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GL_ARB_sampler_objects provides a GL object which overrides the sampler state part of a texture object with different values. The sampler state that Cogl currently exposes is the wrap modes and filters. Cogl exposes the state as part of the pipeline layer state but without this extension GL only exposes it as part of the texture object state. This means that it won't work to use a single texture multiple times in one primitive with different sampler states. It also makes switching between different sampler states with a single texture not terribly efficient because it has to change the texture object state every time. This patch adds a cache for sampler states in a shared hash table attached to the CoglContext. The entire set of parameters for the sampler state is used as the key for the hash table. When a unique state is encountered the sampler cache will create a new entry, otherwise it will return a const pointer to an existing entry. That means we can have a single pointer to represent any combination of sampler state. Pipeline layers now just store this single pointer rather than storing all of the sampler state. The two separate state flags for wrap modes and filters have now been combined into one. It should be faster to compare the sampler state now because instead of comparing each value it can just compare the pointers to the cached sampler entries. The hash table of cached sampler states should only need to perform its more expensive hash on the state when a property is changed on a pipeline, not every time it is flushed. When the sampler objects extension is available each cached sampler state will also get a sampler object to represent it. The common code to flush the GL state will now simply bind this object to a unit instead of flushing the state though the CoglTexture when possible. Reviewed-by: Robert Bragg <robert@linux.intel.com>
124 lines
4.0 KiB
C
124 lines
4.0 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_INTERNAL_H
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#define __COGL_INTERNAL_H
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#include "cogl-bitmask.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xutil.h>
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#endif
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#ifdef COGL_GL_DEBUG
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const char *
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_cogl_gl_error_to_string (GLenum error_code);
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#define GE(ctx, x) G_STMT_START { \
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GLenum __err; \
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(ctx)->x; \
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while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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_cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#define GE_RET(ret, ctx, x) G_STMT_START { \
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GLenum __err; \
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ret = (ctx)->x; \
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while ((__err = (ctx)->glGetError ()) != GL_NO_ERROR) \
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{ \
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g_warning ("%s: GL error (%d): %s\n", \
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G_STRLOC, \
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__err, \
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_cogl_gl_error_to_string (__err)); \
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} } G_STMT_END
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#else /* !COGL_GL_DEBUG */
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#define GE(ctx, x) ((ctx)->x)
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#define GE_RET(ret, ctx, x) (ret = ((ctx)->x))
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#endif /* COGL_GL_DEBUG */
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#define COGL_ENABLE_ALPHA_TEST (1<<1)
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#define COGL_ENABLE_VERTEX_ARRAY (1<<2)
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#define COGL_ENABLE_COLOR_ARRAY (1<<3)
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void
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_cogl_enable (unsigned long flags);
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unsigned long
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_cogl_get_enable (void);
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void
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_cogl_transform_point (const CoglMatrix *matrix_mv,
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const CoglMatrix *matrix_p,
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const float *viewport,
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float *x,
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float *y);
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#define COGL_DRIVER_ERROR (_cogl_driver_error_quark ())
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typedef enum { /*< prefix=COGL_DRIVER_ERROR >*/
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COGL_DRIVER_ERROR_UNKNOWN_VERSION,
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COGL_DRIVER_ERROR_INVALID_VERSION,
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COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
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COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY
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} CoglDriverError;
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typedef enum
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{
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COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE = 1L<<0,
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COGL_PRIVATE_FEATURE_MESA_PACK_INVERT = 1L<<1,
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COGL_PRIVATE_FEATURE_STENCIL_BUFFER = 1L<<2,
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COGL_PRIVATE_FEATURE_OFFSCREEN_BLIT = 1L<<3,
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COGL_PRIVATE_FEATURE_FOUR_CLIP_PLANES = 1L<<4,
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COGL_PRIVATE_FEATURE_PBOS = 1L<<5,
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COGL_PRIVATE_FEATURE_VBOS = 1L<<6,
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COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL = 1L<<7,
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL = 1L<<8,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888 = 1L<<9,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE = 1L<<10,
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COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS = 1L<<11
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} CoglPrivateFeatureFlags;
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/* Sometimes when evaluating pipelines, either during comparisons or
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* if calculating a hash value we need to tweak the evaluation
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* semantics */
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typedef enum _CoglPipelineEvalFlags
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{
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COGL_PIPELINE_EVAL_FLAG_NONE = 0
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} CoglPipelineEvalFlags;
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gboolean
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_cogl_check_extension (const char *name, const char *ext);
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GQuark
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_cogl_driver_error_quark (void);
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#endif /* __COGL_INTERNAL_H */
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