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def67a39fe
This splits up cogl-ext-functions.h in to sets of prototypes that can be included separately so that we can include just core gles1 or gles2 functions without any extensions. Since eglGetProcAddress can not be used to query core client APIs and some implementations (notably on Android) can return a garbage pointer instead of NULL this will allow us to explicitly check when to use eglGetProcAddress and when to use dlsym(). Reviewed-by: Neil Roberts <neil@linux.intel.com>
286 lines
12 KiB
C
286 lines
12 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009, 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/* This is included multiple times with different definitions for
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* these macros. The macros are given the following arguments:
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*
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* COGL_EXT_BEGIN:
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*
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* @name: a unique symbol name for this feature
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*
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* @min_gl_major: the major part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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* @min_gl_minor: the minor part of the minimum GL version where these
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* functions are available in core, or 255 if it isn't available in
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* any version.
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*
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* @gles_availability: flags to specify which versions of GLES the
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* functions are available in. Should be a combination of
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* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
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*
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* @extension_suffixes: A zero-separated list of suffixes in a
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* string. These are appended to the extension name to get a complete
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* extension name to try. The suffix is also appended to all of the
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* function names. The suffix can optionally include a ':' to specify
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* an alternate suffix for the function names.
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*
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* @extension_names: A list of extension names to try. If any of these
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* extensions match then it will be used.
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*/
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/* The function names in OpenGL 2.0 are different so we can't easily
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just check for GL 2.0 */
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COGL_EXT_BEGIN (shaders_glsl, 2, 0,
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COGL_EXT_IN_GLES2,
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"\0",
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"\0")
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COGL_EXT_FUNCTION (GLuint, glCreateProgram,
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(void))
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COGL_EXT_FUNCTION (GLuint, glCreateShader,
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(GLenum shaderType))
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COGL_EXT_FUNCTION (void, glShaderSource,
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(GLuint shader,
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GLsizei count,
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const char **string,
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const GLint *length))
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COGL_EXT_FUNCTION (void, glCompileShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (void, glDeleteShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (void, glAttachShader,
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(GLuint program,
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GLuint shader))
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COGL_EXT_FUNCTION (void, glLinkProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glUseProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
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(GLuint program,
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const char *name))
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COGL_EXT_FUNCTION (void, glDeleteProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
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(GLuint shader,
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GLsizei maxLength,
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GLsizei *length,
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char *infoLog))
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COGL_EXT_FUNCTION (void, glGetShaderiv,
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(GLuint shader,
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GLenum pname,
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GLint *params))
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COGL_EXT_FUNCTION (void, glVertexAttribPointer,
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(GLuint index,
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GLint size,
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GLenum type,
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GLboolean normalized,
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GLsizei stride,
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const GLvoid *pointer))
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COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
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(GLuint index))
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COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
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(GLuint index))
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COGL_EXT_FUNCTION (void, glUniform1f,
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(GLint location,
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GLfloat v0))
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COGL_EXT_FUNCTION (void, glUniform2f,
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(GLint location,
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GLfloat v0,
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GLfloat v1))
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COGL_EXT_FUNCTION (void, glUniform3f,
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(GLint location,
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GLfloat v0,
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GLfloat v1,
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GLfloat v2))
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COGL_EXT_FUNCTION (void, glUniform4f,
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(GLint location,
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GLfloat v0,
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GLfloat v1,
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GLfloat v2,
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GLfloat v3))
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COGL_EXT_FUNCTION (void, glUniform1fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform2fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform3fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform4fv,
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(GLint location,
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GLsizei count,
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const GLfloat * value))
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COGL_EXT_FUNCTION (void, glUniform1i,
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(GLint location,
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GLint v0))
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COGL_EXT_FUNCTION (void, glUniform2i,
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(GLint location,
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GLint v0,
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GLint v1))
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COGL_EXT_FUNCTION (void, glUniform3i,
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(GLint location,
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GLint v0,
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GLint v1,
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GLint v2))
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COGL_EXT_FUNCTION (void, glUniform4i,
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(GLint location,
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GLint v0,
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GLint v1,
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GLint v2,
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GLint v3))
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COGL_EXT_FUNCTION (void, glUniform1iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform2iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform3iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniform4iv,
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(GLint location,
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GLsizei count,
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const GLint * value))
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COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
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(GLint location,
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GLsizei count,
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GLboolean transpose,
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const GLfloat *value))
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COGL_EXT_FUNCTION (void, glGetUniformfv,
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(GLuint program,
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GLint location,
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GLfloat *params))
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COGL_EXT_FUNCTION (void, glGetUniformiv,
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(GLuint program,
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GLint location,
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GLint *params))
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COGL_EXT_FUNCTION (void, glGetProgramiv,
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(GLuint program,
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GLenum pname,
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GLint *params))
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COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
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(GLuint program,
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GLsizei bufSize,
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GLsizei *length,
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char *infoLog))
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COGL_EXT_FUNCTION (void, glVertexAttrib1f, (GLuint indx, GLfloat x))
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COGL_EXT_FUNCTION (void, glVertexAttrib1fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y))
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COGL_EXT_FUNCTION (void, glVertexAttrib2fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib3f,
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(GLuint indx, GLfloat x, GLfloat y, GLfloat z))
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COGL_EXT_FUNCTION (void, glVertexAttrib3fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glVertexAttrib4f,
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(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
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COGL_EXT_FUNCTION (void, glVertexAttrib4fv,
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(GLuint indx, const GLfloat* values))
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COGL_EXT_FUNCTION (void, glGetVertexAttribfv,
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(GLuint index, GLenum pname, GLfloat* params))
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COGL_EXT_FUNCTION (void, glGetVertexAttribiv,
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(GLuint index, GLenum pname, GLint* params))
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COGL_EXT_FUNCTION (void, glGetVertexAttribPointerv,
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(GLuint index, GLenum pname, GLvoid** pointer))
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COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
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(GLuint program, const char *name))
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COGL_EXT_FUNCTION (void, glBindAttribLocation,
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(GLuint program,
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GLuint index,
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const GLchar* name))
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COGL_EXT_FUNCTION (void, glGetActiveAttrib,
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(GLuint program,
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GLuint index,
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GLsizei bufsize,
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GLsizei* length,
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GLint* size,
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GLenum* type,
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GLchar* name))
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COGL_EXT_FUNCTION (void, glGetActiveUniform,
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(GLuint program,
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GLuint index,
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GLsizei bufsize,
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GLsizei* length,
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GLint* size,
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GLenum* type,
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GLchar* name))
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COGL_EXT_FUNCTION (void, glDetachShader,
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(GLuint program, GLuint shader))
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COGL_EXT_FUNCTION (void, glGetAttachedShaders,
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(GLuint program,
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GLsizei maxcount,
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GLsizei* count,
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GLuint* shaders))
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COGL_EXT_FUNCTION (void, glGetShaderPrecisionFormat,
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(GLenum shadertype,
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GLenum precisiontype,
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GLint* range,
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GLint* precision))
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COGL_EXT_FUNCTION (void, glGetShaderSource,
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(GLuint shader,
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GLsizei bufsize,
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GLsizei* length,
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GLchar* source))
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COGL_EXT_FUNCTION (GLboolean, glIsShader,
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(GLuint shader))
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COGL_EXT_FUNCTION (GLboolean, glIsProgram,
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(GLuint program))
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COGL_EXT_FUNCTION (void, glShaderBinary,
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(GLsizei n,
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const GLuint* shaders,
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GLenum binaryformat,
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const GLvoid* binary,
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GLsizei length))
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COGL_EXT_FUNCTION (void, glValidateProgram, (GLuint program))
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COGL_EXT_END ()
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