mutter/cogl/cogl/cogl-debug.h
Daniel van Vugt c3d64cc05b cogl: Add new option COGL_DEBUG=stencilling to disable optimizations
This means stencilling every clip stack entry even when stencilling could
be skipped. This visibly reveals some bugs in the stencilling logic.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:42:52 +08:00

127 lines
3.8 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*/
#ifndef __COGL_DEBUG_H__
#define __COGL_DEBUG_H__
#include "cogl-profile.h"
#include "cogl-flags.h"
#include "cogl-util.h"
#include <glib.h>
G_BEGIN_DECLS
typedef enum
{
COGL_DEBUG_SLICING,
COGL_DEBUG_FRAMEBUFFER,
COGL_DEBUG_OFFSCREEN,
COGL_DEBUG_DRAW,
COGL_DEBUG_PANGO,
COGL_DEBUG_RECTANGLES,
COGL_DEBUG_OBJECT,
COGL_DEBUG_BLEND_STRINGS,
COGL_DEBUG_DISABLE_BATCHING,
COGL_DEBUG_DISABLE_PBOS,
COGL_DEBUG_JOURNAL,
COGL_DEBUG_BATCHING,
COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM,
COGL_DEBUG_MATRICES,
COGL_DEBUG_ATLAS,
COGL_DEBUG_DUMP_ATLAS_IMAGE,
COGL_DEBUG_DISABLE_ATLAS,
COGL_DEBUG_DISABLE_SHARED_ATLAS,
COGL_DEBUG_OPENGL,
COGL_DEBUG_DISABLE_TEXTURING,
COGL_DEBUG_SHOW_SOURCE,
COGL_DEBUG_DISABLE_BLENDING,
COGL_DEBUG_TEXTURE_PIXMAP,
COGL_DEBUG_BITMAP,
COGL_DEBUG_WIREFRAME,
COGL_DEBUG_DISABLE_SOFTWARE_CLIP,
COGL_DEBUG_DISABLE_PROGRAM_CACHES,
COGL_DEBUG_DISABLE_FAST_READ_PIXEL,
COGL_DEBUG_CLIPPING,
COGL_DEBUG_WINSYS,
COGL_DEBUG_PERFORMANCE,
COGL_DEBUG_SYNC_PRIMITIVE,
COGL_DEBUG_SYNC_FRAME,
COGL_DEBUG_TEXTURES,
COGL_DEBUG_STENCILLING,
COGL_DEBUG_N_FLAGS
} CoglDebugFlags;
COGL_EXPORT
GHashTable *_cogl_debug_instances;
#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
COGL_EXPORT
unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
#define COGL_DEBUG_ENABLED(flag) \
COGL_FLAGS_GET (_cogl_debug_flags, flag)
#define COGL_DEBUG_SET_FLAG(flag) \
COGL_FLAGS_SET (_cogl_debug_flags, flag, TRUE)
#define COGL_DEBUG_CLEAR_FLAG(flag) \
COGL_FLAGS_SET (_cogl_debug_flags, flag, FALSE)
#ifdef __GNUC__
#define COGL_NOTE(type,x,a...) G_STMT_START { \
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
_cogl_profile_trace_message ("[" #type "] " G_STRLOC ": " x, ##a); \
} } G_STMT_END
#else
#define COGL_NOTE(type,...) G_STMT_START { \
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
char *_fmt = g_strdup_printf (__VA_ARGS__); \
_cogl_profile_trace_message ("[" #type "] " G_STRLOC ": %s", _fmt);\
g_free (_fmt); \
} } G_STMT_END
#endif /* __GNUC__ */
void
_cogl_debug_check_environment (void);
void
_cogl_parse_debug_string (const char *value,
gboolean enable,
gboolean ignore_help);
G_END_DECLS
#endif /* __COGL_DEBUG_H__ */