mutter/src/wayland/meta-wayland-buffer.c
Jonas Ådahl 252e64a0ea wayland: Move surface texture ownership to MetaWaylandSurface
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.

This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.

Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.

Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00

569 lines
17 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Endless Mobile
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "wayland/meta-wayland-buffer.h"
#include <drm_fourcc.h>
#include "backends/meta-backend-private.h"
#include "clutter/clutter.h"
#include "cogl/cogl-egl.h"
#include "meta/util.h"
#include "wayland/meta-wayland-dma-buf.h"
#ifndef DRM_FORMAT_MOD_INVALID
#define DRM_FORMAT_MOD_INVALID ((1ULL << 56) - 1)
#endif
enum
{
RESOURCE_DESTROYED,
LAST_SIGNAL
};
guint signals[LAST_SIGNAL];
G_DEFINE_TYPE (MetaWaylandBuffer, meta_wayland_buffer, G_TYPE_OBJECT);
static void
meta_wayland_buffer_destroy_handler (struct wl_listener *listener,
void *data)
{
MetaWaylandBuffer *buffer =
wl_container_of (listener, buffer, destroy_listener);
buffer->resource = NULL;
g_signal_emit (buffer, signals[RESOURCE_DESTROYED], 0);
g_object_unref (buffer);
}
MetaWaylandBuffer *
meta_wayland_buffer_from_resource (struct wl_resource *resource)
{
MetaWaylandBuffer *buffer;
struct wl_listener *listener;
listener =
wl_resource_get_destroy_listener (resource,
meta_wayland_buffer_destroy_handler);
if (listener)
{
buffer = wl_container_of (listener, buffer, destroy_listener);
}
else
{
buffer = g_object_new (META_TYPE_WAYLAND_BUFFER, NULL);
buffer->resource = resource;
buffer->destroy_listener.notify = meta_wayland_buffer_destroy_handler;
wl_resource_add_destroy_listener (resource, &buffer->destroy_listener);
}
return buffer;
}
struct wl_resource *
meta_wayland_buffer_get_resource (MetaWaylandBuffer *buffer)
{
return buffer->resource;
}
gboolean
meta_wayland_buffer_is_realized (MetaWaylandBuffer *buffer)
{
return buffer->type != META_WAYLAND_BUFFER_TYPE_UNKNOWN;
}
gboolean
meta_wayland_buffer_realize (MetaWaylandBuffer *buffer)
{
EGLint format;
MetaBackend *backend = meta_get_backend ();
MetaEgl *egl = meta_backend_get_egl (backend);
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
#ifdef HAVE_WAYLAND_EGLSTREAM
MetaWaylandEglStream *stream;
#endif
MetaWaylandDmaBufBuffer *dma_buf;
if (wl_shm_buffer_get (buffer->resource) != NULL)
{
buffer->type = META_WAYLAND_BUFFER_TYPE_SHM;
return TRUE;
}
if (meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_TEXTURE_FORMAT, &format,
NULL))
{
buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_IMAGE;
return TRUE;
}
#ifdef HAVE_WAYLAND_EGLSTREAM
stream = meta_wayland_egl_stream_new (buffer, NULL);
if (stream)
{
CoglTexture2D *texture;
texture = meta_wayland_egl_stream_create_texture (stream, NULL);
if (!texture)
return FALSE;
buffer->egl_stream.stream = stream;
buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_STREAM;
buffer->egl_stream.texture = COGL_TEXTURE (texture);
buffer->is_y_inverted = meta_wayland_egl_stream_is_y_inverted (stream);
return TRUE;
}
#endif /* HAVE_WAYLAND_EGLSTREAM */
dma_buf = meta_wayland_dma_buf_from_buffer (buffer);
if (dma_buf)
{
buffer->dma_buf.dma_buf = dma_buf;
buffer->type = META_WAYLAND_BUFFER_TYPE_DMA_BUF;
return TRUE;
}
return FALSE;
}
static void
shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
CoglPixelFormat *format_out,
CoglTextureComponents *components_out)
{
CoglPixelFormat format;
CoglTextureComponents components = COGL_TEXTURE_COMPONENTS_RGBA;
switch (wl_shm_buffer_get_format (shm_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
break;
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888;
components = COGL_TEXTURE_COMPONENTS_RGB;
break;
#endif
default:
g_warn_if_reached ();
format = COGL_PIXEL_FORMAT_ARGB_8888;
}
if (format_out)
*format_out = format;
if (components_out)
*components_out = components;
}
static gboolean
shm_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
gboolean *changed_texture,
GError **error)
{
MetaBackend *backend = meta_get_backend ();
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
struct wl_shm_buffer *shm_buffer;
int stride, width, height;
CoglPixelFormat format;
CoglTextureComponents components;
CoglBitmap *bitmap;
CoglTexture2D *texture_2d;
shm_buffer = wl_shm_buffer_get (buffer->resource);
stride = wl_shm_buffer_get_stride (shm_buffer);
width = wl_shm_buffer_get_width (shm_buffer);
height = wl_shm_buffer_get_height (shm_buffer);
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
if (*texture &&
cogl_texture_get_width (*texture) == width &&
cogl_texture_get_height (*texture) == height &&
cogl_texture_get_components (*texture) == components &&
_cogl_texture_get_format (*texture) == format)
{
buffer->is_y_inverted = TRUE;
*changed_texture = FALSE;
return TRUE;
}
cogl_clear_object (texture);
wl_shm_buffer_begin_access (shm_buffer);
bitmap = cogl_bitmap_new_for_data (cogl_context,
width, height,
format,
stride,
wl_shm_buffer_get_data (shm_buffer));
texture_2d = cogl_texture_2d_new_from_bitmap (bitmap);
cogl_texture_set_components (COGL_TEXTURE (texture_2d), components);
cogl_object_unref (bitmap);
if (!cogl_texture_allocate (COGL_TEXTURE (texture_2d), error))
g_clear_pointer (&texture_2d, cogl_object_unref);
wl_shm_buffer_end_access (shm_buffer);
if (!texture_2d)
return FALSE;
*texture = COGL_TEXTURE (texture_2d);
*changed_texture = TRUE;
buffer->is_y_inverted = TRUE;
return TRUE;
}
static gboolean
egl_image_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
gboolean *changed_texture,
GError **error)
{
MetaBackend *backend = meta_get_backend ();
MetaEgl *egl = meta_backend_get_egl (backend);
ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
int format, width, height, y_inverted;
CoglPixelFormat cogl_format;
EGLImageKHR egl_image;
CoglTexture2D *texture_2d;
if (buffer->egl_image.texture)
{
*changed_texture = *texture != buffer->egl_image.texture;
cogl_clear_object (texture);
*texture = cogl_object_ref (buffer->egl_image.texture);
return TRUE;
}
if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_TEXTURE_FORMAT, &format,
error))
return FALSE;
if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_WIDTH, &width,
error))
return FALSE;
if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_HEIGHT, &height,
error))
return FALSE;
if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
EGL_WAYLAND_Y_INVERTED_WL, &y_inverted,
NULL))
y_inverted = EGL_TRUE;
switch (format)
{
case EGL_TEXTURE_RGB:
cogl_format = COGL_PIXEL_FORMAT_RGB_888;
break;
case EGL_TEXTURE_RGBA:
cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
break;
default:
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
"Unsupported buffer format %d", format);
return FALSE;
}
/* The WL_bind_wayland_display spec states that EGL_NO_CONTEXT is to be used
* in conjunction with the EGL_WAYLAND_BUFFER_WL target. */
egl_image = meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
EGL_WAYLAND_BUFFER_WL, buffer->resource,
NULL,
error);
if (egl_image == EGL_NO_IMAGE_KHR)
return FALSE;
texture_2d = cogl_egl_texture_2d_new_from_image (cogl_context,
width, height,
cogl_format,
egl_image,
error);
meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
if (!texture_2d)
return FALSE;
buffer->egl_image.texture = COGL_TEXTURE (texture_2d);
buffer->is_y_inverted = !!y_inverted;
cogl_clear_object (texture);
*texture = cogl_object_ref (buffer->egl_image.texture);
*changed_texture = TRUE;
return TRUE;
}
#ifdef HAVE_WAYLAND_EGLSTREAM
static gboolean
egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
gboolean *changed_texture,
GError **error)
{
MetaWaylandEglStream *stream = buffer->egl_stream.stream;
g_assert (stream);
if (!meta_wayland_egl_stream_attach (stream, error))
return FALSE;
*changed_texture = *texture != buffer->egl_stream.texture;
cogl_clear_object (texture);
*texture = cogl_object_ref (buffer->egl_stream.texture);
return TRUE;
}
#endif /* HAVE_WAYLAND_EGLSTREAM */
/**
* meta_wayland_buffer_attach:
* @buffer: a pointer to a #MetaWaylandBuffer
* @texture: (inout) (transfer full): a #CoglTexture representing the surface
* content
* @error: return location for error or %NULL
*
* This function should be passed a pointer to the texture used to draw the
* surface content. The texture will either be replaced by a new texture, or
* stay the same, in which case, it may later be updated with new content when
* processing damage. The new texture might be newly created, or it may be a
* reference to an already existing one.
*
* If replaced, the old texture will have its reference count decreased by one,
* potentially freeing it. When a new texture is set, the caller (i.e. the
* surface) will be the owner of one reference count. It must free it, either
* using g_object_unref() or have it updated again using
* meta_wayland_buffer_attach(), which also might free it, as described above.
*/
gboolean
meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
CoglTexture **texture,
gboolean *changed_texture,
GError **error)
{
g_return_val_if_fail (buffer->resource, FALSE);
if (!meta_wayland_buffer_is_realized (buffer))
{
/* The buffer should have been realized at surface commit time */
g_set_error (error, G_IO_ERROR,
G_IO_ERROR_FAILED,
"Unknown buffer type");
return FALSE;
}
switch (buffer->type)
{
case META_WAYLAND_BUFFER_TYPE_SHM:
return shm_buffer_attach (buffer, texture, changed_texture, error);
case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
return egl_image_buffer_attach (buffer, texture, changed_texture, error);
#ifdef HAVE_WAYLAND_EGLSTREAM
case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
return egl_stream_buffer_attach (buffer, texture, changed_texture, error);
#endif
case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
return meta_wayland_dma_buf_buffer_attach (buffer,
texture,
changed_texture,
error);
case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
g_assert_not_reached ();
return FALSE;
}
g_assert_not_reached ();
return FALSE;
}
CoglSnippet *
meta_wayland_buffer_create_snippet (MetaWaylandBuffer *buffer)
{
#ifdef HAVE_WAYLAND_EGLSTREAM
if (!buffer->egl_stream.stream)
return NULL;
return meta_wayland_egl_stream_create_snippet ();
#else
return NULL;
#endif /* HAVE_WAYLAND_EGLSTREAM */
}
gboolean
meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer)
{
return buffer->is_y_inverted;
}
static gboolean
process_shm_buffer_damage (MetaWaylandBuffer *buffer,
CoglTexture *texture,
cairo_region_t *region,
GError **error)
{
struct wl_shm_buffer *shm_buffer;
int i, n_rectangles;
gboolean set_texture_failed = FALSE;
n_rectangles = cairo_region_num_rectangles (region);
shm_buffer = wl_shm_buffer_get (buffer->resource);
wl_shm_buffer_begin_access (shm_buffer);
for (i = 0; i < n_rectangles; i++)
{
const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
CoglPixelFormat format;
int bpp;
cairo_rectangle_int_t rect;
shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL);
bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
cairo_region_get_rectangle (region, i, &rect);
if (!_cogl_texture_set_region (texture,
rect.width, rect.height,
format,
stride,
data + rect.x * bpp + rect.y * stride,
rect.x, rect.y,
0,
error))
{
set_texture_failed = TRUE;
break;
}
}
wl_shm_buffer_end_access (shm_buffer);
return !set_texture_failed;
}
void
meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
CoglTexture *texture,
cairo_region_t *region)
{
gboolean res = FALSE;
GError *error = NULL;
g_return_if_fail (buffer->resource);
switch (buffer->type)
{
case META_WAYLAND_BUFFER_TYPE_SHM:
res = process_shm_buffer_damage (buffer, texture, region, &error);
break;
case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
#ifdef HAVE_WAYLAND_EGLSTREAM
case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
#endif
case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
res = TRUE;
break;
case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
g_set_error (&error, G_IO_ERROR,
G_IO_ERROR_FAILED,
"Unknown buffer type");
res = FALSE;
break;
}
if (!res)
{
g_warning ("Failed to process Wayland buffer damage: %s", error->message);
g_error_free (error);
}
}
static void
meta_wayland_buffer_finalize (GObject *object)
{
MetaWaylandBuffer *buffer = META_WAYLAND_BUFFER (object);
g_clear_pointer (&buffer->egl_image.texture, cogl_object_unref);
#ifdef HAVE_WAYLAND_EGLSTREAM
g_clear_pointer (&buffer->egl_stream.texture, cogl_object_unref);
g_clear_object (&buffer->egl_stream.stream);
#endif
g_clear_pointer (&buffer->dma_buf.texture, cogl_object_unref);
g_clear_object (&buffer->dma_buf.dma_buf);
G_OBJECT_CLASS (meta_wayland_buffer_parent_class)->finalize (object);
}
static void
meta_wayland_buffer_init (MetaWaylandBuffer *buffer)
{
}
static void
meta_wayland_buffer_class_init (MetaWaylandBufferClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_wayland_buffer_finalize;
signals[RESOURCE_DESTROYED] = g_signal_new ("resource-destroyed",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}