mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 20:32:16 +00:00
92c3063014
This adds cogl_framebuffer_ apis for drawing attributes and primitives that replace corresponding apis that depend on the default CoglContext. This is part of the on going effort to adapt the Cogl api so it no longer depends on a global context variable. All the new drawing functions also take an explicit pipeline argument since we are also aiming to avoid being a stateful api like Cairo and OpenGL. Being stateless makes it easier for orthogonal components to share access to the GPU. Being stateless should also minimize any impedance miss-match for those wanting to build higher level stateless apis on top of Cogl. Note: none of the legacy, global state options such as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or cogl_program_use() are supported by these new drawing apis and if set will simply be silently ignored. Reviewed-by: Neil Roberts <neil@linux.intel.com>
328 lines
9.2 KiB
C
328 lines
9.2 KiB
C
#include <cogl/cogl.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
typedef struct _TestState
|
|
{
|
|
CoglContext *context;
|
|
int fb_width;
|
|
int fb_height;
|
|
CoglFramebuffer *fb;
|
|
} TestState;
|
|
|
|
#define PRIM_COLOR 0xff00ffff
|
|
#define TEX_COLOR 0x0000ffff
|
|
|
|
#define N_ATTRIBS 8
|
|
|
|
typedef CoglPrimitive * (* TestPrimFunc) (guint32 *expected_color);
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p2 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP2 verts[] =
|
|
{ { 0, 0 }, { 0, 10 }, { 10, 0 } };
|
|
|
|
return cogl_primitive_new_p2 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p3 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP3 verts[] =
|
|
{ { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } };
|
|
|
|
return cogl_primitive_new_p3 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p2c4 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP2C4 verts[] =
|
|
{ { 0, 0, 255, 255, 0, 255 },
|
|
{ 0, 10, 255, 255, 0, 255 },
|
|
{ 10, 0, 255, 255, 0, 255 } };
|
|
|
|
*expected_color = 0xffff00ff;
|
|
|
|
return cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p3c4 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP3C4 verts[] =
|
|
{ { 0, 0, 0, 255, 255, 0, 255 },
|
|
{ 0, 10, 0, 255, 255, 0, 255 },
|
|
{ 10, 0, 0, 255, 255, 0, 255 } };
|
|
|
|
*expected_color = 0xffff00ff;
|
|
|
|
return cogl_primitive_new_p3c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p2t2 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP2T2 verts[] =
|
|
{ { 0, 0, 1, 0 },
|
|
{ 0, 10, 1, 0 },
|
|
{ 10, 0, 1, 0 } };
|
|
|
|
*expected_color = TEX_COLOR;
|
|
|
|
return cogl_primitive_new_p2t2 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p3t2 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP3T2 verts[] =
|
|
{ { 0, 0, 0, 1, 0 },
|
|
{ 0, 10, 0, 1, 0 },
|
|
{ 10, 0, 0, 1, 0 } };
|
|
|
|
*expected_color = TEX_COLOR;
|
|
|
|
return cogl_primitive_new_p3t2 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p2t2c4 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP2T2C4 verts[] =
|
|
{ { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
|
{ 0, 10, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
|
{ 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } };
|
|
|
|
/* The blue component of the texture color should be replaced with 0xf0 */
|
|
*expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000;
|
|
|
|
return cogl_primitive_new_p2t2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static CoglPrimitive *
|
|
test_prim_p3t2c4 (guint32 *expected_color)
|
|
{
|
|
static const CoglVertexP3T2C4 verts[] =
|
|
{ { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
|
{ 0, 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
|
{ 10, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } };
|
|
|
|
/* The blue component of the texture color should be replaced with 0xf0 */
|
|
*expected_color = (TEX_COLOR & 0xffff00ff) | 0x0000f000;
|
|
|
|
return cogl_primitive_new_p3t2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, /* n_vertices */
|
|
verts);
|
|
}
|
|
|
|
static const TestPrimFunc
|
|
test_prim_funcs[] =
|
|
{
|
|
test_prim_p2,
|
|
test_prim_p3,
|
|
test_prim_p2c4,
|
|
test_prim_p3c4,
|
|
test_prim_p2t2,
|
|
test_prim_p3t2,
|
|
test_prim_p2t2c4,
|
|
test_prim_p3t2c4
|
|
};
|
|
|
|
static void
|
|
test_paint (TestState *state)
|
|
{
|
|
CoglPipeline *pipeline;
|
|
CoglTexture *tex;
|
|
guint8 tex_data[6];
|
|
int i;
|
|
|
|
/* Create a two pixel texture. The first pixel is white and the
|
|
second pixel is tex_color. The assumption is that if no texture
|
|
coordinates are specified then it will default to 0,0 and get
|
|
white */
|
|
tex_data[0] = 255;
|
|
tex_data[1] = 255;
|
|
tex_data[2] = 255;
|
|
tex_data[3] = (TEX_COLOR >> 24) & 0xff;
|
|
tex_data[4] = (TEX_COLOR >> 16) & 0xff;
|
|
tex_data[5] = (TEX_COLOR >> 8) & 0xff;
|
|
tex = cogl_texture_new_from_data (2, 1, /* size */
|
|
COGL_TEXTURE_NO_ATLAS,
|
|
COGL_PIXEL_FORMAT_RGB_888,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
6, /* rowstride */
|
|
tex_data);
|
|
pipeline = cogl_pipeline_new ();
|
|
cogl_pipeline_set_color4ub (pipeline,
|
|
(PRIM_COLOR >> 24) & 0xff,
|
|
(PRIM_COLOR >> 16) & 0xff,
|
|
(PRIM_COLOR >> 8) & 0xff,
|
|
(PRIM_COLOR >> 0) & 0xff);
|
|
cogl_pipeline_set_layer_texture (pipeline, 0, tex);
|
|
cogl_object_unref (tex);
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++)
|
|
{
|
|
CoglPrimitive *prim;
|
|
guint32 expected_color = PRIM_COLOR;
|
|
|
|
prim = test_prim_funcs[i] (&expected_color);
|
|
|
|
cogl_push_matrix ();
|
|
cogl_translate (i * 10, 0, 0);
|
|
cogl_framebuffer_draw_primitive (state->fb, pipeline, prim);
|
|
cogl_pop_matrix ();
|
|
|
|
test_utils_check_pixel (i * 10 + 2, 2, expected_color);
|
|
|
|
cogl_object_unref (prim);
|
|
}
|
|
|
|
cogl_object_unref (pipeline);
|
|
}
|
|
|
|
static gboolean
|
|
get_attributes_cb (CoglPrimitive *prim,
|
|
CoglAttribute *attrib,
|
|
void *user_data)
|
|
{
|
|
CoglAttribute ***p = user_data;
|
|
*((* p)++) = attrib;
|
|
return TRUE;
|
|
}
|
|
|
|
static int
|
|
compare_pointers (const void *a, const void *b)
|
|
{
|
|
CoglAttribute *pa = *(CoglAttribute **) a;
|
|
CoglAttribute *pb = *(CoglAttribute **) b;
|
|
|
|
if (pa < pb)
|
|
return -1;
|
|
else if (pa > pb)
|
|
return 1;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
test_copy (TestState *state)
|
|
{
|
|
static const guint16 indices_data[2] = { 1, 2 };
|
|
CoglAttributeBuffer *buffer = cogl_attribute_buffer_new (100, NULL);
|
|
CoglAttribute *attributes[N_ATTRIBS];
|
|
CoglAttribute *attributes_a[N_ATTRIBS], *attributes_b[N_ATTRIBS];
|
|
CoglAttribute **p;
|
|
CoglPrimitive *prim_a, *prim_b;
|
|
CoglIndices *indices;
|
|
int i;
|
|
|
|
for (i = 0; i < N_ATTRIBS; i++)
|
|
{
|
|
char *name = g_strdup_printf ("foo_%i", i);
|
|
attributes[i] = cogl_attribute_new (buffer,
|
|
name,
|
|
16, /* stride */
|
|
16, /* offset */
|
|
2, /* components */
|
|
COGL_ATTRIBUTE_TYPE_FLOAT);
|
|
g_free (name);
|
|
}
|
|
|
|
prim_a = cogl_primitive_new_with_attributes (COGL_VERTICES_MODE_TRIANGLES,
|
|
8, /* n_vertices */
|
|
attributes,
|
|
N_ATTRIBS);
|
|
|
|
indices = cogl_indices_new (COGL_INDICES_TYPE_UNSIGNED_SHORT,
|
|
indices_data,
|
|
2 /* n_indices */);
|
|
|
|
cogl_primitive_set_first_vertex (prim_a, 12);
|
|
cogl_primitive_set_indices (prim_a, indices, 2);
|
|
|
|
prim_b = cogl_primitive_copy (prim_a);
|
|
|
|
p = attributes_a;
|
|
cogl_primitive_foreach_attribute (prim_a,
|
|
get_attributes_cb,
|
|
&p);
|
|
g_assert_cmpint (p - attributes_a, ==, N_ATTRIBS);
|
|
|
|
p = attributes_b;
|
|
cogl_primitive_foreach_attribute (prim_b,
|
|
get_attributes_cb,
|
|
&p);
|
|
g_assert_cmpint (p - attributes_b, ==, N_ATTRIBS);
|
|
|
|
qsort (attributes_a, N_ATTRIBS, sizeof (CoglAttribute *), compare_pointers);
|
|
qsort (attributes_b, N_ATTRIBS, sizeof (CoglAttribute *), compare_pointers);
|
|
|
|
g_assert (memcmp (attributes_a, attributes_b, sizeof (attributes_a)) == 0);
|
|
|
|
g_assert_cmpint (cogl_primitive_get_first_vertex (prim_a),
|
|
==,
|
|
cogl_primitive_get_first_vertex (prim_b));
|
|
|
|
g_assert_cmpint (cogl_primitive_get_n_vertices (prim_a),
|
|
==,
|
|
cogl_primitive_get_n_vertices (prim_b));
|
|
|
|
g_assert_cmpint (cogl_primitive_get_mode (prim_a),
|
|
==,
|
|
cogl_primitive_get_mode (prim_b));
|
|
|
|
g_assert (cogl_primitive_get_indices (prim_a) ==
|
|
cogl_primitive_get_indices (prim_b));
|
|
|
|
cogl_object_unref (prim_a);
|
|
cogl_object_unref (prim_b);
|
|
cogl_object_unref (indices);
|
|
|
|
for (i = 0; i < N_ATTRIBS; i++)
|
|
cogl_object_unref (attributes[i]);
|
|
|
|
cogl_object_unref (buffer);
|
|
}
|
|
|
|
void
|
|
test_cogl_primitive (TestUtilsGTestFixture *fixture,
|
|
void *data)
|
|
{
|
|
TestUtilsSharedState *shared_state = data;
|
|
TestState state;
|
|
|
|
state.context = shared_state->ctx;
|
|
state.fb_width = cogl_framebuffer_get_width (shared_state->fb);
|
|
state.fb_height = cogl_framebuffer_get_height (shared_state->fb);
|
|
state.fb = shared_state->fb;
|
|
|
|
cogl_ortho (0, state.fb_width, /* left, right */
|
|
state.fb_height, 0, /* bottom, top */
|
|
-1, 100 /* z near, far */);
|
|
|
|
test_paint (&state);
|
|
test_copy (&state);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|