mutter/cogl/driver/gl
Robert Bragg 96b0e6c304 material: splits out all the state flushing code
This moves the code supporting _cogl_material_flush_gl_state into
cogl-material-opengl.c as part of an effort to reduce the size of
cogl-material.c to keep it manageable.
2010-07-13 19:26:58 +01:00
..
cogl-context-driver.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
cogl-context-driver.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-feature-functions.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-program.c material: splits out all the state flushing code 2010-07-13 19:26:58 +01:00
cogl-program.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-shader-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-shader.c cogl: Don't define the deprecated ref/unref accessors for new types 2010-07-09 18:57:54 +01:00
cogl-texture-driver.c material: split the texture unit management out 2010-07-13 19:26:58 +01:00
cogl.c cogl: expose the semantic differences of gl/gles2 npot textures 2010-07-07 13:26:41 +01:00
Makefile.am cogl: Remove cogl-defines.h.in from the driver make files 2010-06-23 17:44:09 +01:00