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Matthew Allum 9c572ff45a 2006-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/clutter-stage.c:
        Rework and fix offscreen rendering, also rejig GLX
        context handling, moving mostly into stage.
        Require at least OpenGL 1.2 ( CLAMP_TO_EDGE )

        * clutter/clutter-texture.c:
        Explicity set props on _init() as to avoid nasty can_create
        bug failing miserably in certain situations.
        Switch to CLAMP_TO_EDGE for textures to avoid tile seams.
        Add some more GL error checks.

        * clutter/clutter-label.c:
        Extra debug info

        * configure.ac:
        Require gdk-pixbuf-xlib-2.0
2006-06-08 21:28:05 +00:00
bindings 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:36:19 +00:00
clutter 2006-06-08 Matthew Allum <mallum@openedhand.com> 2006-06-08 21:28:05 +00:00
doc 2006-06-05 Emmanuele Bassi <ebassi@openedhand.com> 2006-06-05 13:38:31 +00:00
examples 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
gst Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
gtk 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
AUTHORS autotool rejig 2005-04-13 19:49:56 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
clutter.pc.in Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
configure.ac 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2006-06-06 Matthew Allum <mallum@openedhand.com> 2006-06-06 20:40:40 +00:00
NEWS autotool rejig 2005-04-13 19:49:56 +00:00
README Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
TODO Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00


What it will do:
 
 - Give a nice easy GObject based API for creating fast, mainly 2D
   single window stylalised applications such as media box UI's, 
   presentaions, kiosk style apps etc.
   
 - If you've ever used Director, thats the kind of functionality, 
   clutter aims for. 

What it wont do:

 - Provide a general interface to all openGL functionality