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2ddab50ae4
This adds a COGL_DEBUG=clipping option that reports how the clip is being flushed. This is needed to determine whether the scissor, stencil clip planes or software clipping is being used.
133 lines
4.0 KiB
C
133 lines
4.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_DEBUG_H__
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#define __COGL_DEBUG_H__
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#include "cogl-profile.h"
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#include <glib.h>
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G_BEGIN_DECLS
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typedef enum {
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COGL_DEBUG_SLICING,
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COGL_DEBUG_OFFSCREEN,
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COGL_DEBUG_DRAW,
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COGL_DEBUG_PANGO,
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COGL_DEBUG_RECTANGLES,
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COGL_DEBUG_HANDLE,
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COGL_DEBUG_BLEND_STRINGS,
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COGL_DEBUG_DISABLE_BATCHING,
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COGL_DEBUG_DISABLE_VBOS,
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COGL_DEBUG_DISABLE_PBOS,
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COGL_DEBUG_JOURNAL,
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COGL_DEBUG_BATCHING,
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COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM,
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COGL_DEBUG_MATRICES,
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COGL_DEBUG_ATLAS,
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COGL_DEBUG_DUMP_ATLAS_IMAGE,
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COGL_DEBUG_DISABLE_ATLAS,
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COGL_DEBUG_OPENGL,
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COGL_DEBUG_DISABLE_TEXTURING,
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COGL_DEBUG_DISABLE_ARBFP,
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COGL_DEBUG_DISABLE_FIXED,
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COGL_DEBUG_DISABLE_GLSL,
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COGL_DEBUG_SHOW_SOURCE,
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COGL_DEBUG_DISABLE_BLENDING,
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COGL_DEBUG_TEXTURE_PIXMAP,
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COGL_DEBUG_BITMAP,
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COGL_DEBUG_DISABLE_NPOT_TEXTURES,
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COGL_DEBUG_WIREFRAME,
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COGL_DEBUG_DISABLE_SOFTWARE_CLIP,
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COGL_DEBUG_DISABLE_PROGRAM_CACHES,
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COGL_DEBUG_DISABLE_FAST_READ_PIXEL,
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COGL_DEBUG_CLIPPING,
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COGL_DEBUG_N_FLAGS
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} CoglDebugFlags;
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#ifdef COGL_ENABLE_DEBUG
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#define COGL_DEBUG_N_INTS ((COGL_DEBUG_N_FLAGS + \
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(sizeof (unsigned int) * 8 - 1)) \
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/ (sizeof (unsigned int) * 8))
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/* It would probably make sense to use unsigned long here instead
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because then on 64-bit systems where it can handle 64-bits just as
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easily and it can test more bits. However GDebugKey uses a guint
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for the mask and we need to fit the masks into this */
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extern unsigned int _cogl_debug_flags[COGL_DEBUG_N_INTS];
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#define COGL_DEBUG_GET_FLAG_INDEX(flag) \
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((flag) / (sizeof (unsigned int) * 8))
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#define COGL_DEBUG_GET_FLAG_MASK(flag) \
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(1U << ((unsigned int) (flag) & (sizeof (unsigned int) * 8 - 1)))
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#define COGL_DEBUG_ENABLED(flag) \
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(!!(_cogl_debug_flags[COGL_DEBUG_GET_FLAG_INDEX (flag)] & \
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COGL_DEBUG_GET_FLAG_MASK (flag)))
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#define COGL_DEBUG_SET_FLAG(flag) \
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(_cogl_debug_flags[COGL_DEBUG_GET_FLAG_INDEX (flag)] |= \
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COGL_DEBUG_GET_FLAG_MASK (flag))
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#define COGL_DEBUG_CLEAR_FLAG(flag) \
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(_cogl_debug_flags[COGL_DEBUG_GET_FLAG_INDEX (flag)] &= \
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~COGL_DEBUG_GET_FLAG_MASK (flag))
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#ifdef __GNUC__
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#define COGL_NOTE(type,x,a...) G_STMT_START { \
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
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_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & " x, ##a); \
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} } G_STMT_END
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#else
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#define COGL_NOTE(type,...) G_STMT_START { \
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type)) { \
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char *_fmt = g_strdup_printf (__VA_ARGS__); \
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_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & %s", _fmt);\
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g_free (_fmt); \
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} } G_STMT_END
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#endif /* __GNUC__ */
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#else /* !COGL_ENABLE_DEBUG */
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#define COGL_NOTE(type,...) G_STMT_START {} G_STMT_END
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#define COGL_DEBUG_ENABLED(flag) FALSE
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#define COGL_DEBUG_SET_FLAG(flag) \
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G_STMT_START { } G_STMT_END
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#define COGL_DEBUG_CLEAR_FLAG(flag) \
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G_STMT_START { } G_STMT_END
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#endif /* COGL_ENABLE_DEBUG */
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G_END_DECLS
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#endif /* __COGL_DEBUG_H__ */
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