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6436cd073d
This declares the interface types CoglFramebuffer, CoglBuffer, CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when including the public cogl.h header so that users don't have to use lots of C type casts between instance types and interface types. This also removes all of the COGL_XYZ() type cast macros since they do nothing more than compile time type casting but it's less readable if you haven't seen that coding pattern before. Unlike with gobject based apis that use per-type macros for casting and performing runtime type checking we instead prefer to do our runtime type checking internally within the front-end public apis when objects are passed into Cogl. This greatly reduces the verbosity for users of the api and may help reduce the chance of excessive runtime type checking that can sometimes be a problem. (cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7) Since we can't break the 1.x api this version of the patch actually defines compatible NOP macros within deprecated/cogl-type-casts.h
179 lines
5.7 KiB
C
179 lines
5.7 KiB
C
#include <cogl/cogl.h>
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#include <string.h>
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#include "test-utils.h"
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#define DRAW_SIZE 64
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static CoglPipeline *
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create_base_pipeline (void)
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{
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CoglBitmap *bmp;
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CoglTextureRectangle *tex;
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CoglPipeline *pipeline;
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uint8_t tex_data[] =
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{
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0x44, 0x44, 0x44, 0x88, 0x88, 0x88,
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0xcc, 0xcc, 0xcc, 0xff, 0xff, 0xff
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};
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bmp = cogl_bitmap_new_for_data (test_ctx,
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2, 2, /* width/height */
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COGL_PIXEL_FORMAT_RGB_888,
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2 * 3, /* rowstride */
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tex_data);
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tex = cogl_texture_rectangle_new_from_bitmap (bmp,
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/* internal format */
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COGL_PIXEL_FORMAT_ANY,
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NULL);
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cogl_object_unref (bmp);
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pipeline = cogl_pipeline_new (test_ctx);
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cogl_pipeline_set_layer_filters (pipeline,
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0, /* layer */
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COGL_PIPELINE_FILTER_NEAREST,
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COGL_PIPELINE_FILTER_NEAREST);
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cogl_pipeline_set_layer_texture (pipeline,
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0, /* layer */
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tex);
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cogl_object_unref (tex);
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return pipeline;
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}
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static void
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check_colors (int x_offset,
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int y_offset,
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const uint8_t expected_colors[9])
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{
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int x, y;
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for (y = 0; y < 4; y++)
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for (x = 0; x < 4; x++)
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{
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uint32_t color = expected_colors[x + y * 4];
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test_utils_check_region (test_fb,
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x * DRAW_SIZE / 4 + 1 + x_offset,
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y * DRAW_SIZE / 4 + 1 + y_offset,
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DRAW_SIZE / 4 - 2,
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DRAW_SIZE / 4 - 2,
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0xff |
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(color << 8) |
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(color << 16) |
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(color << 24));
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}
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}
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static void
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test_pipeline (CoglPipeline *pipeline,
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int x_offset,
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int y_offset,
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const uint8_t expected_colors[9])
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{
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float x1 = x_offset;
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float y1 = y_offset;
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float x2 = x1 + DRAW_SIZE;
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float y2 = y1 + DRAW_SIZE;
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int y, x;
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cogl_framebuffer_draw_textured_rectangle (test_fb,
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pipeline,
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x1, y1,
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x2, y2,
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-0.5f, /* s1 */
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-0.5f, /* t1 */
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1.5f, /* s2 */
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1.5f /* t2 */);
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check_colors (x_offset, y_offset, expected_colors);
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/* Also try drawing each quadrant of the rectangle with a small
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* rectangle */
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for (y = -1; y < 3; y++)
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for (x = -1; x < 3; x++)
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{
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x1 = x_offset + (x + 1) * DRAW_SIZE / 4 + DRAW_SIZE;
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y1 = y_offset + (y + 1) * DRAW_SIZE / 4;
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x2 = x1 + DRAW_SIZE / 4;
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y2 = y1 + DRAW_SIZE / 4;
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cogl_framebuffer_draw_textured_rectangle (test_fb,
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pipeline,
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x1, y1,
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x2, y2,
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x / 2.0f, /* s1 */
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y / 2.0f, /* t1 */
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(x + 1) / 2.0f, /* s2 */
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(y + 1) / 2.0f /* t2 */);
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}
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check_colors (x_offset + DRAW_SIZE, y_offset, expected_colors);
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}
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void
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test_wrap_rectangle_textures (void)
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{
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float fb_width = cogl_framebuffer_get_width (test_fb);
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float fb_height = cogl_framebuffer_get_height (test_fb);
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CoglPipeline *base_pipeline;
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CoglPipeline *clamp_pipeline;
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CoglPipeline *repeat_pipeline;
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/* The textures are drawn with the texture coordinates from
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* -0.5→1.5. That means we get one complete copy of the texture and
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* an extra half of the texture surrounding it. The drawing is
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* tested against a 4x4 grid of colors. The center 2x2 colours
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* specify the normal texture colors and the other colours specify
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* what the wrap mode should generate */
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static const uint8_t clamp_colors[] =
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{
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0x44, 0x44, 0x88, 0x88,
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0x44, 0x44, 0x88, 0x88,
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0xcc, 0xcc, 0xff, 0xff,
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0xcc, 0xcc, 0xff, 0xff
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};
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static const uint8_t repeat_colors[] =
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{
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0xff, 0xcc, 0xff, 0xcc,
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0x88, 0x44, 0x88, 0x44,
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0xff, 0xcc, 0xff, 0xcc,
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0x88, 0x44, 0x88, 0x44
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};
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cogl_framebuffer_orthographic (test_fb,
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0, 0, /* x_1, y_1 */
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fb_width, /* x_2 */
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fb_height /* y_2 */,
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-1, 100 /* near/far */);
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base_pipeline = create_base_pipeline ();
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clamp_pipeline = cogl_pipeline_copy (base_pipeline);
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cogl_pipeline_set_layer_wrap_mode (clamp_pipeline,
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0, /* layer */
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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repeat_pipeline = cogl_pipeline_copy (base_pipeline);
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cogl_pipeline_set_layer_wrap_mode (repeat_pipeline,
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0, /* layer */
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COGL_PIPELINE_WRAP_MODE_REPEAT);
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test_pipeline (clamp_pipeline,
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0, 0, /* x/y offset */
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clamp_colors);
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test_pipeline (repeat_pipeline,
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0, DRAW_SIZE * 2, /* x/y offset */
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repeat_colors);
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cogl_object_unref (repeat_pipeline);
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cogl_object_unref (clamp_pipeline);
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cogl_object_unref (base_pipeline);
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}
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