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The new-frame signal of a timeline was previously guaranteed to be emitted with the elapsed_time set to the end before it emits the completed signal. This doesn't necessarily make sense for looping timelines because it would cause the elapsed time to be clamped to a slightly off value whenever the timeline restarts. This patch makes it perform the wrap around before emitting the new-frame signal so that the elapsed time always corresponds to the time elapsed since the timeline was started. Additionally it no longer fudges the msecs_delta property to make the marker check work so clutter_timeline_get_delta will always return the wall clock time since the last frame. |
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.. | ||
ADDING_NEW_TESTS | ||
Makefile.am | ||
test-actor-invariants.c | ||
test-anchors.c | ||
test-backface-culling.c | ||
test-binding-pool.c | ||
test-blend-strings.c | ||
test-clutter-fixed.c | ||
test-clutter-rectangle.c | ||
test-clutter-text.c | ||
test-clutter-units.c | ||
test-color.c | ||
test-conform-common.c | ||
test-conform-common.h | ||
test-conform-main.c | ||
test-launcher.sh | ||
test-model.c | ||
test-npot-texture.c | ||
test-paint-opacity.c | ||
test-path.c | ||
test-pick.c | ||
test-text-cache.c | ||
test-timeline-interpolate.c | ||
test-timeline-rewind.c | ||
test-timeline.c | ||
test-vertex-buffer-contiguous.c | ||
test-vertex-buffer-interleved.c | ||
test-vertex-buffer-mutability.c |