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clutter_bin_layout_set_alignment (ClutterBinLayout *self,
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ClutterContainer *container,
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ClutterActor *child,
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ClutterBinAlignment x_align,
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ClutterBinAlignment y_align)
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{
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ClutterLayoutManager *manager;
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ClutterChildMeta *meta;
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ClutterBinLayer *layer;
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g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
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manager = CLUTTER_LAYOUT_MANAGER (self);
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meta = clutter_layout_manager_get_child_meta (manager, container, child);
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g_return_if_fail (CLUTTER_IS_BIN_LAYER (meta));
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layer = CLUTTER_BIN_LAYER (meta);
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set_layer_x_align (layer, x_align);
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set_layer_y_align (layer, y_align);
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}
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/**
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* clutter_bin_layout_get_alignment:
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* @self: a #ClutterBinLayout
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* @x_align: (out) (allow-none): return location for the horizontal
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* alignment policy
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* @y_align: (out) (allow-none): return location for the vertical
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* alignment policy
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*
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* Retrieves the horizontal and vertical alignment policies for @self
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*
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* Since: 1.2
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*/
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void
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clutter_bin_layout_get_alignment (ClutterBinLayout *self,
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ClutterContainer *container,
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ClutterActor *child,
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ClutterBinAlignment *x_align,
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ClutterBinAlignment *y_align)
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{
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ClutterLayoutManager *manager;
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ClutterChildMeta *meta;
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ClutterBinLayer *layer;
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g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
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manager = CLUTTER_LAYOUT_MANAGER (self);
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meta = clutter_layout_manager_get_child_meta (manager, container, child);
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g_return_if_fail (CLUTTER_IS_BIN_LAYER (meta));
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layer = CLUTTER_BIN_LAYER (meta);
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if (x_align)
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*x_align = layer->x_align;
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if (y_align)
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*y_align = layer->y_align;
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}
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