mutter/tests/conform/test-conform-main.c
Neil Roberts 72f2fc22ad * tests/conform/test-backface-culling.c: New test for backface
culling

	* tests/conform/test-conform-main.c (main): Add
	/texture/test_backface_culing

	* tests/conform/Makefile.am (test_conformance_SOURCES): Add
	test-backface-culling.c
2008-11-28 17:36:37 +00:00

110 lines
3.6 KiB
C

#include "config.h"
#include <clutter/clutter.h>
#include <glib.h>
#include <stdlib.h>
#include "test-conform-common.h"
/* This is a bit of sugar for adding new conformance tests:
*
* - It adds an extern function definition just to save maintaining a header
* that lists test entry points.
* - It sets up callbacks for a fixture, which lets us share initialization
* *code* between tests. (see test-conform-common.c)
* - It passes in a shared *data* pointer that is initialised once in main(),
* that gets passed to the fixture setup and test functions. (See the
* definition in test-conform-common.h)
*/
#define TEST_CONFORM_SIMPLE(NAMESPACE, FUNC) \
extern void FUNC (TestConformSimpleFixture *fixture, gconstpointer data); \
g_test_add ("/conform" NAMESPACE "/" #FUNC, \
TestConformSimpleFixture, \
shared_state, /* data argument for test */ \
test_conform_simple_fixture_setup, \
FUNC, \
test_conform_simple_fixture_teardown);
int
main (int argc, char **argv)
{
TestConformSharedState *shared_state = g_new0 (TestConformSharedState, 1);
const gchar *display;
#ifdef HAVE_CLUTTER_GLX
/* on X11 we need a display connection to run the test suite */
display = g_getenv ("DISPLAY");
if (!display || *display == '\0')
{
g_print ("No DISPLAY found. Unable to run the conformance "
"test suite without a display.");
return EXIT_SUCCESS;
}
#endif
g_test_init (&argc, &argv, NULL);
g_test_bug_base ("http://bugzilla.openedhand.com/show_bug.cgi?id=%s");
g_assert (clutter_init (shared_state->argc_addr, shared_state->argv_addr)
== CLUTTER_INIT_SUCCESS);
/* Initialise the state you need to share with everything.
*/
shared_state->argc_addr = &argc;
shared_state->argv_addr = &argv;
TEST_CONFORM_SIMPLE ("/timeline", test_timeline);
if (g_test_slow ())
{
TEST_CONFORM_SIMPLE ("/timeline", test_timeline_dup_frames);
TEST_CONFORM_SIMPLE ("/timeline", test_timeline_interpolate);
TEST_CONFORM_SIMPLE ("/timeline", test_timeline_rewind);
TEST_CONFORM_SIMPLE ("/timeline", test_timeline_smoothness);
}
TEST_CONFORM_SIMPLE ("/picking", test_pick);
TEST_CONFORM_SIMPLE ("/label", test_label_cache);
TEST_CONFORM_SIMPLE ("/entry", test_entry_utf8_validation);
TEST_CONFORM_SIMPLE ("/entry", test_entry_empty);
TEST_CONFORM_SIMPLE ("/entry", test_entry_set_empty);
TEST_CONFORM_SIMPLE ("/entry", test_entry_set_text);
TEST_CONFORM_SIMPLE ("/entry", test_entry_append_some);
TEST_CONFORM_SIMPLE ("/entry", test_entry_prepend_some);
TEST_CONFORM_SIMPLE ("/entry", test_entry_insert);
TEST_CONFORM_SIMPLE ("/entry", test_entry_delete_chars);
TEST_CONFORM_SIMPLE ("/entry", test_entry_delete_text);
TEST_CONFORM_SIMPLE ("/entry", test_entry_cursor);
TEST_CONFORM_SIMPLE ("/entry", test_entry_event);
TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_size);
TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_color);
TEST_CONFORM_SIMPLE ("/fixed", test_fixed_constants);
TEST_CONFORM_SIMPLE ("/invariants", test_initial_state);
TEST_CONFORM_SIMPLE ("/invariants", test_realized);
TEST_CONFORM_SIMPLE ("/invariants", test_mapped);
TEST_CONFORM_SIMPLE ("/invariants", test_show_on_set_parent);
TEST_CONFORM_SIMPLE ("/mesh", test_mesh_contiguous);
TEST_CONFORM_SIMPLE ("/mesh", test_mesh_interleved);
TEST_CONFORM_SIMPLE ("/mesh", test_mesh_mutability);
TEST_CONFORM_SIMPLE ("/opacity", test_label_opacity);
TEST_CONFORM_SIMPLE ("/opacity", test_rectangle_opacity);
TEST_CONFORM_SIMPLE ("/opacity", test_paint_opacity);
TEST_CONFORM_SIMPLE ("/texture", test_backface_culling);
return g_test_run ();
}