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Merge branch 'premultiplication' [cogl-texture docs] Improves the documentation of the internal_format args [test-premult] Adds a unit test for texture upload premultiplication semantics [fog] Document that fogging only works with opaque or unmultipled colors [test-blend-strings] Explicitly request RGBA_888 tex format for test textures [premultiplication] Be more conservative with what data gets premultiplied [bitmap] Fixes _cogl_bitmap_fallback_unpremult [cogl-bitmap] Fix minor copy and paste error in _cogl_bitmap_fallback_premult Avoid unnecesary unpremultiplication when saving to local data Don't unpremultiply Cairo data Default to a blend function that expects premultiplied colors Implement premultiplication for CoglBitmap Use correct texture format for pixmap textures and FBO's Add cogl_color_premultiply() |
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.. | ||
common | ||
gl | ||
gles | ||
cogl-bitmap.h | ||
cogl-color.h | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-vertex-buffer.h | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
TODO |