mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 10:00:45 -05:00
0e33654efb
Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit db50c3015c589375029a4c26c58db8295bb17bca)
607 lines
19 KiB
C
607 lines
19 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see
|
|
* <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
* Neil Roberts <neil@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <wayland-client.h>
|
|
#include <wayland-egl.h>
|
|
#include <string.h>
|
|
|
|
#include "cogl-winsys-egl-wayland-private.h"
|
|
#include "cogl-winsys-egl-private.h"
|
|
#include "cogl-renderer-private.h"
|
|
#include "cogl-onscreen-private.h"
|
|
#include "cogl-wayland-renderer.h"
|
|
|
|
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
|
|
|
|
static const CoglWinsysVtable *parent_vtable;
|
|
|
|
typedef struct _CoglRendererWayland
|
|
{
|
|
struct wl_display *wayland_display;
|
|
struct wl_compositor *wayland_compositor;
|
|
struct wl_shell *wayland_shell;
|
|
struct wl_registry *wayland_registry;
|
|
} CoglRendererWayland;
|
|
|
|
typedef struct _CoglDisplayWayland
|
|
{
|
|
struct wl_surface *wayland_surface;
|
|
struct wl_egl_window *wayland_egl_native_window;
|
|
} CoglDisplayWayland;
|
|
|
|
typedef struct _CoglOnscreenWayland
|
|
{
|
|
struct wl_egl_window *wayland_egl_native_window;
|
|
struct wl_surface *wayland_surface;
|
|
struct wl_shell_surface *wayland_shell_surface;
|
|
|
|
/* Resizing a wayland framebuffer doesn't take affect
|
|
* until the next swap buffers request, so we have to
|
|
* track the resize geometry until then... */
|
|
int pending_width;
|
|
int pending_height;
|
|
int pending_dx;
|
|
int pending_dy;
|
|
CoglBool has_pending;
|
|
} CoglOnscreenWayland;
|
|
|
|
static void
|
|
registry_handle_global_cb (void *data,
|
|
struct wl_registry *registry,
|
|
uint32_t id,
|
|
const char *interface,
|
|
uint32_t version)
|
|
{
|
|
CoglRendererEGL *egl_renderer = (CoglRendererEGL *)data;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
|
|
if (strcmp (interface, "wl_compositor") == 0)
|
|
wayland_renderer->wayland_compositor =
|
|
wl_registry_bind (registry, id, &wl_compositor_interface, 1);
|
|
else if (strcmp(interface, "wl_shell") == 0)
|
|
wayland_renderer->wayland_shell =
|
|
wl_registry_bind (registry, id, &wl_shell_interface, 1);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
eglTerminate (egl_renderer->edpy);
|
|
|
|
g_slice_free (CoglRendererWayland, egl_renderer->platform);
|
|
g_slice_free (CoglRendererEGL, egl_renderer);
|
|
}
|
|
|
|
static const struct wl_registry_listener registry_listener = {
|
|
registry_handle_global_cb,
|
|
};
|
|
|
|
static CoglBool
|
|
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
|
GError **error)
|
|
{
|
|
CoglRendererEGL *egl_renderer;
|
|
CoglRendererWayland *wayland_renderer;
|
|
|
|
renderer->winsys = g_slice_new0 (CoglRendererEGL);
|
|
egl_renderer = renderer->winsys;
|
|
wayland_renderer = g_slice_new0 (CoglRendererWayland);
|
|
egl_renderer->platform = wayland_renderer;
|
|
|
|
egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
|
|
|
|
/* The EGL API doesn't provide for a way to explicitly select a
|
|
* platform when the driver can support multiple. Mesa allows
|
|
* selection using an environment variable though so that's what
|
|
* we're doing here... */
|
|
g_setenv ("EGL_PLATFORM", "wayland", 1);
|
|
|
|
if (renderer->foreign_wayland_display)
|
|
{
|
|
wayland_renderer->wayland_display = renderer->foreign_wayland_display;
|
|
/* XXX: For now we have to assume that if a foreign display is
|
|
* given then a foreign compositor and shell must also have been
|
|
* given because wayland doesn't provide a way to
|
|
* retrospectively be notified of the these objects. */
|
|
g_assert (renderer->foreign_wayland_compositor);
|
|
g_assert (renderer->foreign_wayland_shell);
|
|
wayland_renderer->wayland_compositor =
|
|
renderer->foreign_wayland_compositor;
|
|
wayland_renderer->wayland_shell = renderer->foreign_wayland_shell;
|
|
}
|
|
else
|
|
{
|
|
wayland_renderer->wayland_display = wl_display_connect (NULL);
|
|
if (!wayland_renderer->wayland_display)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_INIT,
|
|
"Failed to connect wayland display");
|
|
goto error;
|
|
}
|
|
|
|
wayland_renderer->wayland_registry =
|
|
wl_display_get_registry (wayland_renderer->wayland_display);
|
|
|
|
wl_registry_add_listener (wayland_renderer->wayland_registry,
|
|
®istry_listener,
|
|
egl_renderer);
|
|
}
|
|
|
|
/*
|
|
* Ensure that that we've received the messages setting up the
|
|
* compostor and shell object. This is better than just
|
|
* wl_display_iterate since it will always ensure that something
|
|
* is available to be read
|
|
*/
|
|
while (!(wayland_renderer->wayland_compositor &&
|
|
wayland_renderer->wayland_shell))
|
|
wl_display_roundtrip (wayland_renderer->wayland_display);
|
|
|
|
egl_renderer->edpy =
|
|
eglGetDisplay ((EGLNativeDisplayType) wayland_renderer->wayland_display);
|
|
|
|
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
|
|
goto error;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_renderer_disconnect (renderer);
|
|
return FALSE;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_egl_display_setup (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayWayland *wayland_display;
|
|
|
|
wayland_display = g_slice_new0 (CoglDisplayWayland);
|
|
egl_display->platform = wayland_display;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_display_destroy (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
g_slice_free (CoglDisplayWayland, egl_display->platform);
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_egl_context_created (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayWayland *wayland_display = egl_display->platform;
|
|
const char *error_message;
|
|
|
|
wayland_display->wayland_surface =
|
|
wl_compositor_create_surface (wayland_renderer->wayland_compositor);
|
|
if (!wayland_display->wayland_surface)
|
|
{
|
|
error_message= "Failed to create a dummy wayland surface";
|
|
goto fail;
|
|
}
|
|
|
|
wayland_display->wayland_egl_native_window =
|
|
wl_egl_window_create (wayland_display->wayland_surface,
|
|
1,
|
|
1);
|
|
if (!wayland_display->wayland_egl_native_window)
|
|
{
|
|
error_message= "Failed to create a dummy wayland native egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(EGLNativeWindowType)
|
|
wayland_display->wayland_egl_native_window,
|
|
NULL);
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message= "Unable to create dummy window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!_cogl_winsys_egl_make_current (display,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayWayland *wayland_display = egl_display->platform;
|
|
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (wayland_display->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (wayland_display->wayland_egl_native_window);
|
|
wayland_display->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (wayland_display->wayland_surface)
|
|
{
|
|
wl_surface_destroy (wayland_display->wayland_surface);
|
|
wayland_display->wayland_surface = NULL;
|
|
}
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_egl_context_init (CoglContext *context,
|
|
GError **error)
|
|
{
|
|
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
|
|
COGL_FLAGS_SET (context->features,
|
|
COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
|
|
COGL_FLAGS_SET (context->winsys_features,
|
|
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
|
|
TRUE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static CoglBool
|
|
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
|
|
EGLConfig egl_config,
|
|
GError **error)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen;
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
|
|
wayland_onscreen = g_slice_new0 (CoglOnscreenWayland);
|
|
egl_onscreen->platform = wayland_onscreen;
|
|
|
|
wayland_onscreen->wayland_surface =
|
|
wl_compositor_create_surface (wayland_renderer->wayland_compositor);
|
|
if (!wayland_onscreen->wayland_surface)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland surface for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
wayland_onscreen->wayland_shell_surface =
|
|
wl_shell_get_shell_surface (wayland_renderer->wayland_shell,
|
|
wayland_onscreen->wayland_surface);
|
|
|
|
wayland_onscreen->wayland_egl_native_window =
|
|
wl_egl_window_create (wayland_onscreen->wayland_surface,
|
|
cogl_framebuffer_get_width (framebuffer),
|
|
cogl_framebuffer_get_height (framebuffer));
|
|
if (!wayland_onscreen->wayland_egl_native_window)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland egl native window "
|
|
"for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_config,
|
|
(EGLNativeWindowType)
|
|
wayland_onscreen->wayland_egl_native_window,
|
|
NULL);
|
|
|
|
wl_shell_surface_set_toplevel (wayland_onscreen->wayland_shell_surface);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen = egl_onscreen->platform;
|
|
|
|
if (wayland_onscreen->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (wayland_onscreen->wayland_egl_native_window);
|
|
wayland_onscreen->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (wayland_onscreen->wayland_surface)
|
|
{
|
|
wl_surface_destroy (wayland_onscreen->wayland_surface);
|
|
wayland_onscreen->wayland_surface = NULL;
|
|
}
|
|
|
|
g_slice_free (CoglOnscreenWayland, wayland_onscreen);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *fb = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = fb->context;
|
|
CoglRenderer *renderer = context->display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen = egl_onscreen->platform;
|
|
|
|
if (wayland_onscreen->has_pending)
|
|
{
|
|
wl_egl_window_resize (wayland_onscreen->wayland_egl_native_window,
|
|
wayland_onscreen->pending_width,
|
|
wayland_onscreen->pending_height,
|
|
wayland_onscreen->pending_dx,
|
|
wayland_onscreen->pending_dy);
|
|
|
|
_cogl_framebuffer_winsys_update_size (fb,
|
|
wayland_onscreen->pending_width,
|
|
wayland_onscreen->pending_height);
|
|
wayland_onscreen->has_pending = FALSE;
|
|
}
|
|
|
|
/* chain-up */
|
|
parent_vtable->onscreen_swap_buffers (onscreen);
|
|
|
|
/*
|
|
* The implementation of eglSwapBuffers may do a flush however the semantics
|
|
* of eglSwapBuffers on Wayland has changed in the past. So to be safe to
|
|
* the implementation changing we should explicitly ensure all messages are
|
|
* sent.
|
|
*/
|
|
wl_display_flush (wayland_renderer->wayland_display);
|
|
}
|
|
|
|
void
|
|
cogl_wayland_renderer_set_foreign_display (CoglRenderer *renderer,
|
|
struct wl_display *display)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_display = display;
|
|
}
|
|
|
|
struct wl_display *
|
|
cogl_wayland_renderer_get_display (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_display)
|
|
return renderer->foreign_wayland_display;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
return wayland_renderer->wayland_display;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_wayland_renderer_set_foreign_compositor (CoglRenderer *renderer,
|
|
struct wl_compositor *compositor)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_compositor = compositor;
|
|
}
|
|
|
|
struct wl_compositor *
|
|
cogl_wayland_renderer_get_compositor (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_compositor)
|
|
return renderer->foreign_wayland_compositor;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
return wayland_renderer->wayland_compositor;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_wayland_renderer_set_foreign_shell (CoglRenderer *renderer,
|
|
struct wl_shell *shell)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_shell = shell;
|
|
}
|
|
|
|
struct wl_shell *
|
|
cogl_wayland_renderer_get_shell (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_shell)
|
|
return renderer->foreign_wayland_shell;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
|
return wayland_renderer->wayland_shell;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct wl_surface *
|
|
cogl_wayland_onscreen_get_surface (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *fb;
|
|
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
if (fb->allocated)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen = egl_onscreen->platform;
|
|
return wayland_onscreen->wayland_surface;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct wl_shell_surface *
|
|
cogl_wayland_onscreen_get_shell_surface (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *fb;
|
|
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
if (fb->allocated)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen = egl_onscreen->platform;
|
|
return wayland_onscreen->wayland_shell_surface;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_wayland_onscreen_resize (CoglOnscreen *onscreen,
|
|
int width,
|
|
int height,
|
|
int offset_x,
|
|
int offset_y)
|
|
{
|
|
CoglFramebuffer *fb;
|
|
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
if (fb->allocated)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglOnscreenWayland *wayland_onscreen = egl_onscreen->platform;
|
|
|
|
if (cogl_framebuffer_get_width (fb) != width ||
|
|
cogl_framebuffer_get_height (fb) != height ||
|
|
offset_x ||
|
|
offset_y)
|
|
{
|
|
wayland_onscreen->pending_width = width;
|
|
wayland_onscreen->pending_height = height;
|
|
wayland_onscreen->pending_dx += offset_x;
|
|
wayland_onscreen->pending_dy += offset_y;
|
|
wayland_onscreen->has_pending = TRUE;
|
|
}
|
|
}
|
|
else
|
|
_cogl_framebuffer_winsys_update_size (fb, width, height);
|
|
}
|
|
|
|
static const CoglWinsysEGLVtable
|
|
_cogl_winsys_egl_vtable =
|
|
{
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
.context_created = _cogl_winsys_egl_context_created,
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context,
|
|
.context_init = _cogl_winsys_egl_context_init,
|
|
.onscreen_init = _cogl_winsys_egl_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
|
|
};
|
|
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_wayland_get_vtable (void)
|
|
{
|
|
static CoglBool vtable_inited = FALSE;
|
|
static CoglWinsysVtable vtable;
|
|
|
|
if (!vtable_inited)
|
|
{
|
|
/* The EGL_WAYLAND winsys is a subclass of the EGL winsys so we
|
|
start by copying its vtable */
|
|
|
|
parent_vtable = _cogl_winsys_egl_get_vtable ();
|
|
vtable = *parent_vtable;
|
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_WAYLAND;
|
|
vtable.name = "EGL_WAYLAND";
|
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
vtable.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers;
|
|
|
|
vtable_inited = TRUE;
|
|
}
|
|
|
|
return &vtable;
|
|
}
|