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9c7afe0c5b
Timelines no longer work in terms of a frame rate and a number of frames but instead just have a duration in milliseconds. This better matches the working of the master clock where if any timelines are running it will redraw as fast as possible rather than limiting to the lowest rated timeline. Most applications will just create animations and expect them to finish in a certain amount of time without caring about how many frames are drawn. If a frame is going to be drawn it might as well update all of the animations to some fraction of the total animation rather than rounding to the nearest whole frame. The 'frame_num' parameter of the new-frame signal is now 'msecs' which is a number of milliseconds progressed along the timeline. Applications should use clutter_timeline_get_progress instead of the frame number. Markers can now only be attached at a time value. The position is stored in milliseconds rather than at a frame number. test-timeline-smoothness and test-timeline-dup-frames have been removed because they no longer make sense.
150 lines
5.9 KiB
C
150 lines
5.9 KiB
C
#include "config.h"
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#include <clutter/clutter.h>
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#include <glib.h>
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#include <stdlib.h>
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#include "test-conform-common.h"
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static void
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test_conform_skip_test (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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/* void */
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}
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/* This is a bit of sugar for adding new conformance tests:
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*
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* - It adds an extern function definition just to save maintaining a header
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* that lists test entry points.
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* - It sets up callbacks for a fixture, which lets us share initialization
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* *code* between tests. (see test-conform-common.c)
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* - It passes in a shared *data* pointer that is initialised once in main(),
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* that gets passed to the fixture setup and test functions. (See the
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* definition in test-conform-common.h)
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*/
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#define TEST_CONFORM_SIMPLE(NAMESPACE, FUNC) G_STMT_START { \
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extern void FUNC (TestConformSimpleFixture *fixture, gconstpointer data); \
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g_test_add ("/conform" NAMESPACE "/" #FUNC, \
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TestConformSimpleFixture, \
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shared_state, /* data argument for test */ \
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test_conform_simple_fixture_setup, \
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FUNC, \
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test_conform_simple_fixture_teardown); } G_STMT_END
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/* this is a macro that conditionally executes a test if CONDITION
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* evaluates to TRUE; otherwise, it will put the test under the
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* "/skip" namespace and execute a dummy function that will always
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* pass.
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*/
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#define TEST_CONFORM_SKIP(CONDITION, NAMESPACE, FUNC) G_STMT_START { \
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if (CONDITION) { \
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g_test_add ("/skipped" NAMESPACE "/" #FUNC, \
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TestConformSimpleFixture, \
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shared_state, /* data argument for test */ \
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test_conform_simple_fixture_setup, \
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test_conform_skip_test, \
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test_conform_simple_fixture_teardown); \
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} else { TEST_CONFORM_SIMPLE (NAMESPACE, FUNC); } } G_STMT_END
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#define TEST_CONFORM_TODO(NAMESPACE, FUNC) G_STMT_START { \
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g_test_add ("/todo" NAMESPACE "/" #FUNC, \
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TestConformSimpleFixture, \
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shared_state, \
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test_conform_simple_fixture_setup, \
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test_conform_skip_test, \
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test_conform_simple_fixture_teardown); } G_STMT_END
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int
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main (int argc, char **argv)
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{
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TestConformSharedState *shared_state = g_new0 (TestConformSharedState, 1);
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#ifdef HAVE_CLUTTER_GLX
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/* on X11 we need a display connection to run the test suite */
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const gchar *display = g_getenv ("DISPLAY");
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if (!display || *display == '\0')
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{
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g_print ("No DISPLAY found. Unable to run the conformance "
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"test suite without a display.");
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return EXIT_SUCCESS;
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}
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#endif
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g_test_init (&argc, &argv, NULL);
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g_test_bug_base ("http://bugzilla.openedhand.com/show_bug.cgi?id=%s");
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g_assert (clutter_init (shared_state->argc_addr, shared_state->argv_addr)
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== CLUTTER_INIT_SUCCESS);
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/* Initialise the state you need to share with everything.
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*/
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline);
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TEST_CONFORM_SKIP (!g_test_slow (), "/timeline", test_timeline_interpolate);
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TEST_CONFORM_SKIP (!g_test_slow (), "/timeline", test_timeline_rewind);
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TEST_CONFORM_SIMPLE ("/picking", test_pick);
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/* ClutterText */
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TEST_CONFORM_SIMPLE ("/text", test_text_utf8_validation);
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TEST_CONFORM_SIMPLE ("/text", test_text_empty);
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TEST_CONFORM_SIMPLE ("/text", test_text_set_empty);
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TEST_CONFORM_SIMPLE ("/text", test_text_set_text);
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TEST_CONFORM_SIMPLE ("/text", test_text_append_some);
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TEST_CONFORM_SIMPLE ("/text", test_text_prepend_some);
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TEST_CONFORM_SIMPLE ("/text", test_text_insert);
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TEST_CONFORM_SIMPLE ("/text", test_text_delete_chars);
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TEST_CONFORM_SIMPLE ("/text", test_text_delete_text);
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TEST_CONFORM_SIMPLE ("/text", test_text_cursor);
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TEST_CONFORM_SIMPLE ("/text", test_text_event);
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TEST_CONFORM_SIMPLE ("/text", test_text_get_chars);
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TEST_CONFORM_SIMPLE ("/text", test_text_cache);
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TEST_CONFORM_SIMPLE ("/text", test_text_password_char);
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TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_size);
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TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_color);
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TEST_CONFORM_SIMPLE ("/fixed", test_fixed_constants);
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TEST_CONFORM_SIMPLE ("/invariants", test_initial_state);
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TEST_CONFORM_SIMPLE ("/invariants", test_shown_not_parented);
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TEST_CONFORM_SIMPLE ("/invariants", test_realized);
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TEST_CONFORM_SIMPLE ("/invariants", test_realize_not_recursive);
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TEST_CONFORM_SIMPLE ("/invariants", test_map_recursive);
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TEST_CONFORM_SIMPLE ("/invariants", test_mapped);
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TEST_CONFORM_SIMPLE ("/invariants", test_show_on_set_parent);
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TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_contiguous);
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TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_interleved);
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TEST_CONFORM_SIMPLE ("/vertex-buffer", test_vertex_buffer_mutability);
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TEST_CONFORM_SIMPLE ("/opacity", test_label_opacity);
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TEST_CONFORM_SIMPLE ("/opacity", test_rectangle_opacity);
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TEST_CONFORM_SIMPLE ("/opacity", test_paint_opacity);
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TEST_CONFORM_SIMPLE ("/texture", test_backface_culling);
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TEST_CONFORM_SIMPLE ("/texture", test_npot_texture);
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TEST_CONFORM_SIMPLE ("/path", test_path);
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TEST_CONFORM_SIMPLE ("/binding-pool", test_binding_pool);
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TEST_CONFORM_SIMPLE ("/actor", test_anchors);
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TEST_CONFORM_SIMPLE ("/model", test_list_model_populate);
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TEST_CONFORM_SIMPLE ("/model", test_list_model_iterate);
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TEST_CONFORM_SIMPLE ("/model", test_list_model_filter);
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TEST_CONFORM_SIMPLE ("/material", test_blend_strings);
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TEST_CONFORM_SIMPLE ("/color", test_color_from_string);
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TEST_CONFORM_SIMPLE ("/color", test_color_to_string);
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return g_test_run ();
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}
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